|Kyle Smith 700|
A bit of background - we'd just taken some time off from our other campaign that I'm GMing, in which a character died to a pretty unfair trap that was played straight out of the book. That game was put on hold for a break from brutality and so I could have the opportunity to modify what remains to be more like the adventures our group likes.
New campaign, Rise of the Runelords Anniversary Edition (some very small spoilers below). The GM is the player whose character died to the trap (he’s the primary GM for this group).
I'm playing a Half-Orc Witch. We're in Sandpoint for the Swallowtail festival. None of our characters knew each other yet. The festival is going on, characters enjoying the food and such, when suddenly, seven goblins appear from their hiding spots - three around my character.
GM rolls initiative for us in Combat Manager. I don't remember the exact order of initiative, but it went something like this:
1) Goblin. GM looks, sees its not one surrounding me, says, "f#@!!"
2) Goblin bard.
3) Player (orc barbarian)
4) Goblin. GM looks, sees its not one surrounding me, says, louder, "f#&%!"
5) Goblin. GM looks, sees its not one surrounding me, yells, "F%*!!"
6, 7, & 8) Goblins surrounding me. Miraculously only two hit, bringing my unarmored, flat-footed ass to 2 hp.
9) My turn. Withdraw, but still provoke from one goblin. That attack brings me to 0 hp. I manage to leave the combat. Not having cure light prepared, I return to my in room.
The next 1+ hour I sit out the game while the barbarian, cleric, and gunslinger deal with the rest of the goblin invasion (the rogue had also been reduced to 0 hp in the first round of combat and fled as well).
My character, having had no ties to Sandpoint, leaves the goblin-infested city, never to return. New character after the first round of combat in the adventure path.
After the session, I brought up him so obviously targeting me, the GM said, "I just wanted one to go before you so they'd have a chance to do something before you blasted them all."
Me: "Ummm...he was a witch. Witches don't blast. And he was FIRST LEVEL! How do you expect a first level arcane caster to blast 3 goblins in one round?"
GM: "Well, I don't know what witches do. I assumed you'd handle them easily."
He's actually a good GM, but this was a total brain fart on his part. He's since apologized for screwing up the encounter (for instance, the book says it should be 3 goblins in the first encounter, not 7).