Kisandra

Larelle Sokol's page

12 posts. Alias of Mark Thomas 66 (RPG Superstar 2009 Top 16).


Race

Larelle

Classes/Levels

Female Human Expert 1 | 8/8 HP | AC 15 T 13 FF 12 | Fort +0 Ref +3 Will +2 | Initiative +3 | Perception +3 (+5 darkness), Sense Motive +0| low-light vision

About Larelle Sokol

Chaotic Neutral Human Expert 1
Init +3; Senses Perception +3 (+5 in darkness); Darkvision
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DEFENSE
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AC 15 (3 dex +2 armor), touch 13, flat-footed 12
hp 8 (8)
Fort +0, Ref +3, Will +2
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OFFENSE
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Speed 30 ft.
Melee Dagger +3 1d4
Ranged Dagger +3 1d4 Range 20ft
Ranger Crossbow, light +3 1d8 120ft 30 bolts
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STATISTICS
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Str 10, Dex 16, Con 11, Int 13, Wis 9, Cha 12
Base Atk +0; CMB +0; CMD 13
Feats: Weapon Finesse
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Skills
Acrobatics +7 (1 rank, 3 class, 3 dex );
Appraise +5 (1 rank, 3 class, 1 int);
Disable device +7 (1 rank, 3 class, 3 dex );
Perception +3 (+5 in darkness) (1 rank, 3 class, -1 wis);
Stealth +7 (+9 in darkness) (1 rank, 3 class, 3 dex);
Sense Motive +3 (1 rank, 3 class, -1 wis);
SQ
Equipment
Leather Armor, 3 daggers, rogue's kit (a backpack, a bedroll, a belt pouch, caltrops, chalk (10), a flint and steel, a grappling hook, an iron pot, a mess kit, a mirror, pitons (10), rope, soap, thieves’ tools, torches (10), trail rations (5 days), and a waterskin.), light crossbow

Race Options
Racial Modifiers
• Ability Score Modifiers: Human characters gain a +2 racial bonus to one ability score (Dex) of their choice at creation to represent their varied nature.
• Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size.
• Base Speed: Humans have a base speed of 30 feet.
• Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). See the Linguistics skill page for more information about these languages.
FEAT AND SKILL RACIAL TRAITS
• Bonus Feat: Humans select one extra feat at 1st level.
• Dimdweller (2 RP): Whenever characters with this trait benefit from concealment or full concealment due to darkness or dim light, they gain a +2 racial bonus on Intimidate, Perception, and Stealth checks. Humans can take this trait in place of the skilled trait, also gaining darkvision to a range of 60 feet. Source PZO9466