At-Will:
-Deft Strike-
A final lunge brings you into an advantageous position.
At-Will Martial, Weapon
Standard Action Melee or Ranged weapon
Target: One creature
Special: You can move 2 squares before the attack.
Attack: Dexterity vs. AC
Hit: 1[W] + Dexterity modifier damage.
-Piercing Strike-
At-Will Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Dexterity vs. Reflex
Hit: 1[W] + Dexterity modifier damage.
Encounter:
-Positioning Strike-
Encounter Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Dexterity vs. Will
Hit: 1[W] + Dexterity modifier damage, and you slide the
target 1 square.
Artful Dodger: You slide the target a number of squares
equal to your Charisma modifier.
Ferocious Charge Gnoll Racial Power
Standard Action Personal
Effect: You charge, and deal an extra 2 damage on a successful
attack. Increase the extra damage to 4 at 11th level and 6 at 21st level. If you are bloodied, double the extra damage
and gain an equal number of temporary hit points.
Daily Powers:
-Easy Target-
Daily Martial, Weapon
Standard Action Melee or Ranged weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage, and the target is
slowed and grants combat advantage to you (save ends
both).
Miss: Half damage, and the target grants combat advantage
to you until the end of your next turn.