Loris Raknian

Kurt VonLyter's page

22 posts. Alias of Daniel Stewart.


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Male Human FIghter 1

Kurt moves into the hallway and listens for any sounds coming from further in.

Investigate: 1d20 + 0 ⇒ (18) + 0 = 18

Quote:

You find two secret doors in the T shaped passage south of the crypt, one leading West, another leading South. Neither door is trapped.

Beyond the secret door to the west, you hear guttural grunts and snorting.
Beyond the secret door to the south, you smell the rank scent of decay.


Male Human FIghter 1

"Let Brene check them...she will know for sure!"

The warrior waves his friend forward towards the possible booty!


Male Human FIghter 1

Kurt once again swings his maul at the undead creature before him.

Attack: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 2d6 + 3 ⇒ (5, 1) + 3 = 9 re-roll 1's 1d6 ⇒ 6 total=14 hp damage


Male Human FIghter 1

Swinging his maul, Kurt slams the weapon into the zombie that attempted to attack him.

Attack: 1d20 + 5 ⇒ (3) + 5 = 8
Damage: 2d6 + 3 ⇒ (1, 6) + 3 = 10 re-roll 1's 1d6 ⇒ 6 total=15 hp damage


Male Human FIghter 1

Kurt nods and steps forward, his hand on the handle.

"We all ready now? Tell me if'n yer, not cuz I am going to open this door in...Three...Two...ONE!"

With the final number he yanks the door open and stands to the side, ready to bash whatever comes through the space.


Male Human FIghter 1

"I say we see what is moaning in the other room behind this door! Face danger head-on is my motto!"


Male Human FIghter 1

Kurt moves over to the next door and awaits Brene's arrival.

"Good work so far...now let's just keep it up!", the warrior says in encouragement to the half-orc.


Male Human FIghter 1

"I don't mind going first, but I will need light as I cannot see in this darkness!"

Kurt hefts his maul and moves forward. He waits until everyone is ready and then moves forward down the right-hand side to the first door 30 feet down.

"Do we have someone here who can open locks and perhaps check for potential traps?" the warrior asks as they mill about the door.


Male Human FIghter 1

"We should test the tripod to make sure it is not too old to hold people. Also, fresh rope would be preferable to that old one hanging there. Safety first people!"

Kurt goes ahead hand teats the strength of the tripod and replaces the rope with his own 50' of hemp rope.


Male Human FIghter 1

Kurt arrives at the open barrow just in time to see Sumak return the animated creature back to its eternal rest.

"Well better later...I suppose. Maybe we should concentrate on the main entry and leave these smaller tombs for another time. I mean if these lesser crypts hold treasure like this, just imagine what lies below...am I right!?"


Male Human FIghter 1

Like Brene, Kurt was outside, but hearing the noise of combat, he too runs towards the recently opened barrow.

Double move to get to the tomb


Male Human FIghter 1

"Yeah, let's move on to the big prize...enough of these little near-empty tombs!! Where is the entry to the big one?"

Kurt looks around the many barrows as if he can spot the correct one just by seeing it!


Male Human FIghter 1

Kurt moves forward to help open up the mound and steps back as the barrier gives way. He looks in and sees the skeletons and give a little shiver.

"Well here we are. I guess we should go in and see what we can find...right?!"

He shines his lantern into the dark chamber and, with maul in hand, enters the tomb.


Male Human FIghter 1

Kurt takes the lantern and moves into place behind Brene.

"Well let's get this show on the road!"


Male Human FIghter 1

"Fair enough! Anyway, it looks like they have opened up a doorway into the barrows already. Guess we better get in there...but I will still have yer back...mostly because I can't see in the dark like you can!!!"

He gives Brene a swat on the shoulder as they return to the dark opening.


Male Human FIghter 1

Kurt nods to Brene.

"I got yer back. But make it quick...looks like these lads are preparing to go in this way!"


Male Human FIghter 1

Kurt is pleasantly surprised at the number of people who have decided to take up his proposal.

"Well met all of you. I am Karl VonLyter and this is my friend Brene. We are both warriors and are looking for a group to come with us into the barrowlands. It is a dangerous place, so I am told, so be prepared for anything! Also if you join all loot is split evenly. How does that sound?"


Male Human FIghter 1

Sitting with his old friend, Kurt gives the barmaid a wry smile.

"To be fair, the Sarg's 'cat' was a full-grown bob-tailed lynx from the Moon Peaks. It was my own fault for agreeing to get the wretch down!"

He smiles up at Taycee and asks for a refill as well as another flagon for Brene. He listens to the warriors' idea and a smile slowly grows on his face.

"Now that is a good plan! All we need is some others who are looking for a little muscle to 'protect' them in these underground whatsits."

He looks about the bar and notices a few new people standing at the bar...not locals to be sure...maybe 'adventurers'? Standing up he calls out in a loud voice.

"Any of you here looking to have a go at the barrowlands? My friend and I are trained fighters and are looking for a few others to join us in this treasure hunt. Any of you willing to join us in this endeavour?"

He remains standing and watches the reaction his announcement has on the newcomers.


Male Human FIghter 1

The big human looks around and then spies the half-orc by the door.

"BRENE!!! Good gods! What a surprise to see you here!"

As he speaks, he gets up and gently sets Taycee on the floor as he strides over and gathers the half-orc lass into a bearhug!


Male Human FIghter 1

Kurt sits comfortably on a stool at the Brazen Strumpet...a flagon of ale in one hand and Taycee the barmaid sitting on his knee.

"Ah, there now lass...that's where I got this last scar...fighting a bear in its own den. Had ta go in as it had dragged my bounty off into the hole for a light lunch! Not much left once I got out...of the bear or the criminal I was sent to fetch, but it were good enough for the constable in Ironguard!"

He takes a great swallow from his flagon and looks around the room. It is still early in the evening, so the crowd is thin, but he still scans the clientele for anyone who might cause him "trouble".

Kurt is a large lad standing just over 6 1/2 feet in height and weighing close to 16 stone...and very little of that fat. He has a battered pack at his feet and leaning against the table a huge wooden mallet with metal bands encircling the heads of the weapon. His clothes are travel-worn and slightly dusty from the road, but otherwise none descript. He does, however, has a large copper pin prominently displayed to hold his cloak. It is in the shape of a fist with some letters or numbers engraved on the knuckles of the hand.


Male Human FIghter 1

Kurt VonLyter at your service!!


Here is Kurt!! Just placed a URL to his DnD Beyond character sheet! Hope that is ok