Card Caster

Luc Liuw's page

16 posts. Alias of MrStr4ng3.


Race

| Condition: |

Classes/Levels

Male Half-elf magus 3 | HP 25 | AC 15 | Touch 11 | Flatfooted 18 |CMD 17 |Initiative +1 | Fort +5|Ref +2 | Will +2| Perception [ low-light vision] +3 | Sense Motive +1|

About Luc Liuw

Luc Liuw
Half-elf magus (bladebound) 3 (Pathfinder RPG Ultimate Magic 9, 47)
LN Medium humanoid (elf, human)
Init +3; Senses low-light vision; Perception +3
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Defense
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AC 19, touch 11, flat-footed 18 (+4 armor, +1 Dex, +4 shield)
hp 25 (3d8+7)
Fort +5, Ref +2, Will +2; +2 vs. enchantments
Immune sleep
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee black blade +7 (1d10+5/19-20) or
. . dagger +6 (1d4+4/19-20) or
. . dagger +6 (1d4+4/19-20) or
. . dagger +6 (1d4+4/19-20) or
. . mwk bastard sword +7 (1d10+4/19-20)
Ranged light crossbow +3 (1d8/19-20)
Special Attacks arcane pool (+1, 3 points), spell combat, spellstrike
Magus (Bladebound) Spells Prepared (CL 3rd; concentration +5)
. . 1st—extended shield (2), shocking grasp, true strike
. . 0 (at will)—daze (DC 12), detect magic, light, open/close (DC 12)
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Statistics
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Str 18, Dex 12, Con 14, Int 14, Wis 8, Cha 10
Base Atk +2; CMB +6; CMD 17
Feats Combat Casting, Extend Spell
Traits magical lineage, warrior of old
Skills Acrobatics +1 (-3 to jump), Climb +5, Fly +4, Knowledge (arcana) +8, Perception +3, Ride +2, Sense Motive +1, Spellcraft +8; Racial Modifiers +2 Perception
Languages Common, Daemonic, Elven, Orc
SQ arcane training[APG], black blade, black blade: arcane pool, black blade: strike, black blade: telepathy, black blade: unbreakable, elf blood
Combat Gear scroll of floating disk (CL 2nd), scroll of mount (CL 2nd); Other Gear mwk lamellar (leather) armor[UC], dagger, dagger, dagger, light crossbow, mwk bastard sword, backpack, bedroll, belt pouch, belt pouch, belt pouch, belt pouch, bit and bridle, book lariat[ACG], candle (5), ink, inkpen, magus starting spellbook, scroll case, scroll case, scroll case, silk rope (50 ft.), small chest, sunrod (3), trail rations (7), winter blanket, light horse (combat trained), military saddle, saddlebags, 10 pp, 38 gp, 4 sp, 5 cp
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Special Abilities
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Arcane Pool +1 (3/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Arcane Training +1 CL for spell trigger/completion items for favored class, or use them as if 1st level.
Black Blade (Ex) You gain an intelligent bonded weapon whose power grows with your own.
Black Blade: Arcane Pool (1/day) (Su) The Black Blade has an Arcane Pool used to fuel its own abilities.
Black Blade: Strike +1 (Sp) The Black Blade can grant itself a damage bonus for 1 min.
Black Blade: Telepathy (Su) The magus can telepathically communicate with his black blade if it is worn or held.
Black Blade: Unbreakable (Ex) The Black Blade is immune to the broken condition while the arcane pool is not empty.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Extend Spell Spell duration lasts twice as normal. +1 Level.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Spellstrike (Su) Deliver touch spells as part of a melee attack.

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Horse, light (combat trained) CR –
Horse (Pathfinder RPG Bestiary 177)
N Large animal
Init +2; Senses low-light vision, scent; Perception +6
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Defense
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AC 11, touch 11, flat-footed 9 (+2 Dex, -1 size)
hp 15 (2d8+6)
Fort +6, Ref +5, Will +1
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Offense
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Speed 50 ft.
Melee 2 hooves +3 (1d4+3)
Space 10 ft.; Reach 5 ft.
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Statistics
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Str 16, Dex 14, Con 17, Int 2, Wis 13, Cha 7
Base Atk +1; CMB +5; CMD 17 (21 vs. trip)
Feats Endurance, Run
[b]Tricks
Attack, Combat Riding, Come, Defend, Down, Guard, Heel
Skills Acrobatics +2 (+6 to jump with a running start, +10 to jump), Perception +6
SQ combat riding
Other Gear military saddle, saddlebags
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Special Abilities
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Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Run Run 5x your speed in light/medium armor or 4x speed in heavy armor and keep Dex when running.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.

Description:

Standing 5’11” and weighing 170 pounds, Luc is a big man taking after his human father more than his mother, he tries to keep is pale hair tied in a tail but the thin hairs slip out as often as they stay and the result is a mess of lose hairs hanging in his face. His ears show more of his human parentage as well, it is in his eyes that his mother's elven features are most prominent.
Preferring Leather armor and well worn traveling garb. he dresses more like a rogue than a mage, with the exception of the ancient hand an a half sword he wears on a baldric over his left shoulder.
He tends to be quiet except among people he knows well.