| Kirin Kaelthorn |
Kirin Kaelthorn wrote:Hey, this is my first ever post on this site. That’s because it’s been 8 years since Ultimate Magic came out, and there is still no clarification over the Beast-Bonded Witch’s ‘Twin Soul’ ability at level 10. The wording is extremely vague and open to interpretation. Please, I just want an official answer! There have been a countless number of FAQs and threads on multiple sites about this ability. It needs clarification. When the witch or familiar’s soul is riding in the other’s body, the options listed for the guest soul are:
1. ‘Return to its own body (if available) by touch’,
2. ‘Transfer into a suitable vessel (such as a clone), or,
3. ‘Take over another body as if using magic jar (with no receptacle).’I will answer as per my understanding of the rules. If an FAQ contridicts what I say I'll be happy to read said FAQ and revise my answers.
ok, to start with, this ability can only trigger under specific conditions. It essentially allows the witch and the familiar to use the other as a "lifeboat" of sorts when they die or are about to die. So, lets say the witch took a major hit and dropped to -3 HP. At this point they are considered "dying" as per the rules.
Dying (Negative Hit Points) wrote:If your hit point total is negative, but not equal to or greater than your Constitution score, you’re dying.
A dying character immediately falls unconscious and can take no actions.
A dying character loses 1 hit point every round. This continues until the character dies or becomes stable.
At this point the witch's soul transfers to the familiar. Since magic jar is referenced in option 3, and option 1 is also a thing you can do via magic jar. It's probably safe to assume that the abandoned body is treated the same way an abandoned body would be treated in magic jar.
Magic Jar wrote:By casting magic jar, you place your soul in a gem or large crystal (known as the magic jar), leaving your body...
Thanks for replying. I would more or less agree; unfortunately, not every DM would, and it would be really nice to have an official ‘it’s supposed to work like this’ so that I don’t have to argue with a DM (or with players) every time this archetype is used... I appreciate your reply though - I didn’t know about soulbound constructs/dolls. Thanks :) If you (or anyone else reading this) does see any kind of official ruling on it, let me know!