Torgra Stigardsdam

Leinara Flint-Tongue's page

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Full Name

Leinara Flint-Tongue

Race

Dwarf

Classes/Levels

Cad Fighter/ 1

Gender

Female

About Leinara Flint-Tongue

LEINARA FLINT-TONGUE CR 1/2
Female Dwarf Fighter (Cad) 1
CN Medium Humanoid (Dwarf)
Init +2; Senses Darkvision (60 feet); Perception +0
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DEFENSE
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AC 15, touch 12, flat-footed 13. . (+3 armor, +2 Dex)
hp 12 (1d10+2)
Fort +4, Ref +2, Will +0
Defensive Abilities Defensive Training
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OFFENSE
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Spd 20 ft.
Melee Blade Boot +3 (1d4+2/20/x2) and
. . Brass Knuckles +3 (1d3+3/20/x2) and
. . Dagger +3 (1d4+2/19-20/x2) and
. . Dagger +3 (1d4+2/19-20/x2) and
. . Dwarven Dorn-dergar +3 (1d10+3/20/x2) and
. . Flail, Heavy +3 (1d10+3/19-20/x2) and
. . Unarmed Strike +3 (1d3+2/20/x2)
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STATISTICS
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Str 14, Dex 14, Con 14, Int 14, Wis 10, Cha 9
Base Atk +1; CMB +3 (+5 Disarming); CMD 15 (17 vs. Disarm)
Feats Combat Expertise +/-1, Improved Disarm
Traits Dockside Brawler, Threatening Defender
Skills Acrobatics +3, Bluff +3, Climb +3, Escape Artist -1, Fly -1, Ride -1, Sleight of Hand +3, Stealth +3, Swim -1
Languages Common, Dwarven, Giant, Gnome
SQ Giant Hunter, Greed, Hardy +2, Slow and Steady, Stability, Stonecunning +2, Weapon Cord
Combat Gear Blade Boot, Brass Knuckles, Buckler, Dagger, Dagger, Dwarven Dorn-dergar, Flail, Heavy, Studded Leather; Other Gear Backpack (empty), Flask, Waterskin, Weapon Cord, Whetstone, Wrist sheath, spring loaded (1 @ 1 lbs)
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TRACKED RESOURCES
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Dagger - 0/1
Dagger - 0/1
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SPECIAL ABILITIES
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Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training (+4) +4 dodge bonus to AC against monsters of the Giant subtype.
Giant Hunter +1 to hit Giants and +2 to Survival to find and follow their tracks.
Greed +2 to Appraise checks to determine the price of nonmagical goods that contain precious metals or gemstones.
Hardy +2 Gain a racial bonus to saves vs Poison, Spells and Spell-Like effects.
Improved Disarm Disarm at +2, without an attack of opportunity.
Slow and Steady Your base speed is never modified by encumbrance.
Stability +4 to avoid being bull rushed or tripped while standing.
Stonecunning +2 +2 bonus to Perception vs unusual stonework. Free check within 10 feet.
Weapon Cord Attached weapon can be recovered as a swift action.

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