Animal Companion: Lucas CR –
Hawk
N Small animal
Init +2; Senses low-light vision; Perception +6
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Defense
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AC 15, touch 14, flat-footed 12 (+2 Dex, +1 dodge, +1 natural, +1 size)
hp 11 (2d8+2)
Fort +4, Ref +5, Will +2
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Offense
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Speed 10 ft., fly 80 ft. (average)
Melee bite +2 (1d4), 2 talons +2 (1d4)
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Statistics
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Str 10, Dex 15, Con 12, Int 2, Wis 14, Cha 6
Base Atk +1; CMB +0; CMD 13
Feats Dodge
Tricks Attack, Attack, Attack Any Target, Come, Down, Fetch, Fighting, Seek, Stay
Skills Acrobatics +2 (-6 to jump), Fly +8, Perception +6
SQ attack any target, come, fetch, fighting, seek
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Special Abilities
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Attack Any Target [Trick] The animal will attack any creature on command.
Come [Trick] The animal will come to you on command.
Fetch [Trick] The animal will get a specific object.
Fighting [Trick] The animal has been trained to fight.
Fly (80 feet, Average) You can fly!
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Seek [Trick] The animal moves into an area and looks around for anything that is obviously alive or animate.
General Timelost Chronicler (7-00): Once per scenario, +1 morale bonus to D20 roll.
Azlanti Wonders (7-00): Adventure in ancient site, choose 2 (AC, attacks, saves, skills) +1 insight bonus
Saves Mercy's Blessing (7-12): Reroll savings throw v. poison or disease, take better result, cross off.
Inner Struggle (7-01): Fail save v. mind-affecting compulsion, cross-off, Delay effect and be stunned until end of next turn. Then new save to end the effect.
Skills Mihir's coin (1-33): When in major city, show coin to citizen of Jalmeray (takes d4 hours to find); +4 circ bonus to Appraise, Diplomacy, Know (any); once per scenerio.
Warm Friend in a Cold Land (6-18): When in Irrisen +2 on Diplomacy. Use outside Irrisen cross-off.
Nira's Gratitude (7-12): Before revealed, cross-off reroll a Knowledge, Perception, or Sense Motive at (+6+character lvl)
Debt of Cyphers (4-15): When in Riddleport, +2 Knowledge(arcana) or Linguistics And +2 Dipolmacy to Gather Info.
Riddleport Respect (4-15): When in Riddleport, + 2 Intimidate checks.
Background:
Lannior Llarm is a lanky, wisp thin elf with prominent elven features; pale skin, eyes so blue they almost look black, long straight hair of very pale yellow, and of course long pointy ears. He wears rough-spun leather clothing, in shades of brown and green, over a shiny breastplate. He also wears long brown leather boots, a dark green woolen cloak, and a long bow of fine darkwood over his shoulder.
Born and raised in Kyonin, he developed a distrust in humans early, and nothing he's seen since has since has made him fonder of Golgarion's dominate race. In fact, unless absolutely necessary he prefers not speak the vial common tongue. Always better with bow than books. He also felt the call of Desna at an early age and longed for the open road. As a young elf, he soon found himself in the employ of a merchant caravan bound for Varisia , once there he never left wandering from town to town, picking up odd jobs, when hunting wasn't feeding him. Spending a good deal of time in Magnimar, he found employee of the Pathfinder Society for some minor tasks. His enthusiasm, can do attitude, and talents didn't go unnoticed and he was approached my Venture Captain Shelia Heidmarch and ask to head to The Grand Lodge in Absalom to receive formal training.