Defenses
AC 10
CMD 14
HP 47
Saves (Fort +7 Refl +3 Will +6) (+1 vs SLAs, spells & poison, +4 vs fatigue, heat and exhaustion)
Resist 5 any one (), 2 Nonlethal
Init +4
Speed 30’
Skills
Appraise +10 (3 ranks +3 class +4 int)
Bluff +8 (5 ranks +3 class +1 trait -1 cha)
Craft: Bonecarving +9 (2 ranks +3 class +4 int)
Knowledge: Arcana +12 (5 ranks +3 class +4 int)
Knowledge: Geography +12 (5 headband +3 class +4 int)
Knowledge: Local +12 (5 ranks +3 class +4 int)
Knowledge: The Planes +12 (5 ranks +3 class +4 int)
Spellcraft +12 (5 ranks +3 class +4 int)
Feats
Eschew Materials
Endurance
Die Hard
Improved Initiative
Traits
Paranoid (DC 15 to aid another him)
Privileged Slave
Desperate Focus
Glory of Old
Abilities
Darkvision 60'
Physical Enhancement (Constitution)
Favored Class: +5 hit points
Augment: 7/day touch to grant +2 to an ability score or natural armor for 2 rounds
Opposition Schools: Conjuration and Enchantment
Arcane Discovery: Knowledge is Power
Bonded Item 1/day (Amulet)
Wild Talent: Ectoplasmic Trinket (Expend focus to manifest)
Hero Points: 3
Spells (Caster Level 5th, DC 14+level, Concentration +11)
Cantrips At Will
Detect Magic
Touch of Fatigue
Mage Hand
Ghost Sound
1st 4+1/day
Crafter’s Fortune
Endure Elements
*Enlarge Person
Erase
*Hydraulic Push
*Identify
*Protection From Evil
*Silent Image
2nd 3+1/day
*Defending Bone
*Elemental Touch
*Invisibility
*Tremor Blast
3rd 2+1/day
**Haste
*Chain of Perdition
*: Memorized
Attacks (BAB 2)
Staff +4 (1d6+3)
CMB +8
Gear
Quick Runner’s Shirt
Headband of Intellect +2 (Knowledge: Geography)
Cloak of Resistance +1
Amulet of Elemental Strife (Bonded Item)
4 potionfruits of cure light wounds
Spellbook (Carved Bones)
300 ceramic