Commander Abdallah

Khanoor's page

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About Khanoor

Khanoor:

Sureelah Naalah Khanoor
female human (Keleshite) paladin (Iomedae) 1 LG
STR: 14
DEX: 11
CON: 10
INT: 12
WIS: 10
CHA: 17

Concept: A crusader of steely resolve is seeking justice for all, and redemption in the eyes of her family.

Appearance:
Khanoor has long, dark hair, braided down to her waist, and a steely blue gaze that is startling against her tanned olive skin. She wears a turban wrapped around the base of her helmet and a glaive across her back. Perched high atop her camel, her armor is light to withstand the desert heat, and her gear is scuffed and worn with long use.

Background:
From the city of Solku in the desert wastes of Katapesh, Khanoor grew up as the daughter of a merchant, a middle-class life that she held dear and has never forgotten. Her baby sister and brothers called her "Lala," as did her father; her older siblings and mother stuck with the more dignified Sureelah. Her mother wanted her to be a proper demure lady, but Khanoor was too tough and certain of herself to accept such a role.

Her family fell on hard times, and to avoid an arranged marriage Khanoor signed on with a mercenary group. Though she sent all her wages back to her family, her "irresponsible escape" strained her relations with them, and she rarely communicates with them.

The mercenaries always called her by her last name, and it stuck; now it's how she thinks of herself. Among the mercenaries there was no concern for whether the fighting they did was for a good cause or a bad one, which disturbed her. Often she would take solace in the teachings of Iomedae, the faith of one of the foreigners among the mercenaries, and in the end those teachings caused her to leave the mercenary group.

Attacked by gnolls when she was reluctantly returning to the city, she underwent a trial by fire in a long, running fight with them, alone in the desert. Through her cunning and faith she prevailed, for Iomedae heard her prayers and helped her to force the gnolls to flee. As she stood over the body of one of them and watched the remainder go for reinforcements, she pledged her life to Iomedae, finding peace in her principles.

Then she ran, because taking on a whole pack of gnolls alone if there was any other option was something only a fool would do.

Unwilling to go creeping back home, she traveled to the city of Katapesh. Determined to show the world that there was a better path through Iomedae's grace, she looked for an opportunity to prove it.

Class features:
Aura of good
Detect evil
Smite evil

Skills:
Diplomacy +7
Handle animal +7
Knowledge: religion +5
Ride +4
Sense motive +4

Traits:
Desert child

Feats:
Fast learner
Power attack Weapon focus: polearms

Combat:
BAB: +1
Melee: +3
Ranged: +1
CMB: +3
CMD: 13

Vigor: 11
Wounds: 20, threshhold: 10
Defense: 10, FF:10
Crit defense: +4
DR4/magic or Large (chain shirt)

Init: +0
Speed: 30'

Saves:
Fort: +2
Ref: +0
Will: +2

Equipment:
chain shirt
glaive
lance
camel
(the rest TBD pending selection for game)