Lem

Keebler Keggincurdle's page

83 posts. Organized Play character for the loreweaver.


Full Name

Keebler Keggincurdle

Race

Gnome

Classes/Levels

Bard (archaelogist) 2

Gender

Male

Size

Small

Age

61

Alignment

Neutral Good

Location

Absalom

Languages

Ancient Osirion, Common, Draconic, Dwarven, Elven, Giant, Gnome, Infernal, Kelish, Sylvan,

Occupation

Archaelogist

Strength 8
Dexterity 12
Constitution 11
Intelligence 18
Wisdom 10
Charisma 14

About Keebler Keggincurdle

Offense:

Initiative +1
Base Speed 20ft
BAB +1
CMB -1 (+1 BAB, -1 STR, -1 size)

Melee
longsword +1 (1d6-1 19-20/x2)
scorpion whip +1 (1d3-1 x2)

Range
crossbow, light [darkwood] +4 (1d6 19-20/x2)


Defense:

AC 14 (10 +2 armor, +0 shield, +1 Dex, +1 size), touch 12, flat-footed 13
CMD 10 (10 +1 BAB, -1 STR, +1 DEX, -1 size)

Hit points: 13/13 (2d8)

Saves:
Fortitude +1 (+0 base, +1 CON)
Reflex +4 (+3 base, +1 DEX)
Will +3 (+3 base, +0 WIS)


Special Qualities:

Special Abilities:
Low-light vision
Gift of tongues
Magical linguist
Keen senses
Academician
Weapon familiarity
Archeologist's luck (Ex) 6 rds/day
Bardic knowledge (Ex)
Clever explorer (Ex)
Uncanny dodge (Ex)

Feats:
Armor proficiency, light
Exotic weapon proficiency (whip)
Martial weapon proficiency (longsword, rapier, sap, shortsword, shortbow)
Shield proficiency (buckler)
Simple weapon proficiency (all)
Skill Focus (Use Magic Device)

Traits:
Dangerously Curious
Vagabond Child


Skills:

Skill Bonus [+Ability +Ranks +Class +Misc -Armor]
Acrobatics +1 [+1 +0 +0]
Appraise +4 [+4 +0 +0]
Bluff +3 [+2 +0 +1]
Climb +3 [-1 +1 +3]
Craft [traps] +11 [+4 +2 +5]
Diplomacy +3 [+2 +0 +1]
Disable Device +8 [+1 +2 +5]
Disguise +2 [+2 +0 +0]
Escape Artist +1 [+2 +0 +0]
Intimidate +2 [+2 +0 +0]
Knowledge [Arcana] +9 [+4 +1 +4]
Knowledge [Dungeoneer] +10 [+4 +2 +4]
Knowledge [Engineering] +5 [+4 +0 +1]
Knowledge [Geography] +5 [+4 +0 +1]
Knowledge [History] +12 [+4 +2 +6]
Knowledge [Local] +9 [+4 +1 +4]
Knowledge [Nature] +9 [+4 +1 +4]
Knowledge [Nobility] +5 [+4 +0 +1]
Knowledge [Planes] +5 [+4 +0 +1]
Knowledge [Religion] +10 [+4 +2 +4]
Linguistics +9 [+4 +2 +3]
Perception +8 [+0 +2 +6]
Sense Motive +0 [+0 +0 +0]
Sleight of Hand -- [+1 +0 +0]
Spellcraft +9 [+4 +2 +3]
Stealth +5 [+1 +0 +4]
Use Magic Device +11 [+2 +2 +7]

Conditional Modifiers:
-3 penalty to STR and DEX skills for medium load


Equipment:

Armor: leather
Weapons: longsword, scorpion whip, light crossbow
Attire: explorer's outfit
Carried: 1,985gp
backpack, masterwork:
--artisan's tools, masterwork
--chronicler's kit
--crowbar
--oil x7
--rope, silk (50 ft.)
--thieves' tools, masterwork
--waterskin
bolts x14
cold weather outfit
spell component pouch
potion of cure light wounds

Weight: 41.8 lbs. (25.5 lbs. carried in the backpack)
Carring capacities: 0-33lbs. < 34-66lbs. < 67-100lbs.


Spells:

Cantrips DC 12
Arcane mark (1/day)
Detect magic
Mage hand
Message (1/day)
Read magic (1/day)
Resistance
Spark

1st Level DC 13
Comprehend languages (1/day)
Cure light wounds
Feather fall
Vanish

Conditional Modifiers:
+1 DC to spells with the language-dependent descriptor or that creates glyphs, symbols, or magic writing.


Chronicles:

First Steps, Part I: In Service to Lore*
First Steps, Part II: To Delve a Dungeon Deep
First Steps, Part III: A Vision of Betrayal
Jestercap 4711AR
The Frostfur Captives
Merrymead 4712AR
The Quest for Perfection, Part I: The Edge of Heaven*