Full Name |
Kenrick Geimfind |
Race |
Dwarf |
Classes/Levels |
1 Saurian Shaman |
Gender |
Male |
Size |
4ft |
Age |
55 |
Special Abilities |
Greed, Stonecunning, Spontaneous Casting, Wild Empathy (+4 dinosaurs/reptile) |
Alignment |
Neutral |
Deity |
Gozreh |
Location |
Sandpoint |
Languages |
Common, Dwarven, Slyvan, Druidic |
Strength |
13 |
Dexterity |
14 |
Constitution |
14 |
Intelligence |
10 |
Wisdom |
17 |
Charisma |
11 |
About Kenrick Geimfind
N medium humanoid (Dwarf)
Init +2 Perception +7
Defense
AC 18, touch 12, flat footed 16 (+4 armor, +2 shield, +2 DEX) (+4 AC against creatures of the giant subtype)
HP: 11 (1d8+3)
Fort +4 Ref +2 Will +5 (+2 Fort,Ref,Will vs poison,spells,spell like abilities)
Offense
Speed 20ft (base 20ft)
Melee
Battleaxe +1 (+2 orc/goblin subtype) (1d8+1/x3)
Ranged
Sling +2 (+3 orc/goblin subtype) (1d4+1/x2)
Base Atk +0; CMB +1; CMD 13 (17 vs bull rush, or trip)
Spells
All druid spells known
Level 0 DC 13
Level 1 DC 14
Feats
Spell focus (Conjuration)
Skills
Handle Animal +4 (+8 animal companion)
Knowledge (nature) +6
Perception +7
Survival +10
SQ
Darkvision
Nature Bond (Tyrannosaurus)
Nature Senses
Items:
Hide Armor, Shield,heavy wooden, Battleaxe, Sling, 20 sling bullets, Rope, hemp (50ft), bedroll, Masterwork backpack, waterskin, signal whistle
Money
0gp,6sp,0cp
Traits:
Missing Son or Daughter: The missing child is your own son or daughter, a niece or nephew, or the son or daughter of your superior or employer and one you had been charged with protecting. The child was abducted during a trip to the market or some other daily event. Long hours spent searching for rumors and your stubborn will to continue grant you a +1 bonus on Will saves.
(I posted the stat as is but Treat it as missing parents)
Kenrick has never stopped searching for his parents, and he doesn't plan on stopping,
Poverty-Stricken
Your childhood was tough, and your parents had to make every copper piece count. Hunger was your constant companion, and you often had to live off the land or sleep in the wild. You gain a +1 bonus on Survival checks, and Survival is always a class skill for you.
Kenrick grew up in the Mwangi Expanse and lived to tell about it.
Grunyar (Tyrannosaurus)
STR 14
DEX 16
CON 10
INT 2
WIS 15
CHA 10
N medium animal
Init +3 Perception +6
Defense
AC 21, touch 13, flat footed 18 (4 armor, 4 natural armor, 3 DEX)
HP: 16 (2d8+0)
Fort +3, Ref +6, Will +2
Offense
Speed 20ft (base 30ft)
Melee
Bite +3 (1d8+2/x2)
Base Atk +1; CMB +3; CMD 16
Feats
Medium Armor pro
Skills
Intimidate +4
Perception +6
SQ
Link
Share Spells
Low-Light vision
Scent
Tricks:
Flank
Attack 2
Down
Defend
Come
Fetch
Items
Medium barded Hide armor