Gralnir Raghan

Krago of the Mountains's page

169 posts. Organized Play character for Aldizog.


Full Name

Krago of the Mountains

Race

Dwarf

Classes/Levels

CORE Rogue 12 | AC 28 T 14 FF 28 CMD 25 | HP 111/111 | F +12 R +14 W +12 (+2 vs spells, SLA, poison; Evasion) | Init +7 | Per +26 (+32 vs traps; Darkvision, Trap Spotter) | Stealth +18 | Active: None

Gender

M

Size

M

Age

50

Special Abilities

Stonecunning, Hatred, Defensive Training, Darkvision, Trap Spotter, Evasion, Improved Uncanny Dodge, Sneak Attack +6d6, Dispelling Attack

Alignment

LN

Deity

Abadar

Location

Absalom

Languages

Common, Dwarven, Elven, Giant, Undercommon

Occupation

Investigator

Strength 14
Dexterity 17
Constitution 16
Intelligence 14
Wisdom 14
Charisma 10

About Krago of the Mountains

Character Sheet:

Krago of the Mountains
Dwarven Rogue 12
LN Medium Humanoid
Init +7; Perception +26 (+32 vs traps) (+12 ranks, +3 Class Skill, +4 Alertness, +2 Wisdom, +5 Eyes of the Eagle, +6 Trapfinding)
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DEFENSE
-----------------
AC 28, touch 14, flatfooted 28 (+9 armor, +5 shield, +3 Dex, +1 Deflection; Uncanny Dodge)
HP 111 (12d8+48)
Fort +12, Ref +14, Will +12; +2 vs spells, spell-like abilities, and poison
-----------------
OFFENSE
-----------------
Speed 20ft.
Melee +2 Adamantine Battleaxe +13/+8 (1d8+4/x3) or MW Alchemical Silver Warhammer +12/+7 (1d8+2/x3) or MW Cold Iron Dagger +12/+7 (1d4+2/19-20) or Sap +11/+6 (1d6+2/x2 NL)
Ranged Heavy Crossbow +12 (1d10/19-20)
-----------------
STATISTICS
-----------------
Str 14, Dex 15 (17), Con 16, Int 14, Wis 14, Cha 10
BAB +9/+4; CMB +11; CMD 25
Feats Alertness, Iron Will, Great Fortitude, Step Up, Improved Initiative, Expertise, Improved Feint
Traits Armor Expert, Indomitable Faith
FCB Rogue +12 Hit Points
Skills (10/level)
Acrobatics* 12 +18
Appraise 1 +6
Bluff* 12 +15
Climb 3 +10
Diplomacy 9 +12
Disable Device* 12 +26
Disguise 1 +6
Escape Artist 8 +14
Knowledge (Dungeoneering) 1 +6
Knowledge (Engineering) 1 +3
Knowledge (Local) 1 +6
Knowledge (Planes) 1 +3
Knowledge (Religion) 1 +3
Linguistics 1 +6
Perception* 12 +26 (+32 vs traps)
Profession (Investigator) 5 +10
Sense Motive 12 +21
Sleight of Hand 2 +8
Stealth* 12 +18
Swim 1 +6
UMD 12 +15
Languages Common, Dwarven, Elven, Giant, Undercommon
Special Stonecunning, Hatred, Defensive Training, Darkvision, Trap Spotter, Evasion, Improved Uncanny Dodge, Minor Magic (Acid Splash), Major Magic (Chill Touch), Sneak Attack +6d6, Dispelling Attack, Skill Mastery (Acrobatics, Bluff, Disable Device, Perception, Stealth)
Equipment +3 Mithral Breastplate, +3 Heavy Mithral Shield, Disguise Kit (9), 4 Alchemists' Fire, 2 Flasks Acid, 1 Tanglefoot bag, 2 holy water, 2 smokesticks, waterskin, courtier's outfit, climber's kit, cold weather outfit, MW Alchemical Silver Warhammer, MW Cold Iron Dagger, Sap, Heavy Crossbow, 7 bolts, Scroll of Invisibility, Eyes of the Eagle, Ring of Protection +1, Wayfinder, Scroll of Bear's Endurance (3), Handy Haversack, Scroll of Prot Energy (2), Scroll of Barkskin (2), +2 Adamantine Battleaxe, Cloak of Resistance +3, Potion of Shield of Faith (2 1; CL 6), Potion of Reduce Person (2), Scroll of Antimagic Field, Scroll of Prayer, Necklace of Adaptation, Wand of CLW (4), Oil of Magic Weapon (4), Belt of Incredible Dexterity +2, Elixir of Hiding, Elixir of Vision, Elixir of Tumbling, Scroll of Owl's Wisdom, Scroll of Eagle's Splendor, Scroll of Good Hope, Potion of Gaseous Form
Encumberance: Haversack (5) + Armor/Shield (20) + Weapons (23) = 48 (light)
Money: 4,098 gp + 17,766 +50 = 21,914
Spent for second Emerald Spire level:
Shield to +3 (5,000)
Armor to +3 (5,000)
Axe to +2 (6,000)
4 3 scrolls of Bull's Strength (600)
Remaining: 5,314
Earned: 23,574+20
New total: 28,908
Likely to buy: Circlet of Persuasion (4,500), Cloak to +4 (7,000)
PFS: 60 Fame, 44 Prestige, 33 XP

Chronicles:

0-01: Silent Tide
0-04: Frozen Fingers of Midnight
0-06: Black Waters
0-08: Slave Pits of Absalom
0-13: The Prince of Augustana
0-17: Perils of the Pirate Pact
2-01: The Bloodcove Disguise
0-23: Tide of Morning
2-02: Rescue at Azlant Ridge
2-21: The Dalsine Affair
3-05: Tide of Twilight
6-12: On Sharrowsmith's Trail
6-14: Kaava Quarry
6-16: The Golden Guardian
5-01: The Glass River Rescue
6-07: Valley of Veiled Flame
0-07: Among the Living
6-19: Test of Tar Kuata
Special: Ruins of Bonekeep, Level One
5-02: The Wardstone Patrol
Special: Ruins of Bonekeep, Level Two
7-13: Captive in Crystal
0-50: Fortune's Blight
5-23: Cairn of Shadows
4-06: The Green Market
0-16: To Scale the Dragon
Special: Ruins of Bonekeep, Level Three
The Emerald Spire: Tomb of Yarrix
The Emerald Spire: The Automaton Forge