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Klaytal Blen's page
92 posts. Alias of Yasumoto.
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| Full Name |
Klaytal Blen |
| Race |
Elf Swashbuckler 7 | Init +6 | Perc +9 |
| Classes/Levels |
|
| Gender |
Male |
| Size |
M |
| Age |
157 |
| Special Abilities |
Agile Maneuvers, Charmed Life, Combat Reflexes, Deeds, Nimble, Panache, Swashbuckler Finesse, Swashbuckler Weapon Training |
| Alignment |
Chaotic Good |
| Deity |
Cayden Cailean |
| Languages |
Common, Elven, Gnome, Sylvan |
| Occupation |
Pirate |
| Strength |
12 |
| Dexterity |
18 |
| Constitution |
10 |
| Intelligence |
14 |
| Wisdom |
10 |
| Charisma |
14 |
About Klaytal Blen
Klaytal Blen
Elf swashbuckler 7 (Pathfinder RPG Advanced Class Guide 56)
CG Medium humanoid (elf)
Init +6; Senses low-light vision; Perception +9
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Defense
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AC 21, touch 16, flat-footed 15 (+5 armor, +4 Dex, +2 dodge)
hp 40 (7d10)
Fort +2, Ref +9, Will +4; +2 vs. enchantments
Defensive Abilities charmed life 4/day, nimble +2; Immune sleep
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Offense
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Speed 30 ft.
Melee +3 cold iron rapier +16/+11 (1d6+5/15-20+7 Precision)
Special Attacks deeds (derring-do, dodging panache, kip-up, menacing swordplay, opportune parry and riposte, precise strike, superior feint, swashbuckler initiative, swashbuckler's grace, targeted strike), panache (2), swashbuckler weapon training +1
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Statistics
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Str 12, Dex 18, Con 10, Int 14, Wis 10, Cha 14
Base Atk +7; CMB +11; CMD 24
Feats Agile Maneuvers, Combat Reflexes, Iron Will, Weapon Finesse, Weapon Focus (rapier)
Skills Acrobatics +14, Bluff +7, Climb +9, Diplomacy +12, Escape Artist +12, Intimidate +7, Perception +9, Ride +8, Sense Motive +6, Sleight of Hand +12, Stealth +8, Swim +8; Racial Modifiers +2 Perception, +2 Spellcraft to identify magic item properties
Languages Common, Elven, Gnome, Sylvan
SQ elven magic, swashbuckler finesse
Other Gear +1 mithral chain shirt, +3 cold iron rapier, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, 1,051 gp
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Special Abilities
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Agile Maneuvers Use DEX instead of STR for CMB
Charmed Life +2 (4/day) (Ex) Choose to add Charisma bonus to save before roll is made.
Combat Reflexes (5 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Deeds
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Nimble +2 (Ex) +2 dodge bonus to AC.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Swashbuckler Finesse Use Dex for att with light/1-hand pierce wep. Use Cha instead of Int for combat feat pre-reqs.
Swashbuckler Weapon Training +1 (Ex) +1 attack and damage with swashbuckler weapons.
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