Gadka Burtannon

Kharid Thunderrune's page

30 posts. Alias of GentleGiant.


Full Name

Kharid Thunderrune

Race

Dwarf

Classes/Levels

Wizard (Diviner) 1

Gender

Male

Size

Medium

Age

67

Alignment

Neutral Good

Deity

None (Boccob)

Languages

Common, Draconic, Dwarven, Elven, Giant, Goblin, Orc

Occupation

Archaeologist

Homepage URL

http://gentlegiantdk.com/AoW/Kharid.html

Strength 13
Dexterity 14
Constitution 19
Intelligence 18
Wisdom 15
Charisma 10

About Kharid Thunderrune

Picture and various character sheets can be found here: Click Me!
Note that some of the Feats and the Flaws hasn't been figured into the statistics on the character sheets!

ESSENTIAL GAME STATS

KHARID THUNDERRUNE CR 1
Dwarf; diviner 1
NG Medium humanoid ( dwarf )
Init +2; Senses Darkvision (60'), Listen -2, Spot -2

AC 11, touch 11, flat-footed 9; ,
hp 8 (1 HD)
Fort +4, Ref +2, Will +4

Speed 20 ft. (4 squares)
Melee club +1 (1d6+1 )
Ranged club (thrown) +2 (1d6+1 )
Melee dagger +1 (1d4+1 /19-20 )
Ranged dagger (thrown) +2 (1d4+1 /19-20 )
Face 5 ft. Reach 5 ft.
Base Atk +0; Grp +1

Abilities Str 13, Dex 14, Con 19, Int 18, Wis 15, Cha 10

LANGUAGES

Spoiler:
  • Common
  • Draconic
  • Dwarven
  • Elven
  • Giant
  • Goblin
  • Orc

FEATS, FLAWS, SKILLS AND SPECIAL ABILITIES

Spoiler:
Feats:

  • Collegiate Wizard (Complete Arcane p. 181)
  • Eschew Materials
  • Precocious Apprentice (Complete Arcane p. 181)
  • Scribe Scroll

Flaws:

  • Inattentive (UA or d20srd.org (You take a -4 penalty on Listen checks and Spot checks))
  • Vulnerable (UA or d20srd.org (You take a -1 penalty to Armor Class))

Skills:

  • Appraise: 4
  • Balance: 2
  • Bluff: 0
  • Climb: 1
  • Concentration: 8
  • Craft (Stonemasonry): 7
  • Craft (Untrained): 4
  • Decipher Script: 5
  • Diplomacy: 0
  • Disguise: 0
  • Escape Artist: 2
  • Forgery: 4
  • Gather Information: 1
  • Heal: 2
  • Hide: 2
  • Intimidate: 0
  • Jump: -5
  • Knowledge (Arcana): 7
  • Knowledge (Architecture and Engineering): 7
  • Knowledge (History): 6
  • Knowledge (Local): 5
  • Knowledge (Religion): 5
  • Listen: -2
  • Move Silently: 2
  • Ride: 2
  • Search: 4
  • Sense Motive: 2
  • Speak Language(Elven): 1
  • Spellcraft: 8
  • Spot: -2
  • Survival: 2
  • Swim: 1

Special Abilities:

Enhanced Awareness - Replaces Summon Familiar(UA p59)
a) Identify only takes 10 minutes to cast (instead of 1 hour).
b) Arcane Eye moves at 20' per round when studying its surroundings (instead of 10').
c) Divination spells have +1 DC (stacks with Feat: Spell Focus).
d) Sense Motive becomes a class skill

SPELLS

Spoiler:
Known Spells:
0th- Acid Splash, Arcane Mark, Dancing Lights, Daze, * Detect Magic, * Detect Poison, Disrupt Undead, Flare, Light, Mage Hand, Mending, Message, Open/Close, Prestidigitation, Ray of Frost, * Read Magic, Resistance, Touch of Fatigue
1st- * Comprehend Languages, * Detect Secret Doors, * Identify, Mage Armor, Ray of Enfeeblement, Shield, Sleep
2nd- * Locate Object

Memorized: (3+1/2+1/1/0/0/0/0/0/0/; base DC = 14 + spell level (+1 for divination spells))
0th- * Detect Magic, * Read Magic, Mending, Dancing Lights
1st- * Comprehend Languages, Mage Armor, Sleep
2nd- * Locate Object

Spells marked with an asterisk (*) is a divination spell

PHYSICAL DESCRIPTION and PERSONALITY

Spoiler:

BACKROUND

Spoiler:

EQUIPMENT and ENCUMBRANCE

Spoiler:

(49,72 lbs. - Light 50/Medium 100/Heavy 150)
  • Explorer's outfit
  • Club
  • Dagger
  • Rope (silk/50 ft.)
  • Backpack : Artisan's Tools (Stonemasonry); Bedroll; Torch (x2); Waterskin (Filled); Flour (1 Lb.); Grappling Hook; Rations (Trail/Per Day) (x4); Spellbook (Wizard's/Blank); Vial (x2); Sack (x2); Spade or Shovel; Candle (x3)
  • Case (Map or Scroll) : Parchment (Sheet) (x5)
  • Case (Map or Scroll) : Scroll (Burning Hands); Scroll (Enlarge Person)
  • Pouch (Belt) : Chalk (1 piece) (x5); Flint and Steel; Inkpen; Sewing Needle (x2); Signal Whistle; Spell Component Pouch

MONEY/TREASURE

Spoiler:
  • pp: --
  • gp: 6
  • sp: 2
  • cp: 8

EXPERIENCE

Spoiler:
Current XP:
0

Next Level:
1000 xp