Grand Duches Trietta Ricia

Lady Ianthe Clement's page

287 posts. Alias of Mardigan77.


Full Name

Lady Ianthe (E-AHN-thay) Clement

Race

Taldan Noble Wizard 5 (HP: 44/44) | Init: +8 | AC: 15 T: 11, FF: 14 | Perception +8 | F: +3, R: +3, W: +7| CMB: -1| CMD: 10

Classes/Levels

Per Diem:
Prescience: 7/7; Pearl of Power (1st): 1/1; Arcane Bond: 1/1

About Lady Ianthe Clement

Lady Ianthe Clement
Female human (Garundi) diviner (foresight[APG]) 6 (Pathfinder RPG Advanced Player's Guide 145)
NG Medium humanoid (human)
Init +8; Senses Perception +8
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Defense
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 44 (6d6+18)
Fort +3, Ref +3, Will +7
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Offense
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Speed 30 ft. (20 ft. in armor)
Ranged light crossbow +4 (1d8/19-20)
Diviner Spells Prepared (CL 6th; concentration +11)
. . 3rd—fly, haste, fireball (DC 18), seek thoughts[APG] (DC 18)
. . 2nd—acid arrow, create pit[APG] (DC 18), invisibility, see invisibility, web (DC 18)
. . 1st—comprehend languages, grease, mage armor, magic missile x 2, vanish
. . 0 (at will)—dancing lights, detect magic, mage hand, read magic
. . Opposition Schools Enchantment, Necromancy
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Statistics
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Str 7, Dex 12, Con 12, Int 21, Wis 14, Cha 8
Base Atk +3; CMB +1; CMD 12
Feats Extend Spell, Improved Initiative, Noble Scion of Clement[ISWG], Scribe Scroll, Spell Focus (conjuration), Toughness
Traits child of oppara, clever wordplay, extremely fashionable
Skills Acrobatics -2 (-6 to jump), Appraise +10, Diplomacy +11, Fly +3, Intimidate +7, Knowledge (arcana) +14, Knowledge (dungeoneering) +9, Knowledge (history) +10, Knowledge (nobility) +14, Knowledge (planes) +10, Perception +8, Sense Motive +7, Spellcraft +14
Languages Abyssal, Azlanti, Celestial, Common, Elven, Kelish, Osiriani
SQ arcane bond (ring), family ties, forewarned, prescience (8/day)
Combat Gear pearl of power (1st level), universal solvent, antitoxin, smoke pellet[APG] (3); Other Gear light crossbow, arcane bond ring, headband of vast intelligence +2, deck of illusions, unguent of timelessness, backpack, bedroll, belt pouch, flint and steel, ianthe's spellbook, ink, inkpen, jewelry[UE], mask[UE], mess kit[UE], signal whistle, signet ring, soap, spell component pouch, torch (10), trail rations (5), waterskin, wrist sheath(spring loaded), wand of MM(40), wand of corrosive touch(12), scrolls: invisibility, fly, minor image, alter self, animate object, deep slumber, gentle repose, speak with dead, summon monster IV, 15 pp, 2570 gp
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Special Abilities
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Arcane Bond (Ring) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Enchantment You must spend 2 slots to cast spells from the Enchantment school.
Extend Spell Spell duration lasts twice as normal. +1 Level.
Family Ties Not fulfilling family requests: -2 penalty on all Wis and Cha based ability & skill checks (DC 20 Will negates).
Foresight Associated School: Divination
Forewarned 3 (Su) Can always act in surprise rounds.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Noble Scion of Clement You are a member of a proud noble family.
Prescience (8/day) (Su) Roll a d20 at the beginning of the round, and use that result as the result of any other d20 roll before the next turn.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.

Spellbook:

. . 3rd—fly, haste, communal resist energy[UC], fireball, lightning bolt, seek thoughts[APG] (DC 17)
. . 2nd—acid arrow, create pit[APG] (DC 17), darkness, ghoul touch, gust of wind, invisibility, levitate, mirror image, see invisibility, summon monster II, web (DC 17)
. . 1st—burning hands, color spray, comprehend languages, corrosive touch, detect undead, enlarge person (DC 15), expeditious retreat, feather fall, grease, hydraulic push, hypnotism, mage armor, magic missile, mount, ray of enfeeblement, shield, shocking grasp, silent image (DC 15)
. . 0 (at will)—acid splash, arcane mark, bleed, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, message, open/close, prestidigitation, ray of frost, read magic, resistance, touch of fatigue

Personality:
**Character Personality for Ianthe**

**Name:** Ianthe

**Core Traits:**

1. **Intellect Over Elocution:** Ianthe’s highly intelligent nature means she often seeks to engage in deep and meaningful conversations, but her lack of charisma can sometimes make her come off as aloof or disinterested. She may struggle with small talk, opting instead for discussions on philosophy, literature, or strategy.

2. **Graceful yet Awkward:** While she moves with a natural grace that catches the eye, Ianthe may feel somewhat clumsy in social settings. For her, physicality feels secondary to the intellectual worlds she inhabits. Her elegance may be overshadowed by an occasional misstep in social cues or body language.

3. **Watchful Insight:** Thanks to her intuitive nature, Ianthe possesses a keen ability to read the emotions and thoughts of others, although she might not always act on this knowledge due to her preference for thinking things through. This can make her a silent observer in group situations, where she is observing contexts rather than directly participating.

4. **Passion for Knowledge:** Ianthe is driven by an insatiable thirst for knowledge. She frequently found her solace in libraries, laboratories, or philosophical debates, believing that understanding the world outweighs physical prowess. In her downtime, she might be found poring over ancient tomes, examining new theories, or enticing fellow scholars to engage in scholarly pursuits.

5. **Struggle for Connection:** Despite her preferences for the intellectual, Ianthe yearns for connection and acceptance. She understands that relationships are essential, prompting her to make an effort, even if her attempts to fit in often backfire due to her innate awkwardness in casual settings.

6. **Self-Doubt:** Ianthe often battles with self-doubt regarding her social abilities. She wonders if her intelligence is a barrier to connection, leading her to a constant introspection about how best to approach others. This cycle can result in moments of retreat, where she disappears to recharge her mental energies.

**Overall:** Ianthe embodies a unique juxtaposition of hidden depths and outward fragility. While her intelligence often leads her to a heady world of academic and intellectual pursuits, she finds her elegant demeanor sometimes out of sync in the more raucous environment that social gatherings present. Her underlying desire for friendship and meaningful connections may lead her to take calculated risks in social settings, even as she grapples with her self-perceived deficiencies. Along her journey, she may learn to embrace both her intellectual nature and her personal inclinations, weaving her own place into the social fabric of her world.

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