Hello Paizo Messsage Boards,
I've been lurking these forums for a while, admittedly, looking for answers to my hundreds of questions, and its rare that I do not find what I'm looking for. However, there are some questions that weren't asked and answered exactly as I needed; thus, I am here to ask directly.
Anyway, chit chat aside, I mainly have questions concerning the alchemist. For starters, fast bombs. Now I understand that I can throw more bombs as a full-action, and that it acts like a full-attack with ranged weapon, but...
1. What is a full-attack with a ranged weapon? I couldn't find it in the core book.
2. Also, the core book states the following:
Core Rule Book wrote:
Full Attack
If you get more than one attack per round because your
base attack bonus is high enough [...], because you fight with two
weapons or a double weapon, or for some special reason, you must use
a full-round action to get your additional attacks. You do
not need to specify the targets of your attacks ahead of
time. You can see how the earlier attacks turn out before
assigning the later ones.
Does this allow me to, say, strike with a melee weapon, take a 5-foot step back, and then throw a bomb? The extra bomb "attacks" are using a full-round action to get the extra attacks, and it doesn't say I have to use only one weapon during full attacks.
Now, I know, there's been more questions about Vital Strike than liters of oil in the gulf. I just want it quick and simple:
3. Does Vital Strike or Improved Vital Strike give me an additional 1d6 or 2d6 respectively when I toss a bomb during a standard action? Or should I wait for some sort of Errata/FAQ to come out?
I have other questions, but I'll leave em for another time (and I forgot them).
Regards,
Lex Azevedo