HP 41/41 | AC 18 | T 15 | FF 13 | CMD 19 | Fort +5 | Ref +8 | Will +2 | Init +5 | Perc +9(+10 traps)
Strength
12
Dexterity
20
Constitution
14
Intelligence
10
Wisdom
12
Charisma
14
About Katerina "Kat" Redgrave
Background:
On the run again, Dam and so soon.. I thought surely id be able to hide out in that last town.. Oh well.. Stupid humans and their hatred.. They'll get there's someday.. Blood for the Blood God! On the run.. this was the life of Katerina Regrave or as her friends called her, Kat.. Ha, well if she had any fiends they would.. So once again she is forced to flee with only what seh could carry, hounded for what she was.. And people wondered why she was Ill tempered.. It was her eyes that gave it away, red eyes are hard to hide and a story elemental blood in her veins only lasted so long.. Eventually someone was smart enugh to figure it out and brand her as a fiend and then once again she would have to fight for her life to escape.. It was in this blood filled rage that she found her purpose in life, her calling if you will.. Achaekek saw talent in her.. Talent that could be used if steered the right way.. Into the fold of the Crimson Assassins she must go.. There she will find her purpose..
Until then she must run though.. Run and hide and try to survive.. The next spot on the road was a small town called Kassen.. There she would try and fit in again..
Crunch:
Kat Redgrave
Spitespawn Tiefling Fighter 2(Weapon Master)/Rogue 2
LE Medium Outsider (Native)
Init +5; Senses darkvision 60 ft.; Perception +8(+9 Traps)
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Defense
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AC: 18, touch 15, flat-footed 13 (+3 Armor, +5 Dex)
Hp: 41 (2d10+2d8+8)
Fort +5, Ref +8, Will +2
Evasion, Resist 5(Cold, Elec., Fire)
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Offense
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Speed: 30 ft.
Melee: Mwk Sawtooth Sabre +10 (1d8+1/19-20x2) or
Mwk Sawtooth Sabre(2) +8/+8 (1d8+1/1d8)
Ranged: Light Crossbow +8 (1d8/19-20x2)
Special Attacks: Sneak Attack +1d6
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Statistics
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Str 12 Dex 20 Con 14 Int 10 Wis 12 Cha 14
Base: Atk +3; CMB +5 CMD 19
Feats: EWP(Sawtooth Sabre), Two Weapon Fighting, Skill Focus(Disable Device), Weapon Finesse, Weapon Focus(STS)
Traits: Group Fighter(+3 hit while flanking), Indomitable Faith(+1 Will)
Skills: Acrobatics +10, Climb +5, Disguise +6, Diplomacy +8, Disable Device +17(+18 traps), Intimidate +9, Perception +8(+9 Traps), Sense Motive +5, Stealth +12, Swim +5
Languages:Common, Infernal
SQ: Sneak Attack +1d6, Evasion, Rogue Trick(Finesse Rogue), Trapfinding +1
Combat Gear: Mwk Sawtooth Sabre(2), Light Crossbow(10 Cold Iron bolts, 10 Silver Bolts)
Other Gear Mwk Studded Leather, Mwk Backpack, Pathfinder's Kit, Mwk Thieves Tools, 50' Knotted Rope
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Prehensile Cannot be used to wield weapons, but can be used to retrieve small, stowed objects carried on their persons as a swift action.