Init +7, Perception +6, 8 Rounds Performance
STR 11 DEX 14 CON 10 INT 14 WIS 10 CHA 14
HP 13, AC 18, FF 16, T 12, F+0, R+4, W+2
BAB+1, CMB-1, CMD 11
Languages: Draconic, Common, Undercommon
Skills
Appraise +6
Craft (Weapons) +6
Craft(Armor) +6
Disguise +6
Escape Artist +6
Intimidate +6
Knowledge(Dungeoneering) +6
Knowledge(Arcana) +6
Knowledge(Local) +6
Knowledge(Nobility) +6
Linguistics +6
Perception +6
Performance(“Singing”/Limericks) +6
Performance(Dance/Samba) +6
Sleight of Hand +6
Stealth +10
Survival +6
Equipment + Trinkets
Studded Leather Armor (+1 AC, -1 Penalty)
Metal Klar (light steel spiked shield in shape of kobold skull) (+1 AC, -1 Penalty)
Morning Star +1 (1d6+1) (x2)
Heavy Crossbow +3 (1d8+1, 19-20) (x2) (20 Bolts)
Cooking Kit
Journal Book of Limericks
Survival Kit (Common)
Level Feats
Improved Initiative
Special Abilities / Bonus Class Feats
Arcane Strike / +1 Weapon Enhancement
Combat Casting / +4 to Concentration
Distraction
Fascinate
Inspire Courage / +1 Weapon Enhancement
Rallying Cry / 1d20+6 as save against fear and despair effects for group
Spells
Infinite Casts, 5 Known
0: Dancing Lights, Detect Magic, Know Direction, Mending, Read Magic
4 Casts, 3 Known
1: Hideous Laughter, Unseen Servant, Vanish