Tsadok Goldtooth

Kell Mox's page

117 posts. Organized Play character for Tom Williams 444.


Full Name

Kell Mox

Race

Half Orc

Classes/Levels

Barbarian (1) |Perc +4 | Init +2 | Fort +5, Ref +2, Will +1 | AC 17 | HP: 16

Gender

Male

Size

Medium

Age

24

Alignment

Chaotic Neutral

Deity

Sarenrea

Languages

Common, Orc

Occupation

Mercenary

Strength 16
Dexterity 14
Constitution 16
Intelligence 10
Wisdom 10
Charisma 10

About Kell Mox

Kell
Male half-orc barbarian 1
CG Medium humanoid (human, orc)
Init +2; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 17, touch 12, flat-footed 10 (+2 Dex)
hp 16 (1d12+4)
Fort +5, Ref +2, Will +1
Defensive Abilities orc ferocity
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Offense
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Speed 40 ft.
Melee dagger +4 (1d4+3/19-20) or
Soul Crusher (MW Cold Iron heavy flail) +5 (1d10+5/19-20)
Special Attacks rage (7 rounds/day)
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Statistics
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Str 16, Dex 14, Con 16, Int 10, Wis 10, Cha 10
Base Atk +1; CMB +4; CMD 16
Feats Power Attack
Traits bully, indomitable faith
Skills Acrobatics +6 (+10 to jump), Intimidate +7, Perception +4, Survival +4; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ fast movement, orc blood
Combat Gear potion of cure light wounds (2); Other Gear scale mail, dagger, Soul Crusher, backpack, bedroll, flask, flint and steel, hemp rope (50 ft.), sack, waterskin, wooden holy symbol of Sarenrea Ankh, 185 gp.
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Rage (7 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.