Cale the Calistrian

Kowal Ward's page

48 posts. Alias of joker 27.

Full Name

Kowal Ward


Male Elf Witch 1 HP: 7/7 F +1, R +3, W +2 | AC 13 T 13 FF 10| Initiative +3, Perception +2, Senses: Low Light vision

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About Kowal Ward

Elf Cartomancer Witch 1
LN Medium humanoid (Elf)
Hero Points: 0
Init: +3; Senses: Low Light Vision; Perception +2
AC: 13, touch: 13, flat-footed: 10 (+0 armor, +3 Dex, +0 shield)
HP: 7 (1d6+1)
Fort: +1, Ref: +3, Will: +2
Speed: 30 ft.
Ranged: Light Crossbow +3 1d8
Melee: Machete -2 1d8-2
Str 10, Dex 16, Con 12, Int 18, Wis 10, Cha 10
Base Atk +0; CMB -2; CMD: 11
Feats: Extra Hex (ward)
Traits: Expert Explorer, Cleaver Wordplay (Bluff)
Skills: Bluff +5, Craft (Paper) +10, Diplomacy +1, Knowledge (arcana) +8, Knowledge (History) +8, Knowledge (Nature) +9, Knowledge (planes) +8, Perception +2, Spellcraft +8, Survival +6
Languages: Azlanti, Elven, Aquan, Undercommon, Common, Aklo, Abyssal
SQ: Elven Immunities, Elven Magic, Weapon Familiarity, Keen Senses
Spells: 0 Level 3 prepared- Bleed, Dancing Lights, Daze, Detect Magic, Detect Poison, Guidance, Light, Mending, Message, Arcane Mark, Putrefy Food and Drink, Read Magic, Resistance, Spark, Stabilize, Touch of Fatigue
1st Level 3 prepared-Ear Piercing Scream, Cure Light Wounds, Frostbite, Vocal Alteration, Air Bubble, Aphasia, Cheetah's Sprint, Sow Thought.

Prepared Spells:
0 level Detect Magic, Arcane Mark, Message
1st level Cure Light Wounds x1 Sow Thought x1 Vocal Alteration x1

Other Gear: Machete, Buoyant Ballon, MW Snorkel, MW Paper Press (Craft Paper), Backpack Masterwork, Harrow Deck, Harrow carrying case, Light Crossbow, 20 bolts.
Weight carried: 15
Carrying Capacity: 23|46|70
Coin:7 gold 18 silver 20 copper
Special Abilities
Spell Deck
Misfortune (Dc 15)
Kowal has always been a papermaker, it was the family trade growing up and once he was ready to set off on his own it was all he knew so he quickly started his own business in Augustana, He also became interested in the divining aspects of paper and tarot decks, he invested time in learning on those as well. for 80 years or so he worked as a simple papermaker and tarot reader, but eventually, an unfamiliar face appeared in his shop offering great knowledge and power with just a small cost of an offering each day. This was just the break he had been waiting for so he readily took the offer, and went on to learn more about the wills and whims of fates fickle mind. He used his newfound magical knowledge to explore the Arthfell Forest learning from the experiences he had there how to travel lightly and keep one's wits about themselves when becoming lost.

Having taken an interest in exploration and knowledge when he saw an Andoran ad for a new colony in an unexplored untapped country he lept at the opportunity immediately applying for a spot and readying himself for the travel to Almas he was readily accepted as an explorer with a knack for arcane magic and a craft. He arrived just in time to get into the Peregrine before it began the voyage