Vorrea Talminari

Lilia Sori's page

250 posts. Organized Play character for StephNyan.


Full Name

Lilia Sori

Race

(HP 24/24 | AC:19 [+1 vs. Traps*] | T:15 [+1*] | FF:14 | CMB:+2 [9 vs. Grapple/Pin] | CMD:17 | Fort:+2 | Ref:+8 [+1*] | Will:+1 | Init:+5 | Perc:+4 [+1*; +1 to avoid surprise by foe] | Speed:30) PFS#: 115025-10

Gender

F Kitsune Unchained Rogue/3

Size

Medium

Age

20

Alignment

Chaotic Good

Deity

Daikitsu

Languages

Common, Elven, Goblin, Sylvan

Strength 11
Dexterity 20
Constitution 12
Intelligence 12
Wisdom 10
Charisma 9

About Lilia Sori

Character Sheet:
CG Medium Humanoid (Kitsune)
Init +5 (+5 Dex)

Defense
AC 19 [+1 Dodge vs. Traps] (10 +4 Armor +5 Dex); Touch 15 [+1 Dodge vs. Traps] (10 +5 Dex); Flat-Footed 14 (10 +4 Armor)
HP 24 (18 +3x1 Con +3x1HP Favored Class Bonus)
Fort Save +2 (+1 Class +1 Con); Ref Save +8 [+1 vs. Traps] (+3 Class +5 Dex); Will Save +1 (+1 Class +0 Wis)

Offense
Speed: Medium (30 ft)

Melee: Cold Iron Short Sword, main hand
Damage: 1d6+5 [+2d6+1 Sneak Attack]
Attack roll: +8 [-2 TWF] (+2 Base Atk +5 Dex +1 Enhancement)
Crit: 19-20/x2

Melee: Cold Iron Short Sword, off hand
Damage: 1d6+5 [+2d6+1 Sneak Attack]
Attack roll: +8 [-2 TWF] (+2 Base Atk +5 Dex +1 Enhancement)
Crit: 19-20/x2

Melee: Bite [Kitsune form only]
Damage: 1d4 [+2d6+1 Sneak Attack]
Attack roll: +7 (+2 Base Atk +5 Dex)
Crit: x2

Ranged: Darkwood Shortbow
Damage: 1d6 [+2d6+1 Sneak Attack]
Attack roll: +8 (+2 Base Atk +5 Dex +1 Enhancement)
Crit & Range: x3; 60 feet

Statistics
Str 11 (13 -2 Race), Dex 20 (18 +2 Race), Con 12, Int 12, Wis 10, Cha 9 (7 +2 Race)
Base Atk +2; CMB +2 (+2 Base Atk +0 Str); CMD 17 (10 +2 Base Atk +0 Str +5 Dex)

Feats:
Danger Sense +1 (Class)
Double Slice
Evasion (Class)
Finesse Training [Short Sword] (Class)
Realistic Likeness
Rogue Talents (Class)
Sneak Attack [2d6] (Class)
Trapfinding (Class)
Two-Weapon Fighting (Class; 'Combat Trick' Rogue Talent)
Weapon Finesse (Class)

Racial Traits:
Agile
Change Shape
Fast Shifter [Change Shape is a move action]
Low-Light Vision
Natural Weapons

Traits:
Armor Expert
Blade of the Society

Skills (Untrained):
Heal +0 (+0 Wis)
Ride +5 (-0 Armor +5 Dex)
Survival +0 (+0 Wis)

Skills (Trained):
Acrobatics +13 (3 +3 Class +2 Agile -0 Armor +5 Dex)
Appraise +5 (1 +3 Class +1 Int)
**Bluff +3 (1 +3 Class -1 Cha)
Climb +4 (1 +3 Class -0 Armor +0 Str)
**Diplomacy +3 (1 +3 Class -1 Cha)
Disable Device +10 [+2 circ. bonus; Masterwork Thieves' Tools] (1 +3 Class +3x0.5 Trapfinding -0 Armor +5 Dex)
Disguise +5 [+10 to appear human; Change Shape] (3 +3 Class -1 Cha)
Escape Artist +9 (1 +3 Class -0 Armor +5 Dex)
**Intimidate +3 (1 +3 Cha -1 Cha)
Knowledge (Dungeoneering) +5 (1 +3 Class +1 Int)
Knowledge (Local) +5 (1 +3 Class +1 Int)
Linguistics +5 (1 +3 Class +1 Int)
Perception +4 [+3x0.5 to locate traps (Trapfinding); +1 to avoid being surprised by a foe (Danger Sense)] (1 +3 Class +0 Wis)
Sense Motive +4 (1 +3 Class +0 Wis)
Stealth +10 (2 +3 Class -0 Armor +5 Dex)
* Sleight of Hand +11 [+2 steal items +2 hide small objects on person] (3 +3 Class -0 Armor +5 Dex)
Swim +4 (1 +3 Class -0 Armor +0 Str)
Use Magic Device +5 (3 +3 Class -1 Cha)

* Qualifies for Day Job. (Thieves' Guild)

** You have earned the recognition of the Krihirik tribe in the Kaava Lands, granting you a +2 bonus on Charisma-based checks made to influence gripplis. In addition, this boon may be used in conjunction with other boons to grant one or more o your characters access to grippli-related options. (Gripllis' Favor)

Languages: Common, Elven, Goblin, Sylvan

Equipment
Combat gear
Masterwork Cold Iron Short Sword [x2] (each 2PP, 2lbs.)
Darkwood Shortbow (2PP, 1lb.)
Wand of CLW [46 charges] (2PP, -)

Ammunition
Cold Iron Arrows [18] (20 = 2gp, 3lbs.)

Wearing & otherwise equipped
Masterwork Chain Shirt (250gp, 25lbs.)
Pickpocket’s Outfit (5gp, 3lbs.)
Sleeves of Many Garments (200gp, 1lb.)

Handy Haversack (2000gp, 5lbs.): 11/120lbs.
Alchemical Silver Short Sword [x2] (each 30gp, 2lbs.)
Chalk [x10] (each 1cp, -)
Flint and Steel (1gp, -)
Grappling Hook (1gp, 4lbs.)
Masterwork Thieves' Tools (100gp, 2lbs.)
Oil of Magic Weapon [x2] (each 50gp, -)
Potion of CLW (50gp, -)
Rope, Silk (50ft.) (10gp, 5lbs.)

Encumbrance: 41.7lbs.; Light Load, (Light Load up to 43lbs., Medium up to 86lbs., Heavy up to 130lbs.)
Money: 2688gp 9sp
Prestige points: 2/15

Class Info
Favored class: Unchained Rogue
The rogue gains +1/6 of a new rogue talent. (Chosen 0 times)
Favored class bonus: +3x1HP

Rogue Talents:
Combat Trick: A rogue who selects this talent gains a bonus combat feat. (Two-Weapon Fighting was chosen.)

Vanities
Thieves' Guild: Nearly every community, from the smallest village to the teeming metropolis, has a criminal underground, and most have one or more thieves' guilds to look out for the interests of those on the opposite side of the law. As a member of one such thieves' guild, you gain a +2 circumstance bonus on Sleight of Hand checks to steal items without being noticed. You can use Sleight of Hand to make Day Job rolls.

Chronicle Sheets:
Master of the Fallen Fortress
Returned from Sky [Played with lv7 pregen & turned into lv1 sheet]
Black Waters
--- Level 2 ---
The Hydra's Fang Incident - GM sheet
School of Spirits
Scions of the Sky Key, Part 1
--- Level 3 ---
Scions of the Sky Key, Part 2
Scions of the Sky Key, Part 3

Background:
To be added.

Personality:
To be added.

Appearance:
To be added.