Ive read the vlogs and many posts, but there are too many posts to fully search. I had greatly liked recently released info about crafting and the settlement podcast at gobbocast, but now I feel I am lacking info or am out of date. If previously answered, a reference would be appreciated or a up to date offsite FAQ.
Towers are controlled by one company. That company pledgesnto a settlement, which accepts, the company-members becoming settlement members. You can only join one company (at launch), so your skills are based on that settlement. A tower / its benefit CAN NOT be gifted to a second settlement by the company or the first settlement. All of a settlements towers are pvp at the same time frame. <--My understanding.
a. Can a company control more than one tower?
b. Does the tower advance all settlement training by 1 or select one school?
c. Settlements time zones, ie europe and US? A large company off time zone by 6hr (say the pvp frame falling at 3am or even 9am) can not defend a tower, even though they can conquer one/more and could defend during their prime time. Are they useless for tower mechanics?
d. A uncontrolled tower has the entire Hex as rep free pvp 24/7?
e. NPC towns still have training / craft buildings up to early Tier II?
f. How many towers are needed to surpass the NPC town training?
g. When are the settlements going to announce their roles selections?
h. You still have to be within one alignment grade of the settlement during WoT?
A reference to a good offsite FAQ would be appreciated for standard info on:
Multiple characters per account but is reputation character based or account based. Can you have a low-rep griefer without penalty to a second high-rep main character? You can presumably put characters into very different companies and settlements? The number of characters? or accounts? in a REAL company / settlement once implemented determines influence / DI?