Hello, all!
After much lurking, I have finally come forward to beg your assistance.
I will soon run a short dungeon crawl at a convention (yay Polycon!) with a 4-6 hour time limit. I'm normally one to let the game unfold at its own pace, but the last time I tried to run a con event, the players didn't get through the front door.
To make matters worse, I was intending to include some non-combat encounters: puzzle rooms, shifting floors, etc. I've heard that 30 min. to an hour is a good average time per combat encounter, but if somebody with experience using puzzles and the like could offer a good, general time estimate, I'd appreciate it.
Thanks,
Lurk3r