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Kurama Kenjin's page

51 posts. Organized Play character for BossBedlam.


Full Name

Kurama Kenjin

Race

Tiefling

Classes/Levels

Ninja 1

Gender

AC16/Touch13/Flat13/CMB 2;CMD15||HP9[9]|Fort:+1;Ref:+5;Will:+4|Perception(Darkvision 60')+5/Stealth+9|Init+3|

Size

Medium

Age

70

Special Abilities

Prehensile Tail (swift action)

Alignment

Lawful Neutral

Deity

Pharasma

Languages

Common, Abyssal, Goblin, Infernal, Orc

Strength 14
Dexterity 16
Constitution 12
Intelligence 16
Wisdom 12
Charisma 9

About Kurama Kenjin

Kurama Kenjin

Pathfinder # 67135-3
Faction: Andoran

"Fox Demon Sage"

Age: 70
Height: 5 ft.
Weight: 130 lbs.

Skill Ranks per Level: 8 + Int modifier.

Monk vows of Celibacy, Cleanliness, Silence, Truth

Male Tiefling (Andoran) Ninja 1
LN Medium Humanoid (Outsiders Native)
Init +3; Senses Perception +5

DEFENSE:
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DEFENSE
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AC 16, touch 13, flat-footed 13 (+3 armor, +0 shield, +3 Dex)
hp 9 (1d8+1)
Fort + 1, Ref + 5, Will + 1

OFFENSE:
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OFFENSE
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Spd 30 ft.
Wakizashi +2 deadly S,P(1d6+2/18-20/x2) and
Claws +2/+2 (1d4+2/20/x2)
Shortbow +3 60ft (1d6/20/x3)
Shuriken(5) +3 10ft P(1d2/20/x2)
Special Attacks Claws x2
Spell-Like Abilities n/a
Spells n/a

STATISTICS:
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STATISTICS
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Str 14, Dex 16, Con 12, Int 16, Wis 12, Cha 9
Base Atk +0; CMB +2; CMD 15
Feats Two-Weapon Fighting
Traits Killer, Corpse Hunter (Pharasma)
Skills
Acrobatics +7, Bluff +2, Climb +6, Craft(alchemy) +7, Disable Device +7, Escape Artist +7, Knowledge(local) +7,
Linguistics +7, Perception +5, Sleight of Hand +7, Stealth +9, Use Magic Device +3
Languages Common, Abyssal, Goblin, Infernal, Orc
SQ
Combat Gear Wakizashi x2, Studded Leather, Shuriken(50); Other Gear, Cold-Weather Outfit, Snowshoes, Backpack, Waterproof bag, Belt pouch, Waterskin, Chalk(5), Chalkboard, Map case, Charcoal(1), Peasant's outfit(1), Soap(5), Mwangi coffee(2), Trail rations(2), Wander rations (2), Lamp oil(2), Flint&Steel
(Weight @ 57.5 lbs) 24 gp, 2 sp, 7 cp

SPECIAL ABILITIES:
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Poison use, sneak attack +1d6, cold/electricity/fire resistance 5
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