Full Name |
Lilat Celefray |
Race |
Human |
Classes/Levels |
Summoner |
Gender |
M |
Size |
M |
Age |
16 |
Alignment |
N |
Deity |
Nethys |
Languages |
Taldane (common), Ancient Osiriani, Azlanti, Jistka |
Strength |
12 |
Dexterity |
10 |
Constitution |
10 |
Intelligence |
14 |
Wisdom |
7 |
Charisma |
20 |
About Lilat Celefray
Character Name: Lilat Celefrey Saves
Player Name: Base Stats Misc Total
Alignment: N Fort +0 +0 +0 = +0
Deity: Nethys Reflex +0 +0 +0 = +0
Race: Human Will +2 -2 +0 = +0
Class: Summoner
B.A.B. +0
H.P. Total 8
AC: 13
Skills Attributes
Ranks Stats Misc Total Score Mod
Acrobatics (Dex) 0 + + = +00 02Strength 12 +1
Appraise (Int) 0 + + = +00 00Dexterity 10 +0
Bluff (Cha) 1 +5 +4 = +10 00Constitution 10 +0
Climb (Str) 0 + + = +00 05Intelligence 14 +2
Craft (Int) 0 + + = +00 -4Wisdom 07 -2
Diplomacy (Cha) 1 +5 +4 = +10 17Charisma 20 +5
Disable Device (Dex) 0 + + = +00
Disguise (Cha) 0 + + = +00 Languages
Fly (Dex) 0 + + = +00 Taldane (Common)
Handle Animal (Cha) 0 + + = +00 Ancient Osiriani
Heal (Wis) 0 + + = +00 Azlanti
Intimidate (Cha) 0 + + = +00 Jistka
Knowledge: Arcana 0 + + = +00
Knowledge: Dungeoneering 0 + + = +00
Knowledge: Engineering 0 + + = +00
Knowledge: Geography 0 + + = +00 Feats
Knowledge: History 0 + + = +00 Combat Expertise
Knowledge: Local 1 +2 +3 = +06 Improved Feint
Knowledge: Nature 0 + + = +00
Knowledge: Nobility & Royalty 0 + + = +00
Knowledge: Religion 0 + + = +00
Knowledge: The Planes 0 + + = +00
Linguistics (Int) 1 +2 +3 = +06
Perception (Wis) 0 -2 +0 = -02
Perform (Cha) - 0 + + = +00
Profession (Wis) - 0 + + = +00
Ride (Dex) 0 + + = +00
Sense Motive (Wis) 0 + + = +00
Sleight of hand (Dex) 0 +0 +0 = +00
Spellcraft (Int) 0 + + = +00
Stealth (Dex) 0 + + = +00
Survival (Wis) 0 + + = +00
Swim (Str) 0 + + = +00
Use Magic Device (Cha) 1 +5 +3 = +09
Spells Per day (1st Level)
1st = 1+2 = 3
Spells Known
0th Detect Magic, Guidance, Light, Magehand,
1st Mage Armor, Shield
Human Racial Traits
• +2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
• Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
• Normal Speed: Humans have a base speed of 30 feet.
• Bonus Feat: Humans select one extra feat at 1st level.
• Skilled: Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
• Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).
EASE OF FAITHP
Source Pathfinder RPG Character Traits 4
Your mentor, the person who invested your faith in you from an early age, took steps to ensure that you understood that what powers your divine magic is no different than that which powers the magic of other religions. This philosophy makes it easier for you to interact with others who may not share your views. You gain a +1 bonus on Diplomacy checks, and Diplomacy is always a class skill for you.
FAST-TALKERP
Source Pathfinder RPG Character Traits 6
You had a knack at getting yourself into trouble as a child, and as a result developed a silver tongue at an early age. You gain a +1 trait bonus on Bluff checks, and Bluff is always a class skill for you.
Equipment (59.5 gp)
Strength Score Light Load Medium Load Heavy Load
12 43 lbs. or less 44–86 lbs. 87–130 lbs.
13 50 lbs. or less 51–100 lbs. 101–150 lbs.
Simple Weapons Cost Dmg (S) Dmg (M) Critical Range Weight1 Type2 Special
Two-Handed Melee Weapons
Longspear
5 gp 1d6 1d8 ×3 — 9 lbs. P brace, reach
Armor Cost Armor/Shield Bonus Maximum Dex Bonus Armor Check Penalty
Arcane Spell Failure Chance Speed Weight1
30 ft. 20 ft.
Light armor
Studded leather
25 gp +3 +5 –1 15% 30 ft. 20 ft. 20 lbs.
Masterwork Backpack (4 lbs) (50 gp)
10 Iron Spikes (10 lbs) (0.5 gp)
Spellbook (Traveling) (1 lb) (10 gp)
Eidolon
Serpentine
Starting Statistics: Size Medium; Speed 20 ft., climb 20 ft.; AC +2 natural armor; Saves Fort (bad), Ref (good), Will (good); Attack bite (1d6), tail slap (1d6); Ability Scores Str 12, Dex 16, Con 13, Int 7, Wis 10, Cha 11; Free Evolutions bite, climb, tail, tail slap.
Eidolon Class Skills
The following skills are class skills for eidolons: Bluff (Cha), Craft (Int), Knowledge (planes) (Int), Perception (Wis), Sense Motive (Wis), and Stealth (Dex). In addition, at 1st level, the summoner can choose 4 additional skills to be class skills for his eidolon. Note that eidolons with a fly speed receive Fly (Dex) as a free class skill, even if they do not gain a fly speed until a later level. (Acrobatics / Disable Device / Sleight of hand / Survival)
Eidolon Skills Ranks Ability misc = Total
Acrobatics 1 +3 +3 = +7
Perception 1 +0 +3 =+4
Stealth 1 +3 +3 = +7
Eidolon Feats
Combat Reflexes
Eidolon Languages Known
Taldane (Common)
Evolutions!!!
Bite (Ex): An eidolon’s maw is full of razor-sharp teeth, giving it a bite attack. This attack is a primary attack. The bite deals 1d6 points of damage (1d8 if Large, 2d6 if Huge). If the eidolon already has a bite attack, this evolution allows it to deal 1-1/2 times its Strength modifier on damage rolls made with its bite.
Climb (Ex): An eidolon becomes a skilled climber, gaining a climb speed equal to its base speed. This evolution can be selected more than once. Each additional time it is selected, increase the eidolon’s climb speed by 20 feet.
Tail (Ex): An eidolon grows a long, powerful tail. This grants it a +2 racial bonus on Acrobatics checks made to balance on a surface. This evolution can be selected more than once.
Tail Slap (Ex): An eidolon can use its tail to bash nearby foes, granting it a tail slap attack. This attack is a secondary attack. The tail slap deals 1d6 points of damage (1d8 if Large, 2d6 if Huge). The eidolon must possess the tail evolution to take this evolution. This evolution can be selected more than once, but the eidolon must possess an equal number of the tail evolution.
Reach (Ex): One of an eidolon’s attacks is capable of striking at foes at a distance. Pick one attack. The eidolon’s reach with that attack increases by 5 feet. (1 point / Bite Attack)
Trip