Cleric of Brigh

Lord Alarik The Fool's page

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Weird question. This is a t-shirt submission from a contest I have been following.

shirt.woot.com

The dragon's head looks soooo familiar but I can think of where. Is it lifted from a Paizo product or am I just crazy? (I don't think it is because this submitter is a great artist but I just got to know for sure.)


If I summon a creature and give him an item or it takes one, what happens to the item? Does it go with them or drop to the ground when they return?

I thought there was a rule about if they drop something it poofs back with them even if they drop it (so you can't collect the items that some creature carry) but what about the inverse?


Here is it is. I cribbed some ideas from this forum and made my own Demogorgon. Instead of cute monkey heads though, I improvised using big cats from a safari playset.

Here is the final product starting here: The Prince of Demons (oblig cheezy video)

This is a step by step writeup of how to make one yourself: DIY: Demogorgon

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I am done with this Path so I am going to stop lurking here soon.

A sincere thank you to everyone who posted here, your ideas inspired me and made our game much better. (...and thanks for tolerating a n00b DM like me in his first campaign.) Hats off to Paizo for such a cool adventure to run.

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Here are all the downloads I contributed one more time, I hope they will help people out:

There is No Honor:
Handout map from a Lotus Dragon traitor of their hideout.

Sea Wyvern's Wake:
DIY: Paper Craft Wooden Boat Dinghy Kit
DIY: Paper Craft Wooden Longboat Kit

Serpents of Scuttlecove:
DIY: The Wreck cheap and quick ('nother oblig Cheezy Video)

Prince of Demons:
Recording of Demogorgon's final speech (Painful Free Registration @ RPGGenuis required to download)
(and DIY: Demogorgon from above of course)

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Hmmm.... Speaking of The Wreck, that 3d Map/model is still hanging around our gaming room and will soon be going to the dumpster if it does not find another home. I heard that "dish pack shipping" might be an affordable way to ship it, but I have not done any research. It is 5'x3'x2'and weights ~4 pounds. If shipping is arranged I will pack it and drop it off. I live in Albuquerque New Mexico and if you want it speak up now. (email me at: alarikdafu (at) hotmail.com )

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Feel free to email me anytime with any model construction questions.

Well met and good gaming!


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We had the finale this weekend, an epic battle til 2:30am!

I had a rather unique opportunity for this grand finale. A friend from Colorado Springs was running his own STAP campaign but it disintegrated into chaos, crashed and burned aboyut half way through. He was so bummed out.

I had a brainstorm and I invited him down for the last fight. He would play Aamuel and I played Hethridiah (we are both total hams.) I was so awesome. We basically alternated control of the body each turn (the DM other would handle Nulonga and the Balor in the alternating rounds.)

Everytime we took our turn we would boast that the other head was a fool and this was the proper way to handle the group. As it got late we would bicker with ourselves and assure ourselves that the group did not stand a chance, it was totally awesome.

Bonus: We recorded our voices together, mixed and dubbed them with his final speech, feel free to steal it: The RPG Genius

I also made a custom Demongorgon that came out perfect (I will post pics in a DIY thread later when I have time to upload it to flickr with notes) Here is a blurry camera phone pic to tease you: The DEMOGORGON


In the vein of the "Into the Maw" Dungeon Dressing thread (Which my players loved) how about a list of rooms the PCs might stumble into wandering around lost in Malcanthet's Palace? We'll have to use our full store of clever euphemisms to keep it PG-13 on these boards, but I have faith...

I'll start:

1. A steam room paneled in blood red wood with many tiers of benches. In the midst of the benches stand a pair of flesh golems stitched together solely of naughty bits, one composed of each gender, surounded by eager succubi and incubi.

2. Her stands an enormous gilded bowl in an icy pool of white wine, in which swim an aboleth and two ilthids, their tentacles twined in unthinkable throes of ecstasy.


My party has begun stockpiling the slug/souls that are seeded throughout ItM and are planning on using them to purchase stuff from the mercane. (Yes, it is definitely on the dark side of the alignment spectrum trading in souls).

I have no problem with this in my campaign but I was wondering if there is an established gold piece value per damned soul slug?


This is what I built:

Movie
Pics

It is a nice 10'=1" scale model, my players loved it and we had a blast playing on it but its time has come to de-clutter my gaming area. My friend from Colorado Springs was going to take it but his entire game fell apart during SoS.

You can have it for free but it will be pick up only. (Way too big to ship)

I live in Albuquerque New Mexico and it is available first come first serve.

If you are positive you want it please email me at: alarikdafu (at) hotmail.com and post here.


One my players plays a Sea Kin druid. Last session she summoned an enormous water elemental around her and then shape shifted into an equal size aquatic creature (a giant squid.) I was pretty stunned and it was during a minor encounter so I let it slide since it was a cool effect but let them know I would come up with a final ruling later. The squid reach was very useful.

What do you guy think?
I came up with:
-She cannot summon it around her, it must be next to her, then she can use a move action to dive into it (not a 5 foot step) or it can move onto her (not a five foot step unless she is medium size).
-She cannot fit inside the elemental unless she is one size category smaller.

Not sure about:
-Anyone making attacks on them can attack either one with no penalty (How can you miss the big tentacles sticking out. :)
-or the druid can choose use the creature for 50% cover but any attack that misses automatically hit the elemental (It is throwing itself in the way)
-Reach is halved for an aquatic creature out of water? (no buoyancy... hmm this one sounds weak)


I am about to run the brotherhood blockade in Sea Wyvern's Wake. I was looking at the opposition, and they seem to not be much of a challenge. (A CR4 character and 9 CR 1/2s?)

My group is four players with an average level 6 at this point but they cakewalked through the demon and will o'wisp in Tamoachan (The warblade one-shotted both of them with criticals!) and they have not been challenged by much recently. The group I think is not too optimized or maxed out but they play really smart.

They have resolved the Rowyn plotline so they will have Amella, Lirith and Skald helping in combat (and even with Conrad waiting in the wings to help in healing) so they have a little army but I wanted to make this a memorable and epic encounter.

This path is my first time running a campaign, so I want some good suggestions. (Especially about power level.)

I am going to change so the group spots a ship "in trouble" that actually turns out to be a pirates laying a trap by faking distress (Fire in a barrel making smoke and their mage casting illusions of flames, bodies and battle damage to draw people in.)

I was thinking:
* Captian: rogue 1 / Fighter 5 / Scarlet corsair 2
* Ship Mage: Sorceror 5
* (8) Pirates: fighter 1 / rogue 1
* A Pet: ?

For a pet I was thinking of some semi-trained chained beast the bad guys unleash from the hold if they start to lose. (And I can skip if the party is getting their butts kicked by everything else.) Maybe a Skrag? I don't know what book it is in in the 3.5 set or how powerful it is now... if not that something else that would look cool chained up... a Gorillion maybe? (non-lusty) :)

Thanks for help in advance!

And the game is tomorrow night...


I just wrapped up Kraken Cove in the TBWG and ended the night with the players surveying the Wormfall Festival.

Here is my problem: One of the PCs is playing a sea kin, she mentioned that she is going to bypass all the festivities and swim directly to the mansion. I very strongly suggested that it would be unwise to separate since they would never find each other again in the chaos of the festivities. Now they are all thinking of swimming there directly and that is where we ended the night.

I have some really cool plans for the festival (Seeing some of their old characters from the Age of Worms AP marshaling the parade; their rogue has a set of stilts (completely coincidentally!) on him and has been try to get side work as an entertainer with them; etc...)

How do I get them back on track?

I was thinking:

-Meeting up with some partying sea elves and sea kins who are clogging up the water lane who insist on celebrating with the swimmers if they want to pass.

-The Sea Kin PC finds that all of the partying boats have left so much tasty flotsam that it has a attached a lot of scavengers for the sea and in turn that has attracted some large predators. (Throw a shark at her and hint that there are more large shapes in the murky distance?)

Any more ideas?


After an embarassing incident using a Giant Croc instead of a normal Croc in TINH, I have officially gotten sick of flipping through/between various books.

With my scanner and some cut and pasting I have made some quickie ugly stat pages that puts it all together for The Bullywug Gambit for my personal use. Not pretty but I thought other people might find them useful. I don't want to get in trouble for posting something I shouldn't (Copyrighted material?) So I thought I would ask first...


Heh it looks like for April fool's they added a "talk like a P I R A T E" filter to new posts...


In "There is no honor" they mention that a captured Lotus Thief will give a map of the hideout if persuaded sufficiently.

I made him a fairly new recruit who had only been with them for a few days and did not know the place very thoroughly. He only knew that there were allies who were saboteurs in the ixitxachiti area but no details and he had never been through the taxidermist shop entrance. (I am trying to keep as many of the cool surprises as possible.)

Because I did not want it to be as detailed as the one in the book I drew it up a crude one (like a thief would draw up) here: Traitor Lotus Map

No grand piece of art but I thought someone else might find it useful...


Hello All,
I am running my first adventure ever as a DM. (A long time player though.) This board is great and thanks in advance for putting with all my dumb questions. :)

1) In the "There is no honor" in the Parrot Island area P4 there is no search DC a secret door to area P5. Any idea what I should make it? (DC 17?)

2) Is there an official/unofficial complied errata for STAP?

3) Also, I am assuming the spoiler tag is for threads that have DM only stuff in it ...right? (there was nothing in the message board FAQ about it)