Zalsus

Kold Blood the Black Kobold's page

5 posts. Alias of Sazar the Orator.


Full Name

Kold Blood the Black Kobold

Race

Kobold

Classes/Levels

Arcane Duelist / 2

Gender

Male

Size

3ft. 2in.

Age

20

Alignment

Lawful Good

Deity

None/ Black Fang Kobolds

Location

Sewer

Languages

Common, Undercommon, Draconic

Occupation

Blacksmith / Writer / Performer

Strength 11
Dexterity 14
Constitution 10
Intelligence 14
Wisdom 10
Charisma 14

About Kold Blood the Black Kobold

Kold Blood the Kobold / Level 2 Arcane Duelist:

Init +7, Perception +6, 8 Rounds Performance
STR 11 DEX 14 CON 10 INT 14 WIS 10 CHA 14
HP 13, AC 18, FF 16, T 12, F+0, R+4, W+2
BAB+1, CMB-1, CMD 11
Languages: Draconic, Common, Undercommon

Skills
Appraise +6
Craft (Weapons) +6
Craft(Armor) +6
Disguise +6
Escape Artist +6
Intimidate +6
Knowledge(Dungeoneering) +6
Knowledge(Arcana) +6
Knowledge(Local) +6
Knowledge(Nobility) +6
Linguistics +6
Perception +6
Performance(“Singing”/Limericks) +6
Performance(Dance/Samba) +6
Sleight of Hand +6
Stealth +10
Survival +6

Equipment + Trinkets
Studded Leather Armor (+1 AC, -1 Penalty)
Metal Klar (light steel spiked shield in shape of kobold skull) (+1 AC, -1 Penalty)
Morning Star +1 (1d6+1) (x2)
Heavy Crossbow +3 (1d8+1, 19-20) (x2) (20 Bolts)
Cooking Kit
Journal Book of Limericks
Survival Kit (Common)

Level Feats
Improved Initiative

Special Abilities / Bonus Class Feats
Arcane Strike / +1 Weapon Enhancement
Combat Casting / +4 to Concentration
Distraction
Fascinate
Inspire Courage / +1 Weapon Enhancement
Rallying Cry / 1d20+6 as save against fear and despair effects for group

Spells
Infinite Casts, 5 Known
0: Dancing Lights, Detect Magic, Know Direction, Mending, Read Magic
4 Casts, 3 Known
1: Hideous Laughter, Unseen Servant, Vanish

Traits:

Day Raider (Low Light Vision)
Wild Forest Kobold (+2 Perception, Survival)

3 Background Traits
Alert
Arcane Temper +1 Init. and Concentration
Unpredictable Reactions

Drawback Trait
Overprotective

Background of Kold Blood the Black Kobold:

At some point between swinging his first hammer and swinging his latest, “Kold Blood” decided that he had no use of a real name, and forged his identity with his work. His work of course involved everything- hunting, smithing, cooking, camping, dancing, and even at times writing mysteriously dark and unnerving poetry.

Kold Blood, despite his intelligence, sees no need for a difference between his own personal identity and the “group” identity of the Black Fang. Instead he sees himself in an almost Buddhist perspective of belonging to the collective, and that without the collective, he is essentially useless until finding a new one.

As such, Kold Blood hates leading, and instead prefers to boost others who choose to do so instead. This is through providing the tribe with any imaginable items they could have use of to putting to use his strong charisma and intelligence to advise others as smart, if not smarter, than himself, while also enforcing their opinions on those less advised and enlightened.

Kold Blood is not much of a talker unless in battle or smithing. Even then, it is quite difficult to get more than a whistle or two out of him at a time unless he is somehow excited.

Real Name: Fide Indubitata