Lego and BUDI's page

34 posts. Organized Play character for Meranthi.

Full Name

Lego and BUDDI


| SP 7, HP 8, RP 4 | EAC 13, KAC 14 | Fort 3, Ref 4, Will 0 | Perception 4; darkvision | Init 2 | Speed 30 ft. | 1/1 Campaign Coin


BUDI Medium Combat Drone | HP 10 | EAC 11, KAC 14 | Fort 2, Ref 1, Will 0 | Perception 4 | Speed 30 ft.


Agender SRO Robotocist Mechanic 1

About Lego and BUDI

SRO Robotocist Mechanic
NG Small SRO
Init +2; Senses darkvision 60 ft.; Perception +4
SP 7; HP 8; RP 4
EAC 13; KAC 14
Fort +3; Ref +4; Will +0
Defensive Abilities
Speed 30 ft.
Melee tactical baton +2 (1d3 B)
Ranged subzero hail pistol +2 (1d4 C&P) [20 ft.]
STR +0; DEX +2; CON +1; INT +3; WIS +0; CHA +0
BAB +0
Feats Far Shot
Skills Acrobatics +2, Athletics +0, Computers +9, Diplomacy +0, Engineering +8, Intimidate +0, Medicine +7, Perception +4, Physical Science +7, Piloting +6, Profession (Electrician) +11, Sense Motive +0, Stealth +2, Survival +0; -2 ACP; -5 to DC on Engineering checks to identify creatures and technology by 5
Second Skin, Subzero Hail Pistol, Tactical Baton, Professional Clothing, Professional's Tools, Basic Handaxe
N Medium Combat Drone
HP 10
EAC 11; KAC 14
Fort +2; Ref +1; Will +0
Defensive Abilities Reductive Plating (DR 1/-)
Speed 30 ft.
Melee tactical baton -1 (1d4 B)
Ranged azimuth artillery laser +3 (1d10 F) [crit burn 1d6, 120 ft., Penetrating]
STR +2; DEX +1; CON --; INT -2; WIS +0; CHA -2
BAB +1
Feats Weapon Proficiencies (small arms, longarms, heavy weapons)
Skills Perception +4

Far Shot

Special Abilities:
Special Abilities
Bypass You are skilled at getting inside computer systems and electronic devices. At 1st level, you gain a +1 insight bonus to Computers and Engineering skill checks. At 5th level, every 4 levels thereafter, and at 20th level, this bonus increases by 1.
Custom Rig You have created a customized toolkit you can use to hack systems and items. Your custom rig can be configured to take up an upgrade slot on your armor or can be installed as a cybernetic augmentation system in your brain (though it can be combined with a datajack for the same price as installing a datajack normally), your eyes, or an arm. Alternatively, you can configure it to be a handheld device, meaning that you must retrieve it and hold it to use it effectively. While using this rig, you always count as having the appropriate tool or basic kit for any Computers or Engineering skill check you attempt. Some mechanic tricks and drone mods require the use of a custom rig. In addition, you can use your custom rig as a personal comm unit. Finally, if you have a drone, you can use your custom rig to communicate over an encrypted channel with your drone to issue commands to its AI or directly control it at a range of 2,500 feet. If your custom rig is damaged, destroyed, lost, or stolen, you can kitbash a new one from any engineering kit, hacking kit, or other technological toolkit, reconfiguring the materials into a new custom rig with 1 hour of work. You can have only one custom rig at a time. If you create a new custom rig, your old one functions as a normal toolkit of whatever type you made it from and can no longer be used with your mechanic tricks.
Healing Circuit In addition to being constructs and thus able to benefit from spells like make whole, SROs count as living creatures for the purposes of magic healing effects that work on living creatures, though the number of Hit Points restored in such cases is halved. A character must use the Engineering skill to perform the tasks of the Medicine skill on SROs. SROs also heal naturally over time as living creatures do, and can benefit from magic or technology that can bring constructs back from the dead, as well as effects that normally can’t (such as raise dead).
Integrated Equipment An SRO has an internal, integrated standard datajack and comm unit. If an SRO is helpless, these can be removed or destroyed without damaging the SRO. They can be replaced or upgraded for the normal price of this equipment. An SRO has an additional built-in cybernetic component with an item level no greater than half the SRO’s character level (minimum item level 1). Each time the SRO gains a level, they can swap out this piece of equipment at no additional cost to represent internal reconfigurations. These pieces of equipment don’t count against the systems in which an SRO can install cybernetics.
Robotic SROs are immune to bleed, disease, death effects, poison, nonlethal damage, and sleep effects unless those effects specify they affect constructs. SROs can be affected by effects or spells that normally target only humanoids, but receive a +4 racial bonus to saving throws against such effects. SROs can eat and drink, though they don’t need to, and they must recharge their internal batteries by entering an off-line mode that is similar to sleep for 8 hours every day. SROs do not breathe or suffer the normal environmental effects of being in a vacuum.
Theme Knowledge You’re obsessed with the intricacies of constructs and how automated machines function. You can easily identify what a machine’s function is and have an easier time attempting to access the internal programming of mechanized life-forms. Reduce the DC of Engineering checks to identify creatures and technology by 5. Computers is a class skill for you, though if it is a class skill from a class you take at 1st level, you instead gain a +1 bonus to Computers checks. In addition, you gain an ability adjustment of +1 to Intelligence at character creation.

Bot me!:
Lego stays out of melee when at all possible and directs BUDI to attack from range. BUDI has no melee functionality.
[dice=tactical baton]d20 +2[/dice] for [dice=bludgeoning]1d3[/dice]
[dice=subzero hail pistol]d20 +2[/dice] for [dice=cold and piercing]1d4[/dice]
[dice=azimuth artillery laser, Penetrating]d20+3/dice] for [dice=fire]1d10[/dice]
[dice=critical burn]1d6[/dice]

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