Babau

Libby's page

53 posts. Alias of McFetus.


Classes/Levels

female human; mid-teens; long, black hair; green eyes; slim build, average height;

Spoiler:
Bard 2 FRW-1/+3/+6 AC10/10/10 CMD:11 | Init+0 | Perc+8 | bp:5/11 | hp:12/12

About Libby

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.
.

Stats:

8 Str -1

11 Dex +0

9 Con -1

18 Int +4

16 Wis +3

20 Cha +5

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Fort -1 = 0(base) -1(Con)

Ref +3 = 3(base) +0(Dex) (+4 vs any sonic/lang.based)

Will +6 = 3(base) +3(Wis)

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hp 12

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Init +0 = +0(Dex)

BAB +1

Melee +0
Ranged +1

CMB +0

CMD 11

AC

n - 10 = 10 +0(Armour) +0(Shield) +0(Dex)

t - 10

ff - 10

Feats:

Traits
Mediator (+1 Diplo and charm/compulsion DC's that results in peaceful acts.)

Crime
Fraud (+2 Bluff)

Feats

H. Skill Focus: Perf(Orate) (foc.study)
1. Lingering Performance (performances continue for 2rnds)

Skills:

6base + 4int + 1human + 1faveclass + 2campaign = 14

Total = Ranks + Stat + CS + Misc
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+8 Perc =2 Wis 3+3
12 Bluff =2 Cha 5+3+2(trait)
14 Diplo = +1(trait)
10 Intim =2 Cha 5+3
13 SM =
13 P (Orate) =2 Cha 5+3+3(feat)
10 P (Sing) =2 Cha 5+3

+0 Acrob = Dex 0+
+8 Appraise =1 Int 4+3
-1 Climb = Str -1+
-- DD = Dex 0+
10 Disguise =2 Cha 5+3
+0 EscArt = Dex 0+
+0 Fly = Dex 0+
-- HAn = Cha 5+
-- Heal = Wis 3+

9 K (Arc) =1 Int 4+3 (+1/2level)
9 K (Dung) =1 Int 4+3
9 K (Eng) =1 Int 4+3
9 K (Geog) =1 Int 4+3
9 K (Hist) =1 Int 4+3
9 K (Loc) =1 Int 4+3
9 K (Nat) =1 Int 4+3
9 K (Nob) =1 Int 4+3
9 K (Pla) =1 Int 4+3
9 K (Rel) =1 Int 4+3

+8 Ling =1 Int 4+3
+0 Ride = Dex 0+
-- SoH = Dex 0+
+9 Scraft =2 Int 4+3
+0 Stealth = Dex 0+
+3 Survival = Wis 3+
-1 Swim = Str -1+
10 UMD =2 Cha 5+3

+7 Prof. =1 Wis 3+3 (Wine merchant)

Languages

.Common
.Giant
.Infernal
.Orc
.Sylvan
.Undercommon

[spoiler=Abilities]

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Performance 11 /day
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1. Bardic performance:
-Countersong (Su): allies within 30' use my Perform (keyboard, percussion, wind, string, sing) skill roll in place of their ST vs. spells that rely on sound.

-Distraction (Su): allies within 30' use my Perform (act, comedy, dance, oratory) skill check in place of their ST vs. spells that rely on sight (inc. illusions).

-Fascinate (Su): Creatures within 90'. Must be able to see & hear and be capable of paying attention to me. I must be able to see creatures. Nearby combat/other dangers negate the ability.
Will ST (DC 10 + Cha + 1/2l) If failed, creature sits quietly and observes the performance. A target takes a –4 penalty on skill checks made as reactions, such as Perception checks.
Fascinate is an enchantment (compulsion), mind-affecting ability. Fascinate relies on audible and visual components in order to function.

Inspire Courage (Su): +1 morale bonus ST vs. charm & fear. +1 comp. bonus att & dam.
Inspire courage is a mind-affecting ability. Inspire courage can use audible or visual components. The bard must choose which component to use when starting his performance.

2. Versatile performance
2. Well-versed

Spells:

ZERO
Detect Magic
Light
Mage Hand
Mending
Presti-thingy
Read Magic

ONE
Charm Person DC=17
Disguise Self DC=16
Memory Lapse DC=16

Gear:

Armour

Shield

Weapons
Longsword (3)
Dagger (1)

Belt

Scroll Case

Pack

Other
Bullseye lantern.(4)
Miniature window (magical)
Map of Brandescar Prison.
Deeds and ledgers (from room 14 of the prison.)

gp 100

sp
cp

General:

Aliberesse Averno III
Human
Bard

Female
16
Black, waist-length hair
Green eyes
Pale skin
5'5"
8st.

Clothing:
Sturdy boots.
Cloth shirt & pants.
Woolen top.
Lightweight, hooded coat.