Tinkerer

Keane MacYyndrelle's page

45 posts. Alias of Lekku.


Full Name

Captain Keane MacYyndrelle

Race

RP Only

Alignment

Neutral Good

Location

Airship Whisperer

Languages

Common, Dwarven

Occupation

Airship Captain

Strength 16
Dexterity 14
Constitution 16
Intelligence 10
Wisdom 16
Charisma 8

About Keane MacYyndrelle

Captain MacYyndrelle runs a tight ship. The crew works hard on his airship, Whisperer. But when on leave, they are encouraged to have fun. Work hard, play hard. The barrel-chested privateer lives this motto through drinking, gambling, fighting, and womanizing in pubs around the world. He's gruff, but good-natured. Despite his friendly nature, many find him hard to converse with, due to a heavily distorted accent in Common. Curiously, his native Dwarven tongue is also difficult to understand. Currently, he's found port at a curious tavern called Limbo.

Stats:

  • hp 24 (2 HD)

  • Init +2

  • AC 17
  • CMD +17
  • touch 12
  • flat-footed 15 (+2 Dex)

  • Fort +6
  • Ref +5
  • Will +3

  • Armor Check -4
  • Darkvision (60 ft.)

  • Base Atk +5
  • Ranged+4
  • CMB +5

Feats:
  • Armor Proficiency, Light
  • Armor Proficiency, Medium
  • Martial Weapon Proficiency
  • Quick Draw
  • Rapid Shot
  • Shield Proficiency
  • Simple Weapon Proficiency

Combat:
  • MW Greatsword | Hit +6; Damage 2d6+4
  • Composite Longbow | <110 ft. | Hit +4; Damage 1d8
  • Favored Enemy (Dragons) | +2 Attack, Damage, Checks vs. Dragons

Gear:
  • Barding(Scale Mail)
  • Air Captain's Goggles
  • Outfit(Cold Weather)

Skills:
  • Acrobatics: 2
  • Appraise: 2
  • Appraise (Precious metals and gemstones): 4
  • Bluff: -1
  • Climb: 3
  • Craft (Untrained): 0
  • Diplomacy: -1
  • Disguise: -1
  • Escape Artist: 2
  • Fly: 2
  • Heal: 3
  • Intimidate: -1
  • Perception: 8
  • Perception (Notice unusual stonework): 10
  • Perform (Untrained): -1
  • Ride: 2
  • Sense Motive: 3
  • Stealth: 2
  • Survival: 3
  • Swim: 3

Special Qualities:
  • Animal Trainer | Defend, Down, Fetch, Heel, Seek, Track
  • Defensive Training | +4 AC vs. Humanoid Giants
  • Greed | +2 Appraise (Precious metals, gems)
  • Hardy | +2 on saves vs. poison, spells, spell-like abilities
  • Hatred | +1 Atk vs. Orcs, Goblinoids
  • Stability | +4 to CMD vs. Bullrush, Trip
  • Steady | Dwarves recieve no speed reduction for armor, encumbrance
  • Stonecunning | +2 Perception vs. unusual stonework (hidden doors, traps) check at 10 ft.
  • Track | +1 Survival (identify, follow tracks)
  • Weapon Familiarity | proficiency with martial weapons
  • Wild Empathy | influence animal