Gary Bush wrote:
It's in the text of what the talisman does: Talisman Cord wrote: When you activate a talisman threaded through a cord with the same magic school trait that's also the cord's level or lower, attempt a DC 16 flat check. On a success, that talisman is not consumed and can be used again.
Blake's Tiger wrote:
Page 580 under Transferring Runes talks about making a crafting check after 1 day and spending 10% of the cost of the rune, which can be reduced by spending more days crafting. My memory of the original question that triggered the clarification in the first place was an issue of a barbarian without the craft skill to do a rune transfer, and how much he would need to pay a crafter for 1 day of "labor". In that context, it would be a reasonable interpretation that you would still need to pay the 10% rune cost for the "parts". The guide text is simpler than the original discussion, and leans towards the interpretation of free "parts" and "labor", which is what's making the rune discount trick possible.
Homunculus23 wrote:
I'll take a few. The choice of PFS schools is a extra boost at character creation. The most common choice is to pick 3 points in one of the schools, which gives you 2 free items at the start of each adventure from that school's list or the general list, one at your level, and one at half your level. Alternatively, if you're effective at using downtime, you may want to be a field commissioned agent, and get extra downtime instead. The normal way to deal with factions is that you pick one at character creation, which gives you a free boon to champion the faction. While you could buy more faction boons and switch between them, the convention is to pick one and stick with it. That provides you reputation with that faction (which is a running total that always goes up). You also get fame, which you can spend on stuff from the guide. When a scenario is tagged with a faction, it often provides characters an opportunity to get an extra boost with that faction. If you're playing multiple characters, that's an incentive to pick the character that matches the faction for the adventure. But it's just a suggestion, and you play a character that doesn't match, and it will be fine. |