RafaelBraga wrote:
I was thinking to give it a try until...
Man... read the magic weapon enchament rules... YOU NEED a +1 weapon to even remain competitive... i couldnt believe when i first read... +4 weapons rolling 4 extra damage dice!!!
So, youre Str20 level 12 fighter, champion of your local arena... your damage is 1d10+5 (3d10+5 with power attack)... you come across a level 4 fighter wielding a +4 weapon... it does 5d10 BASE DAMAGE!
Huhauauaha... i cant imagine the reaction when the people that wanted to "abolish the mandatory six" read of it... its 4ed armor... but worse.
If it was +4d10 on a crit, i would be perfectly ok... showing how the weapon can deliever really fatal blows... but on ALL ATTACKS... man, this is beyond bad design to me :/
Why does a lvl 4 fighter have a legendary weapon? in order for it to be +4 to damage it has to be enchanted by a legendary enchanter and also has to be crafted as +4 to hit by a legendary crafter which is 65,000 silver plus 65,000 silver, so how did a 4th level character get such an item? That is bad adventure or treasure design not bad game design.