![]()
About Lucretia the bloody roseStatistics:
Female Human Swashbuckler (Inspired Blade) 8 Init +10 ; Senses Perception + 11 -------------------- DEFENSE -------------------- AC 26,touch 20, flat-footed 17, (+5 armor, +6 Dex+2shield+2Dodge+1def) hp 82 (9d10+9x 2Con) Fort +6, Ref +13; Will +4/+7 (charm and Compulsion) -------------------- OFFENSE -------------------- Speed 30 ft. Melee: Rapier + 19 (1d6+12(+9)/15-20/x2) Ranged: Dagger +15 (1d4+0/19-20/x2) -------------------- STATISTICS -------------------- Str 10, Dex 22, Con 14, Int 14, Wis 10, Cha 16 Base Atk +9 ; CMB +9; CMD28 (32Disarm) Human:
Standard Racial Traits Ability Score Racial Traits: Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature. Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size. Base Speed: Humans have a base speed of 30 feet. Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). See the Linguistics skill page for more information about these languages. Feat and Skill Racial Traits Bonus Feat:
Inspired Blade:
Inspired Panache (Ex) Each day, an inspired blade gains a number of panache points equal to her Charisma modifier (minimum 1) and Intelligence modifier (minimum 1), instead of just her Charisma modifier. Unlike other swashbucklers, an inspired blade gains no panache from a killing blow. She gains panache only from scoring a critical hit with a rapier. Inspired Finesse (Ex)
Deeds
Derring-Do (Ex):
Dodging Panache (Ex):
Opportune Parry and Riposte (Ex):
Kip-Up (Ex):
Menacing Swordplay (Ex):
Precise Strike (Ex):
Swashbuckler Initiative (Ex):
Swashbuckler's Grace (Ex):
Superior Feint (Ex):
Targeted Strike (Ex):
Arms: The target takes no damage from the attack, but it drops one carried item of the swashbuckler's choice, even if the item is wielded with two hands. Items held in a locked gauntlet cannot be chosen.
Charmed Life (Ex)
Nimble (Ex)2
Bonus Feats
Rapier Training (Ex)
Feats, Traits and Skills:
Feats: Combat Reflexes (1) You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed. Weapon Focus (Rapier) (DC) You gain a +1 bonus on all attack rolls you make using the selected weapon. Extra Traits(H) Dodge (3) Weapon Specialisation Rapier(4) You gain a +2 bonus on all damage rolls you make using the selected weapon. (5)Duelist’s Lunge (Combat) Benefit: When wearing light armor or no armor, you may treat any one-handed piercing weapon as a reach weapon. Reach attacks made using this feat provoke attacks of opportunity from anyone who threatens you. After the attack, you may choose to make a free 5-foot step towards the enemy you attacked. (7)Responsive Duelist (Combat) Benefit: When fighting with slashing light weapon or a rapier, any attack made by a single enemy you have designated provokes an attack of opportunity from you. This special attack of opportunity is called a counter-attack. You may not counter-attack your opponent’s counter-attack. Any counter-attack uses one of your attacks of opportunity for the round. (8)Fencing Grace. When wielding a rapier one-handed, you can add your Dexterity modifier instead of your Strength modifier to that weapon's damage. The rapier must be one appropriate for your size. You do not gain this benefit while fighting with two weapons or using flurry of blows, or anytime another hand is otherwise occupied. In addition, if you have the panache class feature, you gain a +2 bonus to your CMD against attempts to disarm you of your rapier while you have at least 1 panache point. (9)Critical Focus You receive a +4 circumstance bonus on attack rolls made to confirm critical hits Traits: Reactionary +2 trait bonus on initiative checks. Dangerously curious Use Magic Device favorite class skill and +1 trait bonus Irrepresible You can use your Charisma modifier in place of your Wisdom modifier when attempting Will saving throws against charm and compulsion effects. Extremly Fashionable you gain a +1 trait bonus on Bluff, Diplomacy, and Intimidate checks. Skills: Swashbuckler 4+INT+1H = 9 x 7 = 63 ACP = 0 //Armour Check Penalty • *Acrobatics: = 18 = 9 + DEX Mod + 3 - 0 ACP; • Appraise: 1 = 0 + INT Mod + 0; • *Bluff: 11 = 1 + CHA Mod + 3+1trait+3 comp; • *Climb: 4 = 1 + STR Mod + 3; • *Craft: 1 = 0 + INT Mod + 0; • *Diplomacy: 19 = 9 + CHA Mod + 3+1trait+3comp; • Disable Device: NA = NA + DEX Mod + 0 -ACP; • Disguise: 3 = 0 + CHA Mod + 0; • *Escape Artist: 14 = 5 + DEX Mod + 3 -ACP; • Handle Animal: 3 = 0 + CHA Mod + 0; • Heal: 0 = 0 + WIS Mod + 0; • *Intimidate: 19 = 9 + CHA Mod + 3 + 1trait+3comp • Know(Arcane): NA = NA + INT Mod + 0; • *Know(Local): 4 = 1 + INT Mod + 3; • *Know(Noble): 4 = 1 + INT Mod + 3; • Know(Planes): NA = NA + INT Mod + 0; • Know(Religi): NA = NA + INT Mod + 0; • Linguistics: NA = NA + INT Mod + 0; • *Perception: 12 = 9 + WIS MOD + 3; • *Profession (Pirate): 5 = 2 + Wis Mod + 3; • *Ride: 4 = 0 + DEX Mod + 0; • *Sense Motive: 4 = 1 + WIS Mod + 3; • *Sleight of Hand: 10 = 1 + DEX Mod + 3 -ACP; • Spell Craft: NA = NA + INT Mod + 0; • Stealth: 7 = 1 + DEX Mod + 0 • Survival: 0 = 0 + WIS Mod + 0; • *Swim: 5 = 2 + STR Mod + 3 -ACP; • *Use Magic Device: 19 = 9 + CHA Mod + 3+1trait+3comp; Languages: Common, Draconic Equipment:
Weapons: 3056 The dark Lady Mithral cup hilt Rapier +1 3075 The words "Beware of the thorn" are etched in the blade. The cup is of blue mithril alloy and form a rosebud. The hilt encased in shark skin and a mithril wire rose is attached to the end Dark kiss Primal iron dagger of unknown origin. Lucretia gutted the owner of the brothel with this blade and has used it many times as a back-up weapon 6 Dagger x2 6 Armor: 3258 Mithral Shirt +1 2100 Buckler +1 1158 Wonderous Items: 25.350 Ring of Protection +1 2000 This band of red gold was inteded as a wedding ring. Inside the words yours forever are engraved. Cloak of Prot +1 1000 Belt of Dexterity 4000 This belt is made of dragonleather with a beltbuckle made of mother of pearl Headband of Charisma 4000 This brown silk headband with golden stitchings was about the first item Lucretia "found" as a pirate. It was a garter band of a noble woman and has the words "Remember that my dearest desire is have my hand at exactly the place this cloth is stitched finly inside. Paying some gold Lucretia has found a better place for it. Quick Runners Shirt 1000 Swordman´s flair blue scarf 2500 Circlet of Persuasion 4500 Boots of striding and springing 5500 Feather token swanboat 450 Feather token fan x2 400 Potions: Elexir of swimming 250 Potion CMWx1 300 Gravelly Tonic x2 100 Scrolls: Comprehend Languages 25 Heighten Awarness 25 Mount Wands: CLW 17 charges 255 Shield 5 charges 75 Mundane Equipment 214
|