LepusLanthor |
This is partially true: while it is true that you need to make a grapple check each time you attempt to "do something" you also need to make a grapple check each round that you want to "continue grappling" on the turn of the person who intiated the grapple.
On the other hand, if one opponent decided (for whatever reason) to merely give up and quit fighting back, then no grapple check is needed.
A suggestion I have for any who have confusion with the grappling rules: go to Wizards.com and go to Rules of the Game and read ALL ABOUT GRAPPLING.
Its a very detailed document about grappling.
Robert
Necron99 wrote:It's my understanding that a grapple check is only needed if you do something that requires it - like attack, cast a spell, or break the grapple. If you don't try to break the grapple on your turn, you are still in it automatically. After all, both parties might WANT to grapple.
I don't know if it is something specific to the Knifefighter feat, but IIRC your dex bonus still applies to the person you are grappling with - it is denied for anyone outside the grapple...Like a guy standing over you, poking you with a sword.
I also seem to remember that unless someone is deliberately thrown to the ground (which requires a check), a grapple is done standing, even a pin. A standing pin would be like having your opponent in a half-nelson with your other hand over their mouth.
OK I read the rules of the game from Wizards and it answered all my questions..thanks Robert