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The issue with this question is what does your character feel about it. Here is an example. You have two characters both of good alignment. One a Priest and the other an inquisitor. The Priest may feel that torture is evil, but the inquisitor views it as part of his sacred duty to get the information out of the heritic.

Real life example: Spanish inquisition. Church sanctioned torture.

Another view is that of an evil character, a NG character may view torture of a known enemy prisoner as okay. On the other hand the thought of torturing the prisoner's wife or child to get the same information as to much.

So every GM will have to discuss this with the actual players that want to use torture and look at the character's background and beliefs to determine if it would be an alignment violation.


Something like the various difficulty to track down different information from the community. Gather Information, Rumors, etc. I know there are some entries in the various adventrures that ask for Knowledge Local or Knowledge nobility, but is there anyone that has put togather something for like the various rumors or other information.
I was looking for something to use as a good guide on how hard some of the local gossip and back story is to find out from the various villages.

Example:
DC 5 =
DC 10 = The sheriff and his brother on in some type of family fued.
DC XX = The trist between the main villian in book one that caused her to get pregnant.

Thanks


Looking through the books, I don't see any overall listing for various knowledge checks (Local, Nobility, etc). Since there seems to be a lot of downtime for the characters and a good back story to the setting, does anyone have a homebrew Knowledge chart they don't mind sharing (or is this something that is being added to the anniverary release)?