Leudwig's page

No posts. Organized Play character for Tiaburn.


About Leudwig

Leudwig
Human cleric of Abadar 1
LN Medium humanoid (human)
Init +1; Senses Perception +4
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Defense
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AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex)
hp 12 (1d8+4)
Fort +2, Ref +1, Will +6
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee heavy mace +1 (1d8+1)
Ranged light crossbow +1 (1d8/19-20)
Special Attacks channel positive energy 4/day (DC 11, 1d6)
Domain Spell-Like Abilities (CL 1st; concentration +5)
. . 7/day—inspiring word (1 round), touch of law
Cleric Spells Prepared (CL 1st; concentration +5)
. . 1st—bless, divine favor[D], sanctuary (DC 15)
. . 0 (at will)—detect magic, guidance, light
. . D Domain spell; Domains Law, Nobility
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Statistics
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Str 13, Dex 12, Con 11, Int 12, Wis 18, Cha 12
Base Atk +0; CMB +1; CMD 12
Feats Point-blank Shot, Toughness
Traits child of the temple, performance artist
Skills Acrobatics -3 (-7 to jump), Diplomacy +5, Knowledge (nobility) +6, Knowledge (religion) +6, Perform (oratory) +2, Profession (scribe) +8
Languages Common, Dwarven
Combat Gear alchemist's fire; Other Gear scale mail, crossbow bolts (10), heavy mace, light crossbow, backpack, belt pouch, flask, ink, black, inkpen, paper (12), scroll case, trail rations, wooden holy symbol of Abadar, 13 gp, 5 sp, 7 cp
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Tracked Resources
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Alchemist's fire - 0/1
Cleric Channel Positive Energy 1d6 (4/day, DC 11) (Su) - 0/4
Crossbow bolts - 0/10
Inspiring Word (7/day) (Sp) - 0/7
Touch of Law (7/day) (Sp) - 0/7
Trail rations - 0/1
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Special Abilities
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Cleric Channel Positive Energy 1d6 (4/day, DC 11) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Law) Granted Powers: You follow a strict and ordered code of laws, and in so doing, achieve enlightenment.
Cleric Domain (Nobility) Granted Powers: You are a great leader, an inspiration to all who follow the teachings of your faith.
Inspiring Word (7/day) (Sp) Target receives +2 on attack, skill checks, ability checks and saving throws for 1 rds.
Performance Artist (Perform [oratory]) +1 to Perform (oratory) checks, or +5 when using that skill to make money.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Touch of Law (7/day) (Sp) Treat all d20 rolls as 11 for 1 rd.