
Darling_Rabbit |
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My only beef with GMs is when they describe everything in the room in minute details, they talk about how the air feels, the humidity, the tension, and THEN they say "Oh, and there's a big dragon too."
HOW THE HELL DID WE NOT SEE THE BIG DRAGON FIRST!?!
I do it now when I GM only because it's a running gag.
My favorite way to buck that trope is to act like I, as the narrator, am reacting in equal surprise to the presence of said dragon.
Example:
Players: "we break down the door"
Me: the door buckles under your weight and OH MY FREAKING GOLDEN TAP SHOES YOU GUYS THERE IS ABSOLUTELY A DRAGON IN HERE AND SHE LOOKS CHEESED AT YOU. The room is a broad expanse of thick stone and the floor is littered with bones and broken wayfinders. That would likely be startling if it weren't for the sulfur fumes and dripping acidic saliva that is pooling next to your shoe as the HOLY CARP DRAGON RIGHT IN YOUR FACE blinks her eye and prepares to annihilate you so thoroughly that it actually hurts your ancestors retroactively. Roll for initiative. Aim high. This is going to hurt.