Lizardfolk

Kitaro-Ohando's page

No posts. Organized Play character for J.G.


Full Name

Kitaro-Ohando

Race

| SP 6/6 HP 12/12 | RP 5/5 | EAC 15 KAC 16 | Fort +0; Ref +2; Will +6 | Init: +6 | Perc: +11, SM: +8

Classes/Levels

| Speed 30ft | Active conditions: Low-light vision.

Gender

Male CG Vesk Dream Prophet Mystic 1

Size

M

Alignment

CG

Deity

Desna

Languages

Common, Vesk, Auran, Celestial

Strength 8
Dexterity 14
Constitution 11
Intelligence 12
Wisdom 18
Charisma 10

About Kitaro-Ohando

PFS #212081-704
Experience 1.75
Faction Manifold Host
Theme Dream Prophet
Wealth 747 Credit, 2 Reputation Manifold Host
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Kitaro-Ohando
Mystic 1
CG Medium humanoid (Vesk - Low-gravity)
Init +6; Senses Perc +11, SM +8,

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Defense
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EAC 15, KAC 16
SP 6; HP 12; RP 5
Fort +0, Ref +2, Will +6

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Offense
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Speed 30 ft.
Melee -
Ranged Hail Pistol, Subzero +2 (1d4)
Space 5 ft.; Reach 5 ft.

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Statistics
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Str 8, Dex 14, Con 11, Int 12, Wis 18, Cha 10
Carrying capacity Unencumbered 4, Encumbered 9, Overburdened 10
Base Atk +0
Feats Light armor, Basic melee weapons, small arms, Improved Initiative
Languages Vesk, Auran, Celestial
Skills Acrobatics +2, Culture +5, Diplomacy +4, Medicine +5, Mysticism +9, Perception +11, Piloting +2, Sense motive +8, Stealth +2, Survival +8
Combat Gear Hail Pistol, Subzero
Other Gear Consumer Backpack, Freebooter armor I, rations, Medkit (basic)

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Special Abilities
Armor Savant: Vesk use armor in a way that complements their uniquely sturdy physiology. When wearing armor, they gain a +1 racial bonus to AC. When they’re wearing heavy armor, their armor check penalty is 1 less severe than normal.
Observant: Some vesk learn to watch their environment and other creatures around them for signs of danger. Vesk with this racial trait select either Perception or Sense Motive. They gain a +3 racial bonus to checks with the chosen skill (Perception). Once this choice is made, it cannot be changed. This replaces fearless.
Low-Light Vision: Vesk can see in dim light as if it were normal light. For more details, see page 264.
Forceful Mind: Some vesk fight via means other than weapons. Once per day, when an opponent succeeds at a saving throw against a spell cast by a vesk with this trait, that vesk can force the opponent to reroll the saving throw with a –2 penalty. This replaces natural weapons.

Class Features
Connection - 1st Level
Star Shaman
Source Starfinder Core Rulebook pg. 88
Your connection channels the energy of the cosmos, its celestial bodies, and the dark voids between them. You might be a brilliant astronomer, a daredevil starpilot, a Drift explorer, a prophetic astrologer, or a would-be transhuman godling.
Associated Deities: Desna, Ibra, Nyarlathotep, Sarenrae, The Devourer, Triune
Associated Skills: Perception and Piloting
Spells: 1st - Magic Missile, 2nd - Darkvision, 3rd - Irradiate, 4th - Remove Radioactivity, 5th - Telekinesis, 6th - Control Gravity
Walk the Void (Su) - 1st Level
You are immune to the harmful environmental effects of outer space and vacuum. You also gain a fly speed of 20 feet while in space. In addition, whenever you can see the stars, you can determine your precise location. Finally, add Piloting to your list of class skills.
Healing Touch (Su) - 1st Level
Once per day, you can spend 10 minutes to magically heal an ally up to 5 Hit Points per mystic level.

Theme - Dream Prophet
Theme Knowledge (1st Level)
Your perceptions of the psychic energies permeating reality provide you insight into various magical and mystical phenomena, especially those produced by creatures that can cast spells. Reduce the DCs of Mysticism checks to identify spells as they are being cast and to recall knowledge about arcane symbols and magic traditions by 5. Mysticism is always a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to Mysticism checks. In addition, you gain an ability adjustment of +1 to Wisdom at character creation.

Spells
---0 (at will): Telekinetic Projectile, Stabilize, Psychokinetic Hand, Detect Affliction
---1st: Magic Missiles, Mystic Cure, Mind trust

Slotted Boons: (no more than one of each except for slotless)
* Faction: Manifold Host
* Ally:
* Personal:
* Promotional
* Social:
* Starship:
* Slotless: Starfinder Insignia