Corsair

Khundrugar's page

6 posts. Alias of Hutwil.


Race

HP9/9 - Init+2 - Perc+2 - AC:b13/tch12/ff11 - Save:F+2/R+5/W+1

About Khundrugar

PROFILE & DESCRIPTION:

Player Name.......Hutwil
Campaign..........Loom of Fate
Race...................Half-Orc
Class/Level.......Bard 1 - Savage Skald
Alignment.........Neutral Good
Deity..................Gozreh, Cayden Caylean
Hit Dice...............1d8
Favoured Class....Bard
Hight/Weight...... 6’ 7” / 265 lbs

DESCRIPTION
An exceedingly tall and muscular half-orc with a most fierce countenance. Unless outfitted in armour for battle, he usually prefers to go about bare-chested. He is covered in intricate tatooes - both sacred and profane - in the tradition of the half-orc mariners of the Ironbound Isles. He wears an armoured kilt and carries a great, wicked-looking falchion. His long, black hair flows freely over his huge shoulders. His voice is deep, sonorous and capable of great ranges in pitch and volume.


BACKGROUND: How Khundrugar came to Magnimar:
Half-orcs from across Avistan have made Averaka on the Isle of Flintyreach their home port, and the number of languages spoken and customs observed by its residents makes it as cosmopolitan as any major cities. While these half-orcs of Averaka eschew the more violent and destructive traditions of their orc heritage, they are far from a peaceful and sedentary lot. Indeed, their raiders rank among the Ironbound Isles’ most ferocious citizens. Yearly raids to Nidal are rites of passage for young Averakan warriors, and their booty brings economic riches to the isle. This diversity can be heard in the taverns by the docks where drunken longshoremen belt out ribald shanties in Polyglot, Varisian and Chelaxian. At night the Averakan longhouses ring with the voices of their Skalds, as they chant out the long Lays of their ancestral heroes . It is a savage and beautiful music, yet sophisticated at the same time. It draws from ancient Orcish, Giant and Ulfen traditions all mixed together. And on the longboats the Skalds pace the rowing strokes of their marines with great rhythmic chants...deep and powerful, driving the men along and building them into a fury before engaging in battle.

Khundrugar the young half-orc is one such Skald from the Orcmoot on Flintyreach. His love of the musical traditions of home is deep. But he was not prepared for what he found when he landed in Riddleport with a battered crew and a leaking vessel. While on shore he discovered the folk music of the local Varisian people and fell in love with its sound as well as the beautiful dances of the women. He has since deserted his ship and embarked on a new career of adventure in Varisia. Tagging along with a band of travelling Varisian players he made his way south to Magnimar with a desire for new material to expand his reperatoire and the to find a wider audience for his talents.


BACKGROUND: Khundrugar's first gigs in Magnimar:

It was a fine summer Starday morning, and Khundrugar was playing his very first dance number at the Rose and Rake in the Ordellia district of Magnimar. It was a matinee performance, as he was but a junior player in the company - having just arrived from Riddleport. The producer, Kassiel Iylmrain, gave him the role of Guramapa - the man-eating giant in the dance piece
Zhuki o Zechko - "Zhuki and the Giant". It is a favourite pantomime tale in the Varisian canon but the story has Ulfen origins. Khundrugar is - of course - typecast for such a monstrous role and, with his knowledge of Ulfen culture and Giant mannerisms, he was confident that he would knock them dead with his performance.
But when he stepped onto the stage he realized - to his horror - that his audience was mostly made up of very young children, mothers and wetnurses. He wisely toned things down so as not to frighten them too much...relatively speaking anyway...most of the children were still wetting their pants and clinging to their mothers in terror by the end of it. But not this one child! A little boy - about 7 years old maybe - was stomping around in delight. And when the show was over he ran around the stands chasing his little sister, biting her, getting scolded for it and yelling "muuaaarg! I am Guramapa! bwaaarrg!" He loved it!

The next Starday matinee was the Roop Tarashi - a swashbucking pirate romance - another Varisian favourite. Khundrugar played the antagonist Sukhil the Black. He loved the role because one of his scenes was an extended dance with Patal Kan - the Girl from the Deep, played by the beautiful Vanya. He loved to dance with her - a Varisian beauty who normally would not deign to even look at him....but she was professional and danced it to perfection. Knowing this was a matinee crowd - Khundrugar tried to tone down the sensuality of the dance a bit....but that is difficult for any man to do when dancing with Vanya. Sweating in the summer heat he glimpsed out at the crowd once or twice. He noticed that most of the children were blushing profusely and hiding their eyes from the spectacle. But not that child, who was sitting there agape. And when the show ended he saw the boy leave, lewdly dancing his irate sister out into the street .

Things contiued this way for 2 more weeks until complaints started to come in about the age-appropriateness of the matinees at the Rose and Rake. Kassiel politely asked Khundrukar to find different work and referred him to an associate at the Dockway district, where audiences were more accustomed to such risky entertainment. Now Khundrugae takes home barely enough coin to make his living singing at a handful of scrappy Dockway gigs. He has found that the bouncers and doormen expect a significant cut from his take....but that may because Khundrugar's performances tend to bring out the scrappiest elements in the Dockway scene.

Two months ago Khundrugar received a summons from a paid messenger to perform at a private venue in the Alabaster District.....


ABILITIES, BASIC STATS & SAVES:

Point Buy: 20 = 7* + 5 + 2 + 5 - 4 + 5

St 17 D 14 Cn 12 iT 14 wS 07 cH 14

Capacity lbs.....Lt: 86 or less / M: 87-173 / H: 174-260.........[St:17]
Speed.............30'.......[medium]
Initiative........+2........[+2Dx]
Perception.......+2.........[-2wS +1Rank +3Class]
HP................9.........[+8bard.1 +1Cn]

SAVES
Fortitude........+2.........[+1Cn +0Bard.1 +1sacred tatoo]
Reflex...........+5.........[+2Dx +2Bard.1 +1sacred tatoo]
Will.............+1.........[-2wS +2Bard.1 +1sacred tatoo ]

Special Modifiers:


COMBAT ATTACK STATS:

Weapon Proficiencies: All simple weapons, plus the longsword, rapier, sap, shortsword, shortbow, greataxe, falchion and whip.

Initiative.......+2.........[+2Dx]
BaB..............+0.........[+0Bard.1 ]
CMB..............+3.........[+0BaB+3St ]
Melee Attack.....+3.........[+0Bab +3St ]
Range Attack.....+2.........[+0Bab +2Dx ]
Strength Bonus...+3.........[+3St]
Arcane Strike....+1 dmg.....[swift action]
2-H St. Bonus....+1.........[+1halfSt.+3]

Special Modifiers:

WEAPONRY
*Arcane Strike is assumed (+1 magical damage)

Dagger
Melee............+3
Range............+2
Damage...........1d4+4 / 19-20 x2
Range............10’
Type.............Pierce, Slash, Light

Falchion
Melee............+3
Damage...........2d4+5 / 18-20 x2
Type.............Slash

ShortBow
Range............+2
Damage...........1d6 + 1/ x3
Range............80’
Type.............pierce

Quarterstaff
Melee............+3
Damage...........1D6+5 / x2
Type.............Bludgeon

Unarmed
Melee............+3
Damage...........1d3+4 / x2
Type.............NonLethal, provokes AoO, lethal with brass knuckles


COMBAT ARMOUR AND DEFENSE:

Armour Proficencies.....light and medium with shields (except tower).
Armour..................studded leather +3, armoured kilt +1
Armour Check Penalty....-1....[-1studded leather]]

CMD..............15.........[+10base +2Dx +3St+0BaB ]
Base AC..........16.........[+10Base +2dX +4Armour ]
TouchAC..........12.........[+10Base +2dX ]
Flatfooted.......14.........[+10Base +4Armour ]
Special Modifiers:


TRAITS, FEATS & CLASS ABILITIES:

CHARACTER TRAITS

Racial Traits: Orc and human blood, Sacred Tattoo, Intimidating, Darkvision 60', Orc weapon familiarity

Intimidation is a high art form among the Skalds of Flintyreach...and Khundrugar is well-schooled in that tradition.
Trait: Orc Impaler
Trait: Dominator

FEATS
Savage Skalds from the northern Linnorm Kingdoms can weave their magic into their strikes during combat.
Feat eg.
Arcane Strike

CLASS ABILITIES
A prodigious musician, singer and dancer. Khundrugar is versed in the grim Skaldic traditions of his homeland. He also draws inspiration from Varisian folklore.
Bardic knowledge
Bardic performance DC13: countersong, distraction, inspiring blow, inspire courage +1
Cantrips
Spellcasting


SPELLCASTING:

ORISONS CANTRIPS
DC...............12.........[+10base +0Lvl +2cH]
Cast at will and spontaneously

KNOWN CANTRIPS
Detect Magic
Ghost Sound
Prestigitation
Message

LEVEL 1 CASTING
DC...............13.........[+10base +1Lvl +2cH]
2 slots per day.............[+1base +1cH.14]
Cast spontaneously and unprepared

KNOWN LEVEL 1 SPELLS
Cure Light Wounds
Silent Image


SKILLS & LANGUAGES:

SKILLS AND LANGUAGES
Skill Points.....9..........[+6Class.1 +2iT+1fc.1*]

# of Languages...4..........[+2base +2iT]

Languages: Common, Orc, Varisian, Skandic

Mod.....Pts......Skill................[Skill ranks and other mods]

+05......1.......Swim.................[+2Dt +1rank +3class -1ACP ]
+07......1.......Know: History........[+2iT +1rank +3class +1bardic]
+07......1.......Know: Geography......[+2iT +1rank +3class +1bardic]
+02......1.......Perception...........[-2wS +1rank +3class ]
+08......1.......Intimidate...........[+2cH +1rank +3class +2orc ]
+06......1.......Diplomacy............[+2cH +1rank +3class ]
+06......1.......Use Magic Device.....[+2cH +1rank +3class ]
+06......1.......Perform: Dance.........[+2cH +1rank +3class ]
+06......1.......Perform: Sing........[+2cH +1rank +3class ]

Special Modifiers:
Bardic Knowledge: +1 untrained
Dominator: +2 trait bonus on all attempts to demoralize an opponent in combat using the Intimidate skill.


GEAR:

GEAR
StartGold Lvl1...180........[class average]

Capacity lbs.....Lt: 86 or less / M: 87-173 / H: 174-260.........[St:17]

Gold Value..........Weight lbs...........Item

MONEY POUCH
.........................................Money Pouch
0000.00.............000.00...............Platinum
0004.00.............000.04...............Gold
0000.10.............000.01...............Silver
0000.05.............000.05...............Copper
________________________________________________________
0004.15.............000.10...............Money Pouch Total

BASE GEAR
0001.00.............005.00...............Mariners Outfit
0025.00.............020.00...............Studded Leather
0020.00.............010.00...............Armoured Kilt
0075.00.............008.00...............Falchion
0002.00.............001.00...............Dagger
0001.00.............001.00...............Brass Knuckles
0000.00.............004.00...............Quarterstaff
0030.00.............002.00...............Shortbow
0001.50.............004.50...............Arrows x30
0001.00.............004.00...............Waterbag
0002.00.............002.00...............Satchel
0010.00.............001.00...............Songbook
0000.25.............005.00...............Rations 5 days
0008.00.............000.00...............Ink
0000.10.............000.00...............Inkpen
0000.00.............000.00...............Flint & Steel
_________________________________________________________
0165.75.............067.50...............Base Total
0004.15.............000.10...............Money Pouch Total
_________________________________________________________
0169.90.............067.60...............On Person Total

--On Person Encumbrance..................Light

PACKED GEAR
0000.10.............005.00..............Bedroll
0010.00.............020.00..............Small Tent
_________________________________________________________
0010.10…............025.00...............Pack Total
0169.90..............067.60...............On Person Total
_________________________________________________________
0180.00.............092..60...............Load Total

--Packed Encumbrance.....................Medium

STATS When MOUNTED - MOUNTS & FREIGHT (no mount available at this time)
0000.00..................................Mount
0000.00.............000.00...............5days feed
0000.00.............000.00...............Saddle Bags
_________________________________________________________
0010.10…............025.00...............Pack Total
0169.90.............067.60...............On Person Total
0000.00.............265.00...............Personal Weight
_________________________________________________________

0180.00.............357.60.............Total Load on Mount


FAMILIARS, ANIMALS, COHORTS, ETC...:

none