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Organized Play Member. 5 posts (9 including aliases). No reviews. No lists. No wishlists. 3 Organized Play characters.


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Hi all! So players just finished the fight with The Keeper, and one of them is poking about the chained books. Are there any suggestions or source material for what some of these books might be? Happy with flavor or some random game-twisting mechanics like the Deck of Many Things.


Hello everyone!

I'm DMing Carrion Crown with a party of 5. The Changeling Witch in our party chose the Mind patron as part of her class features, and I'm looking to have that patron contact her as part of a personal quest. Trouble is, I can't quite find a suitable patron. Initially, I thought I'd use a Psychopomp like a leveled up Morrigna (since the Witch's name is Morrigan and I thought it'd be funny), but they don't seem to have any mind-powers like telepathy. So, what I'd really like is an outsider that has some pretty substantial mind-affecting abilities, like Dream or telepathy or whatnot.

Any suggestions?


DM here, wondering what the best options for a player when it comes to scaling up channeling with their level. Player is a Hospitaler Paladin, which has the following ability:

Quote:

Channel Positive Energy (Su)

When a hospitaler reaches 4th level, she gains the ability to channel positive energy as a cleric equal to her paladin level –3. She can use this ability a number of times per day equal to 3 + her Charisma modifier. Using this ability does not expend uses of lay on hands, as it does with other paladins.

This ability replaces the standard paladin’s channel positive energy ability.

Seeing as how feats like Boon Companion allow you to effectively scale up your level for the Animal Companion feature, is there a feat or special ability that will let them scale up their channeling ability, or would I need to homebrew something?


GM here. My group is a fairly inexperienced group, with the exception of one player who might be retiring soon. All 11th level, currently on the Fortress of Stone Giants.

Hailie Gregor, the CN Skinwalker Fighter. Part of the Sandpoint guard, was recently tempted by Jezelda to become a full-fledged werewolf, but declined her offer. Now bears scars from that encounter and a dead paladin's shield. Impulsive, kick-in-the-door type of adventurer.

Maran ("Miles") Quinn, the CG human Rogue archer. Child of a Norgorber Assassin and Jargie Quinn, the owner of the Hagfish. Tries to be prepared for anything. Has a giant eagle cohort for a mount. Nerd of the party, knows everyone in Sandpoint and is the only party member who knows Thassilonian.

Gerda, the NG human Cleric of Desna. Extremely durable, but not always as bright or wise as they could be. Is built to be a support cleric, but often leaps into combat when she should hold the line.

Szordren, the CG drow ranger. Switch-hits with a composite longbow and a falchion. Owns a cheetah named Mufasa. Formerly a member of the Black Arrows. May be retiring soon. Thinks very outside the box (e.g. tried to throw a grappling hook on Longtooth and was nearly dumped into the sea as a result).

Uri Ira Ondrea Riverrat the 1st 1/2, CN gnome arcane-bloodline sorcerer. Generally impulsive and powerful, built to hinder enemies. Has a giant eagle cohort and several followers. Washed up on shore after falling through time (read: exported from another campaign) and lost half of their class levels. Was a pirate. Tries to befriend half of the monsters we meet.

Emelle, the NG half-elf druid. The latest addition to the party joined after catching a pair of giants fleeing Sandpoint. Summoning-focused. Joined the party to avenge her master, who was killed by the roving recon giant bands.

The party is notable in that they've recently rennovated Thistletop for their own purposes, they befriended Razmus for their attack on Fort Rannick (and rezzed him after he was killed), they unleashed Iesha's revenant on Aldern, they opened Malfeshnekor's prison early on (and nearly died as a result), and they recently allied with Longtooth (after previously beating the crap out of him).


Hi everyone, first post. I was wondering, if someone is nauseated (ala Stinking Cloud), can they break out of a grapple (ala Black Tentacles)? I'm not sure if nauseated allows for breaking out of a grapple...