NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Done!
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Player: Hawthwile
Additionally, does Umberto require assistance with the costs of raise dead and removing the resulting permanent negative levels?
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Luli hurries back to the Shining Knight’s side. ”Hold on - just keep breathing.” Pale light surrounds his hand, now cupped around the larger man’s face. ”We can’t lose you too...” Cure Moderate Wounds: 2d8 + 5 ⇒ (7, 3) + 5 = 15 Once everyone who can stand is back on their feet, the halfling finally looks again at Umberto’s still form. Wordlessly, he takes one lifeless arm, then the other, and pulls the priest’s body across his shoulders. ”Let’s go,” he says, slowly but steadily making his way back towards the cavern’s entrance. Guess whose speed is never reduced by encumbrance! No worries if other folks want to poke around for a minute - you’ll all easily catch up before he gets far.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
It’s tricky. A high-enough weapon enhancement bypasses certain DR’s based on how high - +3 for cold iron/silver, +4 for adamantine, and +5 for alignment (Link). The trick comes from whether the effective +2 bonus from Bane to the weapon’s enhancement bonus counts for that purpose. I’ve not found an official FAQ on the matter, but the general consensus seems to be that it would count for that purpose and overcome the appropriate DR. Still worth double-checking with your GM if you think it might become relevant.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
I’ve never seen it in action in combat either TBH - it’s a handy spell for doing something like climbing up a wall or avoiding a pressure plate, but that lack of movement makes it almost as limiting in combat as it is helpful. No worries - we’re all always learning and we all make mistakes. Hugs.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Levitate, you say? Fascinating. You can’t move yourself horizontally with that spell unless you’re clambering along a wall or ceiling, and you certainly can’t take 5 ft steps up or down with it since it’s a move action to change altitude. Has our beloved priestess been scrambling across the ceiling in a decidedly-ungraceful fashion? And I do believe she was threatening Luli at one point before she moved upwards, pulled out a wand, and cast a spell from it, so there should have been some AoOs. Absolutely fascinating. And because of how distance works in Pathfinder, she would have to be within 5 ft of the floor to catch Luli in a 30-ft emanation from her current position. He’ll happily make with saving throw if it means Brallenera (who had her turn skipped?) can reach her for chopping.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Does she make the Fly check to move less than half her speed? She's not been making Fly checks to hover either - it's not a terribly high DC, but if a creature isn't used to flying it can be difficult, and now she has to roll twice and take the lower result. Anything to get her 5 ft lower. Also, I don't believe she'd be able to get Luli from that position unless she wants to move 5 ft lower. Which she's welcome to do. Speaking of which, the quasit is still Misfortuned as well I believe.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Luli yanks on the threads of fate again - admittedly, much less gracefully this time. Misfortune on the drow - reroll that Will save against Noke’s Misfortune! The halfling watches Ash move away and follows suit, using the additional speed from the undine’s spell to help make up for his withered leg. Stopping next to a large pillar, he once more calls on the spirits to close his wounds. Cure Moderate Wounds: 2d8 + 5 ⇒ (2, 8) + 5 = 15
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Will, Sickened vs DC 15: 1d20 + 8 - 2 ⇒ (6) + 8 - 2 = 12
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Luli slips off Karma's back and onto the stone floor. "Go, back the way we came, and wait for us," he says through gritted teeth. "I'll be fine, but I can't keep both of us safe from her." A glow surrounds his hand as he speaks, washing over the halfling's skin and removing some of the bone-like pallor that had spread over it. Cure Moderate Wounds: 2d8 + 5 ⇒ (1, 4) + 5 = 10 Dismount as move action, cast as Standard.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
During morning preparations - Karma usually brings Luli something to examine before she eats it.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
GM, Noke and Karma shouldn't be sickened unless this version of the spell differs from the standard. PRD wrote:
Will, Sickened, Natural Divination vs DC 15: 1d20 + 8 - 2 + 6 ⇒ (5) + 8 - 2 + 6 = 17 Luli grits his teeth, but lets the pain roll off him like water off a stone. Gonna need to heal himself next round or he won't be of much help much longer I'm afraid.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
No worries - Luli's immediate action doesn't take place during his turn, but during Noke's. That means he uses up the swift action from his next round. But, for example, if he had something like Fortune he wanted to use during his turn this round as a swift action, he wouldn't be able to since he used his immediate action during Ash's last turn to use Misfortune and in doing so used up his swift action from this turn. Does that help clarify things?
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Spellcraft: 1d20 + 9 ⇒ (16) + 9 = 25 If we know what kinds of spells she's casting, we might be able to lessen their effects on later turns. Will vs DC 18: 1d20 + 8 ⇒ (2) + 8 = 10 "Again!" Luli cries, trying once more to twist fate from a tragedy to something better even through the pain and the sickening feeling clinging to his bones. CL vs SR: 1d20 + 5 ⇒ (15) + 5 = 20 Casting ill omen again, ready to use Misfortune on Noke if she needs to make a check vs SR. Unfortunately, Luli can't use it on the concentration check as he's already used his immediate action for that turn.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
GM Chyro wrote: Lucky, from the page of dual cursed oracle, using the Fortune revelation is an immediate action. You can do but one of those per turn. The revelation itself once per day, at current level. Correct - so Luli uses Fortune as an Immediate action during his turn, using up his Swift action for that turn. He then uses Misfortune on Ash, which is an Immediate action as well and uses his Swift action for his next turn. I’ve copied the relevant rule below because this is a rather uncommon situation. PRD wrote:
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
GM Chyro wrote: Come to notice, Ash and miss Karma are still in line for a willsave against that last channel. Whoops, sorry! I thought about it and then forgot by the time I made it to the end of that massive post. XD Luli continues reweaving the threads of fate, determined to not let Umberto's death be for nothing. CL vs SR: 1d20 + 5 ⇒ (8) + 5 = 13
"Take her down, Ash!" he yells, battering aside a dubious fate like a cobweb. Standard action to cast ill omen on drow, Swift action to use Fortune to reroll the CL check. If Noke wants to Misfortune the drow, this could be an excellent time to do so. Or if Ash wants to hit her with a mind thrust, Luli is ready to give him a reroll to his CL check should it look potentially disappointing.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Usually channeled energy can only be used to heal or harm, but not both at the same time. Of course, this could be something that breaks that rule. Will vs DC 15: 1d20 + 8 ⇒ (10) + 8 = 18 GM:
So, a quasit only has poison on its claws and not on its bite. Does this one differ? Save is rolled below if that is the case. Additionally, it looks like it would provoke an AoO from Luli for entering his square even with a 5-ft step. Fortitude vs DC 13: 1d20 + 6 ⇒ (5) + 6 = 11 Luli withstands the wash of negative energy, but he grimaces at the bite - and at the poison spreading from the wound. Fortitude vs DC 13: 1d20 + 6 ⇒ (19) + 6 = 25 No dex damage yet, but still poisoned. The halfling pauses for a moment, remembering when he was part of the siege of the Gallowspire itself with countless other Pathfinders beside him, how they use might and magic to cut through the magical wards and traps left there. He grasps the memory, reaching out with his hand as if to help - and touches Ash instead. So, funny story - blindness/deafness is a curse effect with a permanent duration, but it’s missing the clause about dispel magic not removing it... Dispel check: 1d20 + 5 ⇒ (20) + 5 = 25 Using Unravel Magic boon from Siege of the Gallowspire to cast dispel magic as a swift action, targeting the blindness effect on Ash. Luli then turns his attention back to the babau. ”Use cold iron if you have it, or just chop its head off Brallenera!” he yells. ”Noke, take that foul thing’s luck away!” He grabs at the strings of fate once more, wrenching them forcibly away from the spear-wielding outsider. Cast Defensively vs DC 17: 1d20 + 11 ⇒ (17) + 11 = 28
Casting ill omen on the babau. Noke, this is an excellent opportunity to get your Misfortune or Slumber hexes to take effect.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Luli will contribute as well to the raise dead and restoration fund. This is assuming you don’t want Umberto’s journey to end here, of course.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Luli’s breath stops for a moment as Umberto slides off the demon’s spear, and tears well up in his clouded eyes. ”No...” he whispers again. As the halfling raises his head, his eyes are twisted in fury. Grimly he reaches out once more and twists the strings of fate around the demon. ”Noke, hit it with your worst hex now!” he snarls. CL vs SR: 1d20 + 5 ⇒ (14) + 5 = 19 Casting ill omen on the demon, requiring it to roll its next d20 twice and take the lower result. This spell does not have a saving throw. Noke, if you can get your Misfortune to stick, we might prevent it from killing anyone else today.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
If the babau can stab Umberto from its current location, then Luli can see it. It’s a pillar, not a wall. Normally I wouldn’t fuss about this too much, but there is a character’s life on the line.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Done.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
”No!” Luli shouts, tearing at the fabric of fate to save his friend. Misfortune on the babau’s second attack.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Diplomacy (Caravan vanity): 1d20 + 16 ⇒ (19) + 16 = 35
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Knowledge (planes): 1d20 + 9 ⇒ (8) + 9 = 17 Order of questions: DR, resistances, immunities, special defenses, special attacks. I know the roll's not high enough to get all of that information, but I don't know how many it is high enough for. "There they are!" Luli yells as darkness smothers the group once more. "Wait, Ash, you're bleeding!" He carefully guides Karma forward until the halfling's short arm can reach out to touch the undine with a gentle light. Cure Moderate Wounds: 2d8 + 5 ⇒ (8, 5) + 5 = 18 Casting cure moderate wounds on Ash. If the darkness is stuck on the target rather than the bolt, perhaps Ash can move a little ways away from the group next round so Umberto and Karma aren't prime targets for sneak attacks.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Survival: 1d20 + 1 ⇒ (6) + 1 = 7 To be fair, Luli can only see things within 60 ft. XD
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
”And you too, Mr. Knight!” Luli continues, pulling out his own wand and getting to work. ”You know you can always depend on your companions, but it would certainly be handy if you have a wand as well just in case everyone gets all tapped out like we did yesterday fighting that demon.” His smile softens any criticism his words might have conveyed. CLW x2: 2d8 + 2 ⇒ (8, 8) + 2 = 18
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
”Certainly!” Luli cheerfully replies. ”Always happy to help.”
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Lucky takes some time to examine the desecrated shrine while the others conduct their own morning rituals. Spirits, help me scatter the evil that has taken root here that it might not hurt anyone else, he prays. Knowledge (planes) vs DC 20: 1d20 + 9 ⇒ (17) + 9 = 26 Hoping his prayers is sufficient, the halfling laboriously clambers aboard Karma as the Pathfinders begin their descent once more. He looks around the room of books curiously... Appraise vs DC 20: 1d20 + 1 ⇒ (1) + 1 = 2 ...but can't make heads or tails of the library and sagely says nothing. In the tunnel, Luli nudges Karma to a stop. "Be careful everyone," he advises, "and let the spirits of wind and autumn leaves carry your fears far away!" A burst of familiar golden light fills the gloomy cavern for a moment. Casting bless.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
”We’re, uh...” Luli hesitates, then forges ahead. ”We’re Pathfinders.”
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
"Wait, is that someone in there?" Luli pauses to point at the shrine. "Quick, get them down! We might still be able to help them!"
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Luli looks at the spot where the demon was for a moment. "If he's gone like that, then he must have been summoned rather than called here," he says grimly. "And most spells can't hold a summoned creature on this plane for very long - which means he was brought here very very recently, probably after we arrived at this tower." Looking around the group, he nods decisively. "We should rest - Ash is badly injured, so is Noke, and the three of us don't have much energy left for our spells." Luli would vote for using one of the smaller rooms where the group can try to limit entry points, but perhaps not one with dangerous vegetation or an altar to an evil deity. Looks like that just leaves the chamber upstairs on the south side (with its broken wall) or outside.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Luli puts a gentle hand on Ash’s back. ”I know you’ll get through this,” he says softly, and light glows around the undine’s wounds. Cure Moderate Wounds: 2d8 + 5 ⇒ (7, 6) + 5 = 18
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Luli offers a bit of guidance to Umberto as he watches the demon warily. Luli's got a crossbow, but no cold-iron bolts so it's highly unlikely to do much.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Luli draws his dagger and tries to help Karma catch the demon's leg. Dagger, Bless, Haste vs AC 10: 1d20 + 1 + 1 + 1 ⇒ (7) + 1 + 1 + 1 = 10 Success - Karma gains a +2 bonus to her next attack.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
GM, there’s no saving throw on ill omen.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Luli is certainly going to advocate for taking a nap after we finish with this fellow.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Luli tries to cloud the fiend's future as he calls out, "Use weapons of cold-forged iron if you have them!" Concentration vs DC 17: 1d20 + 11 ⇒ (19) + 11 = 30
Casting ill omen on demon.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Knowledge (planes): 1d20 + 9 ⇒ (18) + 9 = 27 DR/Resistances/Special Defenses, Special Attacks, Spell-like abilities, least favorite food (in that order) Luli tries to think of something useful as he tends to Brallenera's wounds. "He's not likely to come back exactly where he was before, so maybe we can surprise him in turn?" he suggests as he gets to work with his wand. Cure Light Wounds to Brallenera: 1d8 + 1 ⇒ (4) + 1 = 5
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Will vs DC 19: 1d20 + 8 ⇒ (11) + 8 = 19 Luli holds Karma back, not wanting to block everyone else from getting to the last demon. "You got this!" he tells the Shining Knight with a pat on the back. Casting guidance on Shining Knight.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Luli twists the invisible strings around the charming demon... Reroll: 1d20 + 13 ⇒ (4) + 13 = 17 ...in a desperate attempt to keep Brallenara’s weapon in her hands. ”Don’t stop!” he urges, trying to help Karma land a blow and clear a path for the dwarf and humans to press forward. Aid Another, Bless, Haste vs AC 10: 1d20 + 1 + 1 + 1 ⇒ (6) + 1 + 1 + 1 = 9 Failure
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Do you have the Fate’s Favored trait? It increases luck bonuses by +1.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
"Again!" Luli cheers, drawing his dagger and waving it at the demon distractingly. "Use cold iron if you have it!" Dagger, Bless, Haste vs AC 10: 1d20 + 1 + 1 + 1 ⇒ (1) + 1 + 1 + 1 = 4 Failure Move action to draw weapon, standard action to (unsuccessfully) Aid Brallenera's next attack against Green.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
It's probably because it's got the word "Total" in the name. Goodness knows I've made that mistake myself many a time.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Let’s go with special defenses/DR, special attacks, and spell-like abilities.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Knowledge (planes) vs DC 14: 1d20 + 9 ⇒ (20) + 9 = 29 LULI KNOWS ALL!!! XD ”Watch out! It’s brought more demons back with it!” Luli calls. ”Spirits of the air, guard us!” A translucent shield springs into place as the halfling urges his mount forward. Casting shield of faith on Karma.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
”Noke! Karma can’t see unless you move away!” Luli calls to his companion. ”Can you get rid of the darkness, or at least move away? She can’t dodge what she can’t see!” Carefully the halfling guides his mount backward in the dark. Moving back 5 ft, but since Karma can’t see she can’t take a 5 ft step to do so without provoking from the plant creature.
NG Male Halfling Dual-Cursed Oracle 7 | HP 52/52 | AC 20 T 13 FF 18 | CMB +0, CMD 12 | F: +8, R: +8, W: +10 | Init: +7 | Perc: +1 SM: +5 Darkvision 60 ft (cannot see further), Blindsense 30 ft | Speed 15ft | Spells: 1st 8/8 2nd 8/8 3rd 5/5 | Natural Divination: 2/2 Fortune: 1/1 Erosion 3/3 Unlife Gem 5 | Active conditions: Resist Negative 10
Will vs DC 15: 1d20 + 8 ⇒ (19) + 8 = 27
"Goodness, that's an ugly sound," Luli remarks, shaking his head."But feel the ground under your feet, how it supports you and gives you a place to stand. The spirits of the stones bless us!" Again holy light bursts out and emboldens the halfling's allies. Concentration vs DC 17: 1d20 + 11 ⇒ (8) + 11 = 19 Casting bless defensively.
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