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Potions:
Potion of Fly
Potion of Water Breathing
Wands:
CLW Wand (27)
Endure Elements (50)
Scrolls:
-Level 1-
Comprehend Languages
Fairie Fire
Hold Portal
Obscuring Mist
Protection from Evil
Remove Fear
-Level 2-
Remove Paralysis
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OFFENSE
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Speed 40, BAB +6, CMB +8
Melee
[dice=Dagger]1d20+8[/dice] for [dice=Piercing or Slashing]1d4+2[/dice] 19-20/x2 crit
[dice=Warhammer]1d20+8[/dice] for [dice=Blunt]1d8+2[/dice] x3 crit
--Reach--
[dice=+1 Adamantine Ranseur]1d20+9[/dice] for [dice=Piercing]2d4+4[/dice] x3 crit
[dice=MWK Cold-Iron Ranseur]1d20+9[/dice] for [dice=Piercing]2d4+3[/dice] x3 crit
[dice=Ranseur]1d20+8[/dice] for [dice=Piercing]2d4+3[/dice] x3 crit
[dice=Guisarme]1d20+8[/dice] for [dice=Slashing]2d4+3[/dice] x3 crit
Ranged
[dice=Shortbow]1d20+10[/dice] for [dice=Piercing]1d6[/dice] x3 crit
[dice=Acid Flask]1d20+10[/dice] for [dice=Fire]1d6[/dice] x2 Crit
Possible Adjustments: Rage +2 hit +2/3 damage; Combat Expertise -2 Hit +2 Dodge
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Special Abilities Rage (Ex): Enter as a free action to gain +4 morale bonus to Strength and Constitution, a +2 morale bonus on Will saves, a -2 to AC, and can enter while fatigued
Uncanny Dodge (Ex):At 2nd level, a barbarian gains the ability to react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dex bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to AC if immobilized. A barbarian with this ability can still lose her Dexterity bonus to AC if an opponent successfully uses the feint action against her.
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STATISTICS
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Str 14, Dex 19, Con 12, Int 14, Wis 8, Cha 14
AC Calc: 4 Dex, 5 Armor, 1 Dodge, 1 Deflection
HP Calc 1) 12 2) 6 3) 6 4) 6 5) 6 6) 7 --> +6 Con + 6 FCB + 1 Trait
Feats: 1b) Skill Focus (Stealth), 1) Combat Reflexes (5 AoO per Round), 2b) Dodge, 3) Mobility, 3b) Combat Expertise (-2 Attack to gain +2 Dodge), 5b) Spring Attack, 5) Whirlwind Attack
Rage Powers: 6) Roused Anger (Ex: The barbarian may enter a rage even if fatigued. While raging after using this ability, the barbarian is immune to the fatigued condition. Once this rage ends, the barbarian is exhausted for 10 minutes per round spent raging) Traits: Reactionary (+2 Initiative), Tireless (Exchange Faction - +2 vs NL damage of swimming, forced march, starvation, thirst, hot/cold & +1 HP) Favored Class: 1-6 HP
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