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going to bed now. was curious what would happen if i left this on the boards. Again a samsaren 20 point build 1 lvl of monk for ac the rest is magus kensai archtype me personally I'm just interested in making a character at lvl 5 cause when i go to game next i want several options to be voted on. i have 5th lvl goblin monk with roll with it feat and crane style(thats just fun in my head). but this samsaren i was always curious if this build could get tricked out or not especially if put it through the rube goldberg machine that is the advice messageboards. good night.
I'm making 5th lvl character with all the time in the world so here goes... First Instincts
Second Doubts
In Second Doubts the monks high jump turns all jumps into running jumps so the Run feat puts out a +4 bonus to jump... but then again... what good is jumping, can you use all the time?
Should I go with my first instincts? And if you have any advice to give about refinement let me know
Prerequisite: Goblin, Acrobatics 1 rank. Benefit: If you are struck by a melee weapon you can try to convert some or all of that damage into movement that sends you off in an uncontrolled bouncing roll. To do so, you must make an Acrobatics check (DC = 5 + the damage dealt from the attack) as an immediate action. If you succeed in this check, you take no damage from the actual attack but instead convert that damage into movement with each point equating to 1 foot of movement. For example, if you would have taken 6 points of damage, you would convert that into 6 feet of movement. You immediately move in a straight line in a direction of your choice this number of feet (rounded up to the nearest 5-foot-square), halting if you reach a distance equal to your actual speed. If this movement would make you strike an object or creature of your size or larger, the movement immediately ends, you take 1d4 points of damage, and fall prone in that square. This involuntary movement provokes attacks of opportunity normally if you move through threatened squares, but does not provoke an attack of opportunity from the creature that struck you in the first place. You are staggered for 1 round after you attempt to use this feat, whether or not you succeed.
Does Mirror Strike Allow You to take a "Scorpion Style feat" punch, and splitting it up into two punches, make the second punch a declared Stunning Fist punch? I Know you can only have one of each in a single round, (grr duh), but does the spell allow you to get both into a round? Thanks Creatives Peoples edit: Mirror strike i think is sor/wiz 1st lvl spell. top of my head
I'm putzen around with a lvl 5 halfling build/ 20 pnt buy / Synthesizers are banned / and I cant find anything this would roll into come lvl 6. At lvl 5 its fine by me but I just see lvl 6 being a useless non themed advance.... bah well here's what I got
Monk adds +3/+3/+3 Paladin adds +8/+5/+8 Cleric adds +3/+1/+3
So fifth level
and thats it. I would continue cleric but charisma is the wrong stat as this character should clearly be a caster. And Don't Recommend Dragon Disciple. Thats bad... bad advice giver, Bad! Thanks Clevers Peoples! :D |