Lucius
Human (chelaxian) sorcerer (razmiran priest) 10 (Pathfinder Campaign Setting: Inner Sea Magic)
CN Medium humanoid (human)
Init +4;
Senses Perception +0
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Defense
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AC 18, touch 14, flat-footed 14 (4 armor +4 dexterity)
hp 62 (9d6+20); sacrificial boon
Fort +9,
Ref +11,
Will +11
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Offense
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Speed 30 ft.
Sorcerer (Razmiran Priest) Spells Known (CL 10th; concentration +16)
. . 5th (4/day)-teleport
. . 4th (5/day)-blessing of fervor, invisibility(greater), stoneskin, wall of fire(CL11)
. . 3rd (7/day)- dispel magic, fireball (DC20)(CL13), fly, haste, heroism, remove disease
. . 2nd (8/day)-aid, admonishing ray(CL11), burning arc (DC19)(CL11), false life, knock, rope trick, resist energy
. . 1st (8/day)—endure elements, feather fall, infernal healing, liberating command, mage armor, magic missile(CL11), Vanish
. . 0 (at will)—acid splash, arcane mark, detect magic, detect poison, disrupt undead, light, mage hand, message, mending, open/close, prestidigitation (DC 16)
. .
Bloodline Martyred
Spell Like Abilities (CL10 Concentration +16)
(3/day) Dancing Lights
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Statistics
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Str 10,
Dex 18/14,
Con 14,
Int 14,
Wis 10,
Cha 22/18
Base Atk +5;
CMB +5;
CMD 17
Feats False Focus, Spell Focus (evocation), Spell Specialization[UM], Skill Focus(Perform), Variant Multiclass(Bard), Mage's Tattoo(Evocation), Empower Spell, Skill Focus(UMD), Intensify Spell
Traits magical lineage, restless wayfarer
Skills Craft(Alchemy) +11, Bluff +14, Knowledge(Arcana) +13 Knowledge(religion) +13, Knowledge(Local) +13, Knowledge(Geography) +8, Knowledge(All Others) +7, Perform (oratory) +24, Spellcraft +15, Use Magic Device +24
Languages Celestial, Common, Giant, Infernal
SQ false piety, rallying cry
Other Gear Headband of Charisma +4, Cloak of Resistance +4, Circlet of Persuasion, Holy Symbol(500gp), Belt of Dexterity +4
Scroll(Breath of Life), Scroll(Restoration -1000), Scroll(Death Ward), Wand(Barkskin)(10 charges), Wand(Lesser Restoration)(10 charges), Wand(Cure Serious Wounds)(10 charges)
2550 gold
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Special Abilities
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False Focus You can use a divine focus to cast arcane spells.
False Piety +5 (Ex) Gain +5 bonus on Use Magic Device checks to activate spell trigger and spell completion items that use divine spells.
Martyred Whenever you take damage in battle, your effective caster level increases by 1 during your next turn. This effect does not apply more than once per round.
Rallying Cry +2 (1/day) (Su) Allies within 100' gain +2 to hit, skills, and saves for 5 round(s).
Sacrificial Boon (9/day) (Su) Sacrifice 1 HP for +1 sacred bonus on the next damage roll, saving throw, or skill check you make.
False Channel(Su) Lucius can use his own magic to power spell completion and spell trigger items that use divine spells. He expends a sorcerer spell slot that is at least 1 level higher than the level of the spell he’s trying to activate, then makes a Use Magic Device check. If he succeeds, the item’s spell occurs and the item or charge is not expended. If he fails, nothing happens. Whether he succeeds or fail, his spell slot is expended.
Spell Focus (Evocation) Spells from one school of magic have +1 to their save DC.
Spell Specialization (Fireball) Pick one spell and cast it as if you were higher level.
Bardic Knowledge: Lucius adds half his class level (minimum 1) to all Knowledge skill checks and may make all Knowledge skill checks untrained.
Bardic Performance-Move Action 17 rounds/day
Inspire Courage +2:
Inspire Competence +2: