Full Name |
Kozak Koloravnost |
Race |
Vesk Mercenary Soldier (Blitz) 1 | HP 13 / 13, SP 9 / 9, RP 4/4 | EAC 15, KAC 17 | Fort + 4, Ref +1, Will + 2 | |
Classes/Levels |
Init + 5 | Perc + 0 (Low-Light) |
Gender |
Male |
Size |
Medium |
Age |
23 |
Alignment |
Lawful Neutral |
Deity |
Damoritosh, Iomedae |
Location |
Absalom Station |
Languages |
Common, Vesk |
Occupation |
Mercenary |
Strength |
16 |
Dexterity |
13 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
10 |
About Kozak.Tyrnis
The Basics
Height: 7'10"
Homeworld: Vesk Prime
Movement Speed: 35 feet
Credits: 60
Bonuses and Saves
Initiative: 5 (+1 Dex, +4 Blitz)
BAB: 1
Melee: 4 / 5 (+1 BAB, +3 Str, +1 advanced melee)
Ranged: 2 (+1 BAB, +1 Dex)
Thrown: 4 (+1 BAB, +3 Str)
Fort: 4 (2 base + 2 Con)
Reflex: 1 (0 base + 1 Dex)
Will: 2 (2 base + 0 Wis)
Armor and Health
HP: 13 of 13
SP: 9 of 9
EAC: 15 (+3 Armor, +1 Dex, +1 Racial)
KAC: 17 (+5 Armor, +1 Dex, +1 Racial)
AC vs Combat Maneuvers: 25 (KAC + 8)
Skills
Current Armor Check: -1
Acrobatics: 0 (0 Rank + 0 Class + 1 Dex -1 ACheck)
Athletics: 7 (1 Rank + 3 Class + 3 Strength + 1 Theme -1 ACheck)
Intimidate: 4 (1 Rank + 3 Class + 0 Cha)
Medicine: 4 (1 Rank + 3 Class + 0 Wis)
Piloting: 1 (0 Rank + 0 Class + 1 Dex)
Profession (Mercenary): 4 (1 Rank + 3 Class + 0 Wis)
Stealth: 0 (0 Rank + 1 Dex -1 Acheck)
Abilities
Theme Knowledge (Mercenary): +1 Strength, Athletics. -5 DC to culture or profession (mercenary) checks to recall military knowledge.
Armor Savant (Racial): +1 to both ACs when wearing armor. In heavy armor, reduce armor check penalty by 1.
Fearless (Racial): +2 to save vs. fear
Low-Light Vision (Racial)
Natural Weapons (Racial): Always armed. 1d3 Lethal for unarmed attacks, not archaic. At 3rd level, gain +1.5 x CL to damage as unique weapon specialization in natural weapons.
Rapid Response (Blitz Style): +4 Init, +10 feet movement speed.
Feats
Armor Proficiency: Light, Heavy
Weapon Proficiency: Basic Melee, Advanced Melee, Small Arms, Longarms, Heavy, Grenades, Sniper
Weapon Focus: Advanced Melee
Equipment
Weapon: Tactical Doshko (+5 attack, 1d12+3 damage, analog, unwieldy)
Armor: Hidden Soldier (+5 KAC, +3 EAC, -5ft speed, -2 Armor Check)
---Upgrade Slot 1: Unused
Other Gear:
Backpack, Industrial (+2 strength for calculating encumbrance)
Personal Comm Unit
Clothing (everyday)
Hygiene Kit (Vesk)
Basic Medkit
Healing Serum Mk 1 (1d8h) x 2