Here is where you include pertinent details needed to bot your character. Include dice expressions for your main attacks as well as tactics and any overriding philosophies that might guide your actions.
Cup’s a helpful soul. She’ll run her unseen servant and dancing lights to help the party explore, or run skill checks to help with anything that looks odd or out of place.
If combat breaks out, she’ll inspire courage in the first round and try to identify monsters.
In the second round, she’ll whip bad guys if she can to give a +4 aid another to one of the melee folks. She may also go around hitting people with CLW wands if they get hurt.
[dice=Whip, Inspire, Aid Another]1d20+7+2[/dice]
+4 to hit in addition to the inspire bonus
[dice=CLW]1d8+1[/dice]
If there’s diplomacy needed, she’ll serve tea and auto-aid someone else’s diplomacy for +4.