Hawk

Krist - Xaikon's page

No posts. Alias of DarkOne the Drow.


Race

HP: 15/18 (+1); Animal Focus: Bear

About Krist - Xaikon

Krist (animal companion for Xaikon Traxnik)

Game: Nightflier's Shadows of Numeria
Game master: nightflier
Setting: Inner Sea
System: Pathfinder

Levels: Animal Companion 1 (Hunter 1)

Race: Hawk (animal - bird)

Alignment: Neutral

Progression:
1: Animal Companion: 2x(8+1(Con)) HP

Achievements:
...

Statistics:
Ability Scores
STR: 10 (+0) = 10(base)
DEX: 15 (+2) = 15(base)
CON: 12 (+1) = 12(base)
INT: 2 (-4) = 2(base)
WIS: 14 (+2) = 14(base)
CHA: 6 (-2) = 6(base)
Creation: Using Bird stats for Animal Companion

Size: Small
Speed: walf: 10' / 10', fly: 80' / 80' (average)
Vision: Low-light

Deity: none
Home territory: Devil's Perch in Cheliax
Association/tribe: Companion to Xaikon Traxnik

Languages: Hawk(r)

Favoured class: None

Archtypes used: 1 (class) Animal Companion

Hunter: Animal Focus: Falcon (+4 on Perception)

Skills:
*+Acrobatics: 2 = 0(ranks) +2(Dex)
*+Climb: 0 = 0(ranks) +0(Str)
+Escape Artist: 2 = 0(ranks) +2(Dex)
*+Fly: 3 = 1(ranks) +2(Dex)
+Itimidate: -2 = 0(ranks) -2(Cha)
*+Perception: 3 = 1(ranks) +2(Wis)
*+Stealth: 2 = 0(ranks) +2(Dex)
*+Survival: 2 = 0(ranks) +2(Wis)
*+Swim: 0 = 0(ranks) +0(Str)
* = class skill
+ = untrained

Skill ranks per level
Animal Companion: according to table

Special qualities and feats:
Racial abilities
  • Ability Scores: Str: 10, Dex: 15, Con: 12, Int: 2, Wis: 14, Cha: 6
  • Armour Proficiency: No armour or shield proficiency
  • Languages: start: Hawk; Additional: None
  • Low-light vision: see same as humans do in dim conditions
  • Size: Small: ?
  • Speed: walk 10', fly 80' (average)
  • Type: animal, subtype: bird(hawk)
  • Weapon Proficiency: None

Class abilities

  • 1: Animal Focus (Su): swift action to activate aspect; bonus based on animal emulated; total duration: 1 min per day per hunter level, not consecutive but in 1 min increments; only one aspect at a time; animal companion may also have animal aspect, though no duration limit; swift action can change aspect for self and/or animal companion; aspect for animal companion may be different to hunter
  • - - Bear: +2 enhancement to Constitution; at 8th level: +4; at 15th level: +6
  • - - Bull: +2 enhancement to Strength; at 8th level: +4; at 15th level: +6
  • - - Falcon: +4 compentence to Perception checks; at 8th level: +6; at 15th level: +8
  • - - Frog: +4 compentence to Swim and Acrobats jump checks; at 8th level: +6; at 15th level: +8
  • - - Monkey: +4 compentence to Climb checks; at 8th level: +6; at 15th level: +8
  • - - Owl: +4 compentence to Stealth checks; at 8th level: +6; at 15th level: +8
  • - - Snake: +2 enhancement to Attack of Opportunity attack rolls, and +2 dodge bonus to AC against AoO; at 8th level: +4; at 15th level: +6
  • - - Stag: landspeed increases by 5' (enhancement bonus); at 8th level: 10'; at 15th level: 20'
  • - - Tiger: +2 enhancement to Dexterity; at 8th level: +4; at 15th level: +6
  • - - Wolf: gain scent ability with 10' range (20' upwind, 5' downwind); at 8th level: 20' range (40' upwind, 10' downwind); at 15th level: 30' range (60' upwind, 15' downwind)
  • 1: Armour Profeciency: none
  • 1: Link (Ex): can be handled by druid as a free action, or push it as a move action (even with no rank in Animal Handle). Gain +4 circumstance bonus to wild empathy and Animal Handle checks related to animal companion
  • 1: Nature Training (Ex): hunter level is druid level and ranger level for purpose of qualifying for feats, traits, and options that modify or improve animal companions
  • 1: Shared spells (Ex): Seplls with target "You" can also be used on animal companion (even if it does not affect animals)
  • 1: Weapon Proficiency: none

Feats

  • 1: Flyby Attack: Can make a standard action at any point during the move action of the round. Not restricted to before or after move action to do standard action.

Tricks

  • 1: Attack: Point to intended target for animal to attack, targets are humanoids, monstrous humanoids, and other animals
  • 1: Defend: Defend, or ready to defend master without command been given
  • 1: Down: Break away from combat when commanded
  • 1: Come: Animal comes even if normally would not do so
  • 1: Stay: Stays in place, waiting for master to return. Does not challenge other creatures unless it must defend itself
  • 1: Seek: Moves into an area and seeks for anything obviously alive or animated.
  • 1 bonus: Attack: Will now attack any creature no matter of it's type.

Defences:
HP: 18 / 18
AC: 14 = 10 +0(armour) +0(shield) +2(Dex) +1(natural armour: bird) +1(size)
FF: 11
Touch: 13
Initiative: +2 = +2(Dex)
CMD: 11 = 10 +0(BAB) +0(Str) +2(Dex) -1(size)

Extras:
none

Saves
Fort: +4 = 3(base) + 1(Con)
Ref: +5 = 3(base) + 2(Dex)
Will: +2 = 0(base) + 2(Wis)

Offence:
BAB: +0
CMB: -1 = +0(BAB) +0(Str) -1(size)
Attacks (melee): 1 = +0(BAB) +0(Str) +1(size)

Melee
Bite: 1d4; x2; type: P
Talons 2x: 1d4; x2; type: P

Range
none

Limited use abilities:
Daily:
None

Equipment:
Encumbrance
Light: 24
Medium: 49
Heavy/Overhead: 75
Max lift: 150
Push/Pull: 375

Weight calculations done in spreadsheet

Body
None

Total weight carried: 0 lbs
Current load: Light

Special items

  • None

Notes

  • None

Description:
Height: ?
Weight: ? lbs
Gender: Female
Eyes: Yellow iris
Ears: hidden
Nose: slits on beak
Hair: Brown feathers
Skin: Brown with black and white speaks feathered
Dominant Hand: N/A
Age: 2 Max: ?
Wings: ? wingspan brown feathered

Appearance
Brown with black and white speaks on wings and body with yellow eyes, beak and feet, with talons being black.

Personality
....

Background:
None

Adventure history:
Experience: 0 / 2000
  • 0 xp: Starts in Golden Pig Inn in Caliphas of Numeria.

Notes:
  • Future possible feats: Wingover, Dodge, Improved Natural Attack