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Andrian Timeswift |
![Durkon Thundershield](http://cdn.paizo.com/image/avatar/Avatar_Durkon.jpg)
So, I'm going to be playing a solo gestalt campaign and I decided to play a Master of Many Styles Monk//Brawler because it basically makes me an Ubermonk. However, I'm having a little bit of difficulty deciding exactly where to go with it. For example, what style feats should I take?
I will point out right now that, because of the nature of the campaign, I had to dump Int a little, so that doesn't give me much to work with in terms of skills. I've got Acrobatics, Intimidate, Perception, and Perform (dance).
You might rightly wonder why I took Intimidate and Perform instead of other skills. My answer is that this campaign will be heavily focused on the Performance Combat rules and as such I need those skills to win performance checks (in the case of Perform) and take advantage of Performance Feats (in the case of Intimidate).
I bring up my low int and few skills because a lot of style feats have skill levels as prerequisites. Fortunately, as a MoMS, I don't need to meet those requirements to get the feats I want. (Also fortunately, as a Brawler, I don't need 13 Int to get a lot of important combat feats.)
I'm planning to go primarily unarmed, but I can use Martial Flexibility to pick up just about any weapon I want in a pinch.
Now, keeping all that in mind, what suggestions would you all have for building this character?