About KhundrugarPROFILE & DESCRIPTION:
Player Name.......Hutwil Campaign..........Loom of Fate Race...................Half-Orc Class/Level.......Bard 1 - Savage Skald Alignment.........Neutral Good Deity..................Gozreh, Cayden Caylean Hit Dice...............1d8 Favoured Class....Bard Hight/Weight...... 6’ 7” / 265 lbs DESCRIPTION
BACKGROUND: How Khundrugar came to Magnimar:
Half-orcs from across Avistan have made Averaka on the Isle of Flintyreach their home port, and the number of languages spoken and customs observed by its residents makes it as cosmopolitan as any major cities. While these half-orcs of Averaka eschew the more violent and destructive traditions of their orc heritage, they are far from a peaceful and sedentary lot. Indeed, their raiders rank among the Ironbound Isles’ most ferocious citizens. Yearly raids to Nidal are rites of passage for young Averakan warriors, and their booty brings economic riches to the isle. This diversity can be heard in the taverns by the docks where drunken longshoremen belt out ribald shanties in Polyglot, Varisian and Chelaxian. At night the Averakan longhouses ring with the voices of their Skalds, as they chant out the long Lays of their ancestral heroes . It is a savage and beautiful music, yet sophisticated at the same time. It draws from ancient Orcish, Giant and Ulfen traditions all mixed together. And on the longboats the Skalds pace the rowing strokes of their marines with great rhythmic chants...deep and powerful, driving the men along and building them into a fury before engaging in battle.
Khundrugar the young half-orc is one such Skald from the Orcmoot on Flintyreach. His love of the musical traditions of home is deep. But he was not prepared for what he found when he landed in Riddleport with a battered crew and a leaking vessel. While on shore he discovered the folk music of the local Varisian people and fell in love with its sound as well as the beautiful dances of the women. He has since deserted his ship and embarked on a new career of adventure in Varisia. Tagging along with a band of travelling Varisian players he made his way south to Magnimar with a desire for new material to expand his reperatoire and the to find a wider audience for his talents. BACKGROUND: Khundrugar's first gigs in Magnimar:
It was a fine summer Starday morning, and Khundrugar was playing his very first dance number at the Rose and Rake in the Ordellia district of Magnimar. It was a matinee performance, as he was but a junior player in the company - having just arrived from Riddleport. The producer, Kassiel Iylmrain, gave him the role of Guramapa - the man-eating giant in the dance piece Zhuki o Zechko - "Zhuki and the Giant". It is a favourite pantomime tale in the Varisian canon but the story has Ulfen origins. Khundrugar is - of course - typecast for such a monstrous role and, with his knowledge of Ulfen culture and Giant mannerisms, he was confident that he would knock them dead with his performance. But when he stepped onto the stage he realized - to his horror - that his audience was mostly made up of very young children, mothers and wetnurses. He wisely toned things down so as not to frighten them too much...relatively speaking anyway...most of the children were still wetting their pants and clinging to their mothers in terror by the end of it. But not this one child! A little boy - about 7 years old maybe - was stomping around in delight. And when the show was over he ran around the stands chasing his little sister, biting her, getting scolded for it and yelling "muuaaarg! I am Guramapa! bwaaarrg!" He loved it! The next Starday matinee was the Roop Tarashi - a swashbucking pirate romance - another Varisian favourite. Khundrugar played the antagonist Sukhil the Black. He loved the role because one of his scenes was an extended dance with Patal Kan - the Girl from the Deep, played by the beautiful Vanya. He loved to dance with her - a Varisian beauty who normally would not deign to even look at him....but she was professional and danced it to perfection. Knowing this was a matinee crowd - Khundrugar tried to tone down the sensuality of the dance a bit....but that is difficult for any man to do when dancing with Vanya. Sweating in the summer heat he glimpsed out at the crowd once or twice. He noticed that most of the children were blushing profusely and hiding their eyes from the spectacle. But not that child, who was sitting there agape. And when the show ended he saw the boy leave, lewdly dancing his irate sister out into the street . Things contiued this way for 2 more weeks until complaints started to come in about the age-appropriateness of the matinees at the Rose and Rake. Kassiel politely asked Khundrukar to find different work and referred him to an associate at the Dockway district, where audiences were more accustomed to such risky entertainment. Now Khundrugae takes home barely enough coin to make his living singing at a handful of scrappy Dockway gigs. He has found that the bouncers and doormen expect a significant cut from his take....but that may because Khundrugar's performances tend to bring out the scrappiest elements in the Dockway scene. Two months ago Khundrugar received a summons from a paid messenger to perform at a private venue in the Alabaster District.....
ABILITIES, BASIC STATS & SAVES:
Point Buy: 20 = 7* + 5 + 2 + 5 - 4 + 5 St 17 D 14 Cn 12 iT 14 wS 07 cH 14 Capacity lbs.....Lt: 86 or less / M: 87-173 / H: 174-260.........[St:17]
SAVES
Special Modifiers:
COMBAT ATTACK STATS:
Weapon Proficiencies: All simple weapons, plus the longsword, rapier, sap, shortsword, shortbow, greataxe, falchion and whip. Initiative.......+2.........[+2Dx]
Special Modifiers: WEAPONRY
Dagger
Falchion
ShortBow
Quarterstaff
Unarmed
COMBAT ARMOUR AND DEFENSE:
Armour Proficencies.....light and medium with shields (except tower). Armour..................studded leather +3, armoured kilt +1 Armour Check Penalty....-1....[-1studded leather]] CMD..............15.........[+10base +2Dx +3St+0BaB ]
TRAITS, FEATS & CLASS ABILITIES:
CHARACTER TRAITS Racial Traits: Orc and human blood, Sacred Tattoo, Intimidating, Darkvision 60', Orc weapon familiarity Intimidation is a high art form among the Skalds of Flintyreach...and Khundrugar is well-schooled in that tradition.
FEATS
CLASS ABILITIES
SPELLCASTING:
ORISONS CANTRIPS DC...............12.........[+10base +0Lvl +2cH] Cast at will and spontaneously KNOWN CANTRIPS
LEVEL 1 CASTING
KNOWN LEVEL 1 SPELLS
SKILLS & LANGUAGES:
SKILLS AND LANGUAGES Skill Points.....9..........[+6Class.1 +2iT+1fc.1*] # of Languages...4..........[+2base +2iT] Languages: Common, Orc, Varisian, Skandic Mod.....Pts......Skill................[Skill ranks and other mods] +05......1.......Swim.................[+2Dt +1rank +3class -1ACP ]
Special Modifiers:
GEAR:
GEAR StartGold Lvl1...180........[class average] Capacity lbs.....Lt: 86 or less / M: 87-173 / H: 174-260.........[St:17] Gold Value..........Weight lbs...........Item MONEY POUCH
BASE GEAR
--On Person Encumbrance..................Light PACKED GEAR
--Packed Encumbrance.....................Medium STATS When MOUNTED - MOUNTS & FREIGHT (no mount available at this time)
0180.00.............357.60.............Total Load on Mount
FAMILIARS, ANIMALS, COHORTS, ETC...:
none |