Tribal Seer

Kragleheart's page

No posts. Organized Play character for TColMaster.


About Kragleheart

Kragleheart
Half-orc rogue 1
Common, CN, Medium, Human, Humanoid, Orc
Perception +7; darkvision, low-light vision
Languages Common, Osiriani, Tien
Skills Absalom Lore +4, Acrobatics +7, Athletics +3, Deception +4, Diplomacy +4, Nature +5, Performance +4, Religion +5, Scouting Lore +4, Society +4, Stealth +7, Survival +5, Thievery +7
Str 10 (+0), Dex 18 (+4), Con 12 (+1), Int 12 (+1), Wis 14 (+2), Cha 12 (+1)
Other Items leather, unarmored defense, dagger, hand crossbow, rapier, backpack, bedroll, belt pouch, belt pouch, bolts (20), chalks (10), climbing kit, flint and steel, rations (1 week)s (2), rope (foot)s (50), sheath, soap, torchs (5), waterskin, purse (6 gp; 4 sp)
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AC 18; Fort +4; Ref +9; Will +7
HP 17 Hero Points 1
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Speed 25 feet
Melee [1] dagger +7 (versatile S, agile, finesse, thrown 10 ft.), Damage 1d4+4 piercing/slashing
Melee [1] rapier +7 (disarm, deadly d8, finesse), Damage 1d6+4 piercing
Ranged [1] dagger +7 (versatile S, agile, finesse, thrown 10 ft.), Damage 1d4 piercing/slashing
Ranged [1] hand crossbow +7 (range increment 60 feet, reload 1), Damage 1d6 piercing
Surprise Attack You spring into combat faster than foes can react. On the first round of combat, if you roll Deception or Stealth for initiative, creatures that haven’t acted are flat-footed to you.
Feats Nimble Dodge, Orc Sight, Pickpocket, Subtle Theft
Other Abilities rogue's racket, sneak attack, street urchin, swords, thief, vigilant seal champion

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