Counterfeit Mage

Kormandill's page

12 posts. Organized Play character for garmon.


Full Name

kormandil

Race

elf | HP: 14/14| AC: 18/18 |F: +3 R: +9, W: +6[/ooc] | | Perc: +6,

Classes/Levels

Speed: 25 ft. | Senses: Darkvision | Active Conditions:

Gender

Male Cavern Elf Rogue (thief) 1

About Kormandill

PFS #195819-2009
Experience12
Faction Dark Archive
Wealth 0 GP, 0 PP 0 Fame
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Kormandil
ROgue thief 1
NG Medium cavern elf ( )
Init +9; Senses Perc +9,

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Defense
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AC 18,
HP 21
Fort +6, Ref +12, Will +9

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Offense
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Speed 25 ft.
Melee
elven curved blade +8 1d8+4

Ranged
Space 5 ft.; Reach 5 ft.
Special Attacks
Spell-Like Abilities

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Statistics
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Str 10, Dex 18, Con 10, Int 16, Wis 12, Cha 12

Class Feats
tumble behind

Skill Feats
pickpocket

Languages Common,
b]SQ[/b]
Skills
Combat Gear
Other Gear

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Special Abilities
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My Boons:

Here is where you can list your character’s boons if you like, to save you from hunting them down later.

Bot Me!:

Here is where you include pertinent details needed to bot your character. Include dice expressions for your main attacks as well as tactics and any overriding philosophies that might guide your actions.

Cup’s a helpful soul. She’ll run her unseen servant and dancing lights to help the party explore, or run skill checks to help with anything that looks odd or out of place.

If combat breaks out, she’ll inspire courage in the first round and try to identify monsters.
In the second round, she’ll whip bad guys if she can to give a +4 aid another to one of the melee folks. She may also go around hitting people with CLW wands if they get hurt.

[dice=Whip, Inspire, Aid Another]1d20+7+2[/dice]
+4 to hit in addition to the inspire bonus

[dice=CLW]1d8+1[/dice]
If there’s diplomacy needed, she’ll serve tea and auto-aid someone else’s diplomacy for +4.