Koraq Silverclaw CR 11
Male Half-Orc Urban Barbarian 1/ Blood Conduit 1/ Martial Artist 11
N Medium Humanoid (Orc)
PFS# 43025-1
Faction: Sovereign Court
XP: 39
Prestige/Fame: 39/64
FCB: +5.5 Stunning Fists/+11 to Grapple CMD
Init +5; Senses Perception +15, low-light vision
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DEFENSE
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AC 26, touch 25, flat-footed 22 (+1 armor, +3 Dex, +1 Dodge, +5 Wis, +4 monk, +2 deflection)
hp 112 (1d12+1d10+11d8+39)
Fort +16 (+18 vs poison), Ref +13, Will +13; +2 vs sleep, paralysis, or stunning
Immune: fatigue, exhaustion
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OFFENSE
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Spd 60 ft.
Melee
Single Unarmed +19 (2d8+18/20/x2)
Flurry (unarmed) +20/+20/+15/+15/+10 (2d8+18 or 2d8+14/19-20/x2)
Vital Strike PA Single Unarmed +16 (2d8+2d8+18+9/19-20/x2)
PA Flurry +17/+17/+12/+12/+7 (2d8+18+9 or 2d8+14+6/19-20/x2)
Raging Vital Strike PA Single unarmed +19 (2d8+2d8+24+9/19-20/x2)
Raging PA Flurry +21/+21/+16/+16/+11 (2d8+24+9 or 2d8+19+6/19-20/x2)
Range
Sling +11 (1d4+8/20/x2,50')
Dragon Roar (15' cone, 2d8+14 (or 2d8+19 while raging) + elemental fist + shaken 1d4 rounds, DC 22 Will save for 1/2 physical damage and no shaken)
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STATISTICS
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Str 21+6, Dex 14+2, Con 14+2, Int 12, Wis 14+6, Cha 7
Base Atk +10; CMB +21, +23 trip, +23 grapple (another +2 while raging); CMD 41, 43 vs trip, 54 vs grapple
Feats: Power Attack, Dodge, Improved Grapple, Improved Unarmed Strike, Stunning Fist, Dragon Style, Dragon Ferocity, Elemental Fist, Mobility, Dragon Roar, Vital Strike, Medusa Wrath, Improved Critical (unarmed strike)
Traits: Quain Martial Arts Training (+1 unarmed damage), Berserker of the Society (+3 Rage Rounds/day)
Skills: (5SP) Acrobatics +19 (another +40 to jumping, 13R), Climb +12 (2R), Diplomacy +10 (8R), Intimidate +10 (7R), Kn: Arcana +5 (1R), Kn: Local +10 (4R), Kn: Nobility +5 (1R), Linguistics +8 (4R) Perception +21 (13R), Ride +7 (1R), Sense Motive +21 (13R), Stealth +13 (7R), Swim +12 (2R)
Languages: Common, Orc, Draconic, Tien, Goblin, Abyssal, Dwarven, Hallit
SQ: Crowd Control (+1 to attack and AC when adjacent to 2 or more enemies, movement not hindered by crowds, +1 to Intimidate a crowd), Skilled, Improved Evasion, City Raised, Pain Points, Extreme Endurance (fatigue, exhaustion), Exploit Weakness +15, High Jump, Physical Resistance 2
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SPECIAL ABILITIES
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Controlled Rage 10 rds/day (+4 to Str, Dex, or Con, allocated to any in +2 increments, fatigued afterwards as Rage)
Bloodrage 7 rds/day (+4 to Str and Con, -2 to AC, +2 Will saves)
Stunning Fist 18/day, DC 22
Elemental Fist (acid or cold or electricity or fire, +3d6) 11/day
Exploit Weakness +16 (swift action to make Wisdom check + monk level vs target CR + 10, if passed either get +2 to hit and ignore DR/hardness, or get 1/2 level to Sense Motive and AC)
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EQUIPMENT
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Temple Sword
mw Sling w/ 20 bullets
2 days dry rations
50' Silk Rope
Grappling Hook
Waterskin
Pink Rhomboid ioun stone inside wayfinder
Snakeskin tunic
+1 furious Amulet of Mighty Fists
Monk's Robes
Belt of Giant Strength +6
Headband of Wisdom +6
cloak of resistance +2
ring of protection +2
first aid gloves (5 charges)
first aid gloves (10 charges, in handy haversack)
Handy Haversack
Wand of Mage Armor (47 charges)
Wand of Cure Light Wounds (45 charges)
wand of infernal healing (43 charges)
wand of shield (25 charges)
wand of cure critical wounds (10 charges)
5x potions of Enlarge Person
5x potions of Bless Weapon
3x potion of fly
potion of tongues used in Eyes pt1
potion of tongues
potion of greater animal aspect
3x potion of darkvision
2x oil of daylight
Coins: 320pp, 269gp